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< li class = "toctree-l1 has-children" > < a class = "reference internal" href = "../../environments/mujoco/" > MuJoCo< / a > < input class = "toctree-checkbox" id = "toctree-checkbox-6" name = "toctree-checkbox-6" role = "switch" type = "checkbox" / > < label for = "toctree-checkbox-6" > < div class = "visually-hidden" > Toggle child pages in navigation< / div > < i class = "icon" > < svg > < use href = "#svg-arrow-right" > < / use > < / svg > < / i > < / label > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/mujoco/ant/" > Ant< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/mujoco/walker2d/" > Walker2D< / a > < / li >
2022-10-25 11:10:21 +00:00
< / ul >
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< li class = "toctree-l1 has-children" > < a class = "reference internal" href = "../../environments/atari/" > Atari< / a > < input class = "toctree-checkbox" id = "toctree-checkbox-7" name = "toctree-checkbox-7" role = "switch" type = "checkbox" / > < label for = "toctree-checkbox-7" > < div class = "visually-hidden" > Toggle child pages in navigation< / div > < i class = "icon" > < svg > < use href = "#svg-arrow-right" > < / use > < / svg > < / i > < / label > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/adventure/" > Adventure< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/alien/" > Alien< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/amidar/" > Amidar< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/assault/" > Assault< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/asterix/" > Asterix< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/asteroids/" > Asteroids< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/atlantis/" > Atlantis< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/bank_heist/" > Bank Heist< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/battle_zone/" > Battle Zone< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/beam_rider/" > Beam Rider< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/berzerk/" > Berzerk< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/boxing/" > Boxing< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/centipede/" > Centipede< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/chopper_command/" > Chopper Command< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/crazy_climber/" > Crazy Climber< / a > < / li >
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< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/elevator_action/" > Elevator Action< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/enduro/" > Enduro< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/fishing_derby/" > FishingDerby< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/freeway/" > Freeway< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/frostbite/" > Frostbite< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/gopher/" > Gopher< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/gravitar/" > Gravitar< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/hero/" > Hero< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/ice_hockey/" > IceHockey< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/jamesbond/" > Jamesbond< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/journey_escape/" > JourneyEscape< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/kangaroo/" > Kangaroo< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/krull/" > Krull< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/kung_fu_master/" > Kung Fu Master< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/montezuma_revenge/" > Montezuma Revenge< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/ms_pacman/" > Ms Pacman< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/name_this_game/" > Name This Game< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/phoenix/" > Phoenix< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/pitfall/" > Pitfall< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/pong/" > Pong< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/pooyan/" > Pooyan< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/private_eye/" > PrivateEye< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/qbert/" > Qbert< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/riverraid/" > Riverraid< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/road_runner/" > Road Runner< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/robotank/" > Robot Tank< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/seaquest/" > Seaquest< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/skiing/" > Skiings< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/solaris/" > Solaris< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/space_invaders/" > SpaceInvaders< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/star_gunner/" > StarGunner< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/tennis/" > Tennis< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/time_pilot/" > TimePilot< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/tutankham/" > Tutankham< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/up_n_down/" > Up n’ Down< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/venture/" > Venture< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/video_pinball/" > Video Pinball< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/wizard_of_wor/" > Wizard of Wor< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "../../environments/atari/zaxxon/" > Zaxxon< / a > < / li >
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< section id = "v21-to-v26-migration-guide" >
< h1 > v21 to v26 Migration Guide< a class = "headerlink" href = "#v21-to-v26-migration-guide" title = "Permalink to this heading" > #< / a > < / h1 >
2022-11-03 21:49:22 +00:00
< p > Gymnasium is a fork of < a class = "reference external" href = "https://github.com/openai/gym/releases/tag/0.26.2" > OpenAI Gym v26< / a > , which introduced a large breaking change from < a class = "reference external" href = "https://github.com/openai/gym/releases/tag/v0.21.0" > Gym v21< / a > .
