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Return output from render method in a right way (#1248)
* Close output StringIO after returning value * Test render output is immutable
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@@ -33,10 +33,11 @@ leveling up many times to reach their reward threshold.
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from gym import Env, logger
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from gym.spaces import Discrete, Tuple
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from gym.utils import colorize, seeding
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import sys
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from contextlib import closing
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import numpy as np
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from six import StringIO
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import sys
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import math
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class AlgorithmicEnv(Env):
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@@ -112,7 +113,6 @@ class AlgorithmicEnv(Env):
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raise NotImplementedError
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def render(self, mode='human'):
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outfile = StringIO() if mode == 'ansi' else sys.stdout
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inp = "Total length of input instance: %d, step: %d\n" % (self.input_width, self.time)
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outfile.write(inp)
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@@ -149,7 +149,10 @@ class AlgorithmicEnv(Env):
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outfile.write(" prediction: %s)\n" % pred_str)
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else:
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outfile.write("\n" * 5)
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return outfile
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if mode != 'human':
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with closing(outfile):
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return outfile.getvalue()
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@property
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def input_width(self):
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@@ -234,6 +237,7 @@ class AlgorithmicEnv(Env):
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def _move(self, movement):
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raise NotImplemented
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class TapeAlgorithmicEnv(AlgorithmicEnv):
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"""An algorithmic env with a 1-d input tape."""
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MOVEMENTS = ['left', 'right']
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@@ -269,6 +273,7 @@ class TapeAlgorithmicEnv(AlgorithmicEnv):
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x_str += "\n"
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return x_str
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class GridAlgorithmicEnv(AlgorithmicEnv):
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"""An algorithmic env with a 2-d input grid."""
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MOVEMENTS = ['left', 'right', 'up', 'down']
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