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Gymnasium/gym/envs/mujoco/reacher.py

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import numpy as np
from gym import utils
from gym.envs.mujoco import mujoco_env
class ReacherEnv(mujoco_env.MujocoEnv, utils.EzPickle):
def __init__(self):
utils.EzPickle.__init__(self)
mujoco_env.MujocoEnv.__init__(self, 'reacher.xml', 2)
def _step(self, a):
vec = self.get_body_com("fingertip")-self.get_body_com("target")
reward_dist = - np.linalg.norm(vec)
reward_ctrl = - np.square(a).sum()
reward = reward_dist + reward_ctrl
self.do_simulation(a, self.frame_skip)
ob = self._get_obs()
done = False
return ob, reward, done, dict(reward_dist=reward_dist, reward_ctrl=reward_ctrl)
def viewer_setup(self):
self.viewer.cam.trackbodyid = 0
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def reset_model(self):
[WIP] add support for seeding environments (#135) * Make environments seedable * Fix monitor bugs - Set monitor_id before setting the infix. This was a bug that would yield incorrect results with multiple monitors. - Remove extra pid from stats recorder filename. This should be purely cosmetic. * Start uploading seeds in episode_batch * Fix _bigint_from_bytes for python3 * Set seed explicitly in random_agent * Pass through seed argument * Also pass through random state to spaces * Pass random state into the observation/action spaces * Make all _seed methods return the list of used seeds * Switch over to np.random where possible * Start hashing seeds, and also seed doom engine * Fixup seeding determinism in many cases * Seed before loading the ROM * Make seeding more Python3 friendly * Make the MuJoCo skipping a bit more forgiving * Remove debugging PDB calls * Make setInt argument into raw bytes * Validate and upload seeds * Skip box2d * Make seeds smaller, and change representation of seeds in upload * Handle long seeds * Fix RandomAgent example to be deterministic * Handle integer types correctly in Python2 and Python3 * Try caching pip * Try adding swap * Add df and free calls * Bump swap * Bump swap size * Try setting overcommit * Try other sysctls * Try fixing overcommit * Try just setting overcommit_memory=1 * Add explanatory comment * Add what's new section to readme * BUG: Mark ElevatorAction-ram-v0 as non-deterministic for now * Document seed * Move nondetermistic check into spec
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qpos = self.np_random.uniform(low=-0.1, high=0.1, size=self.model.nq) + self.init_qpos
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while True:
[WIP] add support for seeding environments (#135) * Make environments seedable * Fix monitor bugs - Set monitor_id before setting the infix. This was a bug that would yield incorrect results with multiple monitors. - Remove extra pid from stats recorder filename. This should be purely cosmetic. * Start uploading seeds in episode_batch * Fix _bigint_from_bytes for python3 * Set seed explicitly in random_agent * Pass through seed argument * Also pass through random state to spaces * Pass random state into the observation/action spaces * Make all _seed methods return the list of used seeds * Switch over to np.random where possible * Start hashing seeds, and also seed doom engine * Fixup seeding determinism in many cases * Seed before loading the ROM * Make seeding more Python3 friendly * Make the MuJoCo skipping a bit more forgiving * Remove debugging PDB calls * Make setInt argument into raw bytes * Validate and upload seeds * Skip box2d * Make seeds smaller, and change representation of seeds in upload * Handle long seeds * Fix RandomAgent example to be deterministic * Handle integer types correctly in Python2 and Python3 * Try caching pip * Try adding swap * Add df and free calls * Bump swap * Bump swap size * Try setting overcommit * Try other sysctls * Try fixing overcommit * Try just setting overcommit_memory=1 * Add explanatory comment * Add what's new section to readme * BUG: Mark ElevatorAction-ram-v0 as non-deterministic for now * Document seed * Move nondetermistic check into spec
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self.goal = self.np_random.uniform(low=-.2, high=.2, size=2)
if np.linalg.norm(self.goal) < 2:
break
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qpos[-2:] = self.goal
[WIP] add support for seeding environments (#135) * Make environments seedable * Fix monitor bugs - Set monitor_id before setting the infix. This was a bug that would yield incorrect results with multiple monitors. - Remove extra pid from stats recorder filename. This should be purely cosmetic. * Start uploading seeds in episode_batch * Fix _bigint_from_bytes for python3 * Set seed explicitly in random_agent * Pass through seed argument * Also pass through random state to spaces * Pass random state into the observation/action spaces * Make all _seed methods return the list of used seeds * Switch over to np.random where possible * Start hashing seeds, and also seed doom engine * Fixup seeding determinism in many cases * Seed before loading the ROM * Make seeding more Python3 friendly * Make the MuJoCo skipping a bit more forgiving * Remove debugging PDB calls * Make setInt argument into raw bytes * Validate and upload seeds * Skip box2d * Make seeds smaller, and change representation of seeds in upload * Handle long seeds * Fix RandomAgent example to be deterministic * Handle integer types correctly in Python2 and Python3 * Try caching pip * Try adding swap * Add df and free calls * Bump swap * Bump swap size * Try setting overcommit * Try other sysctls * Try fixing overcommit * Try just setting overcommit_memory=1 * Add explanatory comment * Add what's new section to readme * BUG: Mark ElevatorAction-ram-v0 as non-deterministic for now * Document seed * Move nondetermistic check into spec
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qvel = self.init_qvel + self.np_random.uniform(low=-.005, high=.005, size=self.model.nv)
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qvel[-2:] = 0
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self.set_state(qpos, qvel)
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return self._get_obs()
def _get_obs(self):
theta = self.sim.data.qpos.flat[:2]
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return np.concatenate([
np.cos(theta),
np.sin(theta),
self.sim.data.qpos.flat[2:],
self.sim.data.qvel.flat[:2],
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self.get_body_com("fingertip") - self.get_body_com("target")
])