In this guide, we briefly outline the API changes from Gym v21 - which a number of tutorials have been written for - to Gym v26.
For environments still stuck in the v21 API, users can use the < a class = "reference internal" href = "../../api/wrappers/misc_wrappers/#gymnasium.wrappers.EnvCompatibility" title = "gymnasium.wrappers.EnvCompatibility" > < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > EnvCompatibility< / span > < / code > < / a > wrapper to convert them to v26 compliant.
For more information, see the < a class = "reference external" href = "/content/gym_compatibility" > guide< / a > < / p >
2022-10-25 11:10:21 +00:00
< section id = "example-code-for-v21" >
< h2 > Example code for v21< a class = "headerlink" href = "#example-code-for-v21" title = "Permalink to this heading" > #< / a > < / h2 >
< div class = "highlight-python notranslate" > < div class = "highlight" > < pre > < span > < / span > < span class = "kn" > import< / span > < span class = "nn" > gym< / span >
< span class = "n" > env< / span > < span class = "o" > =< / span > < span class = "n" > gym< / span > < span class = "o" > .< / span > < span class = "n" > make< / span > < span class = "p" > (< / span > < span class = "s2" > " LunarLander-v2" < / span > < span class = "p" > ,< / span > < span class = "n" > options< / span > < span class = "o" > =< / span > < span class = "p" > {})< / span >
< span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > seed< / span > < span class = "p" > (< / span > < span class = "mi" > 123< / span > < span class = "p" > )< / span >
< span class = "n" > observation< / span > < span class = "o" > =< / span > < span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > reset< / span > < span class = "p" > ()< / span >
< span class = "n" > done< / span > < span class = "o" > =< / span > < span class = "kc" > False< / span >
< span class = "k" > while< / span > < span class = "ow" > not< / span > < span class = "n" > done< / span > < span class = "p" > :< / span >
< span class = "n" > action< / span > < span class = "o" > =< / span > < span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > action_space< / span > < span class = "o" > .< / span > < span class = "n" > sample< / span > < span class = "p" > ()< / span > < span class = "c1" > # agent policy that uses the observation and info< / span >
< span class = "n" > observation< / span > < span class = "p" > ,< / span > < span class = "n" > reward< / span > < span class = "p" > ,< / span > < span class = "n" > done< / span > < span class = "p" > ,< / span > < span class = "n" > info< / span > < span class = "o" > =< / span > < span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > step< / span > < span class = "p" > (< / span > < span class = "n" > action< / span > < span class = "p" > )< / span >
2022-11-03 21:49:22 +00:00
2022-10-25 11:10:21 +00:00
< span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > render< / span > < span class = "p" > (< / span > < span class = "n" > mode< / span > < span class = "o" > =< / span > < span class = "s2" > " human" < / span > < span class = "p" > )< / span >
< span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > close< / span > < span class = "p" > ()< / span >
< / pre > < / div >
< / div >
< / section >
< section id = "example-code-for-v26" >
< h2 > Example code for v26< a class = "headerlink" href = "#example-code-for-v26" title = "Permalink to this heading" > #< / a > < / h2 >
< div class = "highlight-python notranslate" > < div class = "highlight" > < pre > < span > < / span > < span class = "kn" > import< / span > < span class = "nn" > gym< / span >
< span class = "n" > env< / span > < span class = "o" > =< / span > < span class = "n" > gym< / span > < span class = "o" > .< / span > < span class = "n" > make< / span > < span class = "p" > (< / span > < span class = "s2" > " LunarLander-v2" < / span > < span class = "p" > ,< / span > < span class = "n" > render_mode< / span > < span class = "o" > =< / span > < span class = "s2" > " human" < / span > < span class = "p" > )< / span >
< span class = "n" > observation< / span > < span class = "p" > ,< / span > < span class = "n" > info< / span > < span class = "o" > =< / span > < span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > reset< / span > < span class = "p" > (< / span > < span class = "n" > seed< / span > < span class = "o" > =< / span > < span class = "mi" > 123< / span > < span class = "p" > ,< / span > < span class = "n" > options< / span > < span class = "o" > =< / span > < span class = "p" > {})< / span >
