From 92d5c9458a24cf724445aa1a58b64292c99f76fc Mon Sep 17 00:00:00 2001 From: Matt Harvey Date: Sun, 19 Jun 2016 15:38:25 -0700 Subject: [PATCH] Move _reset() in constructor to below the definitions of action_space (#220) --- gym/envs/box2d/lunar_lander.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gym/envs/box2d/lunar_lander.py b/gym/envs/box2d/lunar_lander.py index 9fe4e5aec..61ce6428a 100644 --- a/gym/envs/box2d/lunar_lander.py +++ b/gym/envs/box2d/lunar_lander.py @@ -86,13 +86,14 @@ class LunarLander(gym.Env): self.particles = [] self.prev_reward = None - self._reset() # useful range is -1 .. +1 high = np.array([np.inf]*8) # nop, fire left engine, main engine, right engine self.action_space = spaces.Discrete(4) self.observation_space = spaces.Box(-high, high) + + self._reset() def _seed(self, seed=None): self.np_random, seed = seeding.np_random(seed)