< span class = "n" > done< / span > < span class = "o" > =< / span > < span class = "kc" > False< / span >
< span class = "k" > while< / span > < span class = "ow" > not< / span > < span class = "n" > done< / span > < span class = "p" > :< / span >
< span class = "n" > action< / span > < span class = "o" > =< / span > < span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > action_space< / span > < span class = "o" > .< / span > < span class = "n" > sample< / span > < span class = "p" > ()< / span > < span class = "c1" > # agent policy that uses the observation and info< / span >
< span class = "n" > observation< / span > < span class = "p" > ,< / span > < span class = "n" > reward< / span > < span class = "p" > ,< / span > < span class = "n" > terminated< / span > < span class = "p" > ,< / span > < span class = "n" > truncated< / span > < span class = "p" > ,< / span > < span class = "n" > info< / span > < span class = "o" > =< / span > < span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > step< / span > < span class = "p" > (< / span > < span class = "n" > action< / span > < span class = "p" > )< / span >
< span class = "n" > done< / span > < span class = "o" > =< / span > < span class = "n" > terminated< / span > < span class = "ow" > or< / span > < span class = "n" > truncated< / span >
< span class = "n" > env< / span > < span class = "o" > .< / span > < span class = "n" > close< / span > < span class = "p" > ()< / span >
< / pre > < / div >
< / div >
< / section >
< section id = "seed-and-random-number-generator" >
< h2 > Seed and random number generator< a class = "headerlink" href = "#seed-and-random-number-generator" title = "Permalink to this heading" > #< / a > < / h2 >
2022-11-03 21:49:22 +00:00
< p > The < code class = "docutils literal notranslate" > < span class = "pre" > Env.seed()< / span > < / code > has been removed from the Gym v26 environments in favour of < code class = "docutils literal notranslate" > < span class = "pre" > Env.reset(seed=seed)< / span > < / code > .
This allows seeding to only be changed on environment reset.
The decision to remove < code class = "docutils literal notranslate" > < span class = "pre" > seed< / span > < / code > was because some environments use emulators that cannot change random number generators within an episode and must be done at the beginning of a new episode.
We are aware of cases where controlling the random number generator is important, in these cases, if the environment uses the built-in random number generator, users can set the seed manually with the attribute < a class = "reference internal" href = "../../api/env/#gymnasium.Env.np_random" title = "gymnasium.Env.np_random" > < code class = "xref py py-attr docutils literal notranslate" > < span class = "pre" > np_random< / span > < / code > < / a > .< / p >
< p > Gymnasium v26 changed to using < code class = "docutils literal notranslate" > < span class = "pre" > numpy.random.Generator< / span > < / code > instead of a custom random number generator.
This means that several functions such as < code class = "docutils literal notranslate" > < span class = "pre" > randint< / span > < / code > were removed in favour of < code class = "docutils literal notranslate" > < span class = "pre" > integers< / span > < / code > .
While some environments might use external random number generator, we recommend using the attribute < a class = "reference internal" href = "../../api/env/#gymnasium.Env.np_random" title = "gymnasium.Env.np_random" > < code class = "xref py py-attr docutils literal notranslate" > < span class = "pre" > np_random< / span > < / code > < / a > that wrappers and external users can access and utilise.< / p >
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< / section >
< section id = "environment-reset" >
< h2 > Environment Reset< a class = "headerlink" href = "#environment-reset" title = "Permalink to this heading" > #< / a > < / h2 >
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< p > In v26, < a class = "reference internal" href = "../../api/env/#gymnasium.Env.reset" title = "gymnasium.Env.reset" > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > reset()< / span > < / code > < / a > takes two optional parameters and returns one value.
This contrasts to v21 which takes no parameters and returns < code class = "docutils literal notranslate" > < span class = "pre" > None< / span > < / code > .
The two parameters are < code class = "docutils literal notranslate" > < span class = "pre" > seed< / span > < / code > for setting the random number generator and < code class = "docutils literal notranslate" > < span class = "pre" > options< / span > < / code > which allows additional data to be passed to the environment on reset.
For example, in classic control, the < code class = "docutils literal notranslate" > < span class = "pre" > options< / span > < / code > parameter now allows users to modify the range of the state bound.
See the original < a class = "reference external" href = "https://github.com/openai/gym/pull/2921" > PR< / a > for more details.< / p >
< p > < a class = "reference internal" href = "../../api/env/#gymnasium.Env.reset" title = "gymnasium.Env.reset" > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > reset()< / span > < / code > < / a > further returns < code class = "docutils literal notranslate" > < span class = "pre" > info< / span > < / code > , similar to the < code class = "docutils literal notranslate" > < span class = "pre" > info< / span > < / code > returned by < a class = "reference internal" href = "../../api/env/#gymnasium.Env.step" title = "gymnasium.Env.step" > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > step()< / span > < / code > < / a > .
This is important because < code class = "docutils literal notranslate" > < span class = "pre" > info< / span > < / code > can include metrics or valid action mask that is used or saved in the next step.< / p >
< p > To update older environments, we highly recommend that < code class = "docutils literal notranslate" > < span class = "pre" > super().reset(seed=seed)< / span > < / code > is called on the first line of < a class = "reference internal" href = "../../api/env/#gymnasium.Env.reset" title = "gymnasium.Env.reset" > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > reset()< / span > < / code > < / a > .
This will automatically update the < a class = "reference internal" href = "../../api/env/#gymnasium.Env.np_random" title = "gymnasium.Env.np_random" > < code class = "xref py py-attr docutils literal notranslate" > < span class = "pre" > np_random< / span > < / code > < / a > with the seed value.< / p >
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< / section >
< section id = "environment-step" >
< h2 > Environment Step< a class = "headerlink" href = "#environment-step" title = "Permalink to this heading" > #< / a > < / h2 >
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< p > In v21, the type definition of < a class = "reference internal" href = "../../api/env/#gymnasium.Env.step" title = "gymnasium.Env.step" > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > step()< / span > < / code > < / a > is < code class = "docutils literal notranslate" > < span class = "pre" > tuple[ObsType,< / span > < span class = "pre" > SupportsFloat,< / span > < span class = "pre" > bool,< / span > < span class = "pre" > dict[str,< / span > < span class = "pre" > Any]< / span > < / code > representing the next observation, the reward from the step, if the episode is done and additional info from the step.
Due to reproducibility issues that will be expanded on in a blog post soon, we have changed the type definition to < code class = "docutils literal notranslate" > < span class = "pre" > tuple[ObsType,< / span > < span class = "pre" > SupportsFloat,< / span > < span class = "pre" > bool,< / span > < span class = "pre" > bool,< / span > < span class = "pre" > dict[str,< / span > < span class = "pre" > Any]]< / span > < / code > adding an extra boolean value.
This extra bool corresponds to the older < cite > done< / cite > now changed to < cite > terminated< / cite > and < cite > truncated< / cite > .
These changes were introduced in Gym < a class = "reference external" href = "https://github.com/openai/gym/releases/tag/0.26.0" > v26< / a > (turned off by default in < a class = "reference external" href = "https://github.com/openai/gym/releases/tag/0.25.0" > v25< / a > ).< / p >
< p > For users wishing to update, in most cases, replacing < code class = "docutils literal notranslate" > < span class = "pre" > done< / span > < / code > with < code class = "docutils literal notranslate" > < span class = "pre" > terminated< / span > < / code > and < code class = "docutils literal notranslate" > < span class = "pre" > truncated=False< / span > < / code > in < a class = "reference internal" href = "../../api/env/#gymnasium.Env.step" title = "gymnasium.Env.step" > < code class = "xref py py-meth docutils literal notranslate" > < span class = "pre" > step()< / span > < / code > < / a > should address most issues.
However, environments that have reasons for episode truncation rather than termination should read through the associated < a class = "reference external" href = "https://github.com/openai/gym/pull/2752" > PR< / a > .
For users looping through an environment, they should modify < code class = "docutils literal notranslate" > < span class = "pre" > done< / span > < span class = "pre" > =< / span > < span class = "pre" > terminated< / span > < span class = "pre" > or< / span > < span class = "pre" > truncated< / span > < / code > as is show in the example code.
For training libraries, the primary difference is to change < code class = "docutils literal notranslate" > < span class = "pre" > done< / span > < / code > to < code class = "docutils literal notranslate" > < span class = "pre" > terminated< / span > < / code > , indicating whether bootstrapping should or shouldn’ t happen.< / p >
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< / section >
< section id = "environment-render" >
< h2 > Environment Render< a class = "headerlink" href = "#environment-render" title = "Permalink to this heading" > #< / a > < / h2 >
2022-11-03 21:49:22 +00:00
< p > In v26, a new render API was introduced such that the render mode is fixed at initialisation as some environments don’ t allow on-the-fly render mode changes. Therefore, users should now specify the < a class = "reference internal" href = "../../api/env/#gymnasium.Env.render_mode" title = "gymnasium.Env.render_mode" > < code class = "xref py py-attr docutils literal notranslate" > < span class = "pre" > render_mode< / span > < / code > < / a > within < code class = "docutils literal notranslate" > < span class = "pre" > gym.make< / span > < / code > as shown in the v26 example code above.< / p >
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< p > For a more complete explanation of the changes, please refer to this < a class = "reference external" href = "https://younis.dev/blog/render-api/" > summary< / a > .< / p >
< / section >
< section id = "removed-code" >
< h2 > Removed code< a class = "headerlink" href = "#removed-code" title = "Permalink to this heading" > #< / a > < / h2 >
< ul class = "simple" >
< li > < p > GoalEnv - This was removed, users needing it should reimplement the environment or use Gymnasium Robotics which contains an implementation of this environment.< / p > < / li >
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< li > < p > < code class = "docutils literal notranslate" > < span class = "pre" > from< / span > < span class = "pre" > gym.envs.classic_control< / span > < span class = "pre" > import< / span > < span class = "pre" > rendering< / span > < / code > - This was removed in favour of users implementing their own rendering systems.< / p > < / li >
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< / ul >
2022-11-03 21:49:22 +00:00
< p > Gymnasium environments are coded using pygame.
* Robotics environments - The robotics environments have been moved to the < a class = "reference external" href = "https://robotics.farama.org/" > Gymnasium Robotics< / a > project.
* Monitor wrapper - This wrapper was replaced with two separate wrapper, < a class = "reference internal" href = "../../api/wrappers/misc_wrappers/#gymnasium.wrappers.RecordVideo" title = "gymnasium.wrappers.RecordVideo" > < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > RecordVideo< / span > < / code > < / a > and < a class = "reference internal" href = "../../api/wrappers/misc_wrappers/#gymnasium.wrappers.RecordEpisodeStatistics" title = "gymnasium.wrappers.RecordEpisodeStatistics" > < code class = "xref py py-class docutils literal notranslate" > < span class = "pre" > RecordEpisodeStatistics< / span > < / code > < / a > < / p >
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< li > < a class = "reference internal" href = "#" > v21 to v26 Migration Guide< / a > < ul >
< li > < a class = "reference internal" href = "#example-code-for-v21" > Example code for v21< / a > < / li >
< li > < a class = "reference internal" href = "#example-code-for-v26" > Example code for v26< / a > < / li >
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