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Clean up mountain car environment (#1961)
* Clean up mountain car environment. * Add whitespace around division operator.
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@@ -2,7 +2,6 @@
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http://incompleteideas.net/sutton/MountainCar/MountainCar1.cp
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http://incompleteideas.net/sutton/MountainCar/MountainCar1.cp
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permalink: https://perma.cc/6Z2N-PFWC
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permalink: https://perma.cc/6Z2N-PFWC
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"""
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"""
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import math
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import math
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import numpy as np
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import numpy as np
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@@ -11,6 +10,7 @@ import gym
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from gym import spaces
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from gym import spaces
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from gym.utils import seeding
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from gym.utils import seeding
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class MountainCarEnv(gym.Env):
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class MountainCarEnv(gym.Env):
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"""
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"""
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Description:
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Description:
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@@ -47,33 +47,39 @@ class MountainCarEnv(gym.Env):
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[-0.6 , -0.4].
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[-0.6 , -0.4].
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The starting velocity of the car is always assigned to 0.
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The starting velocity of the car is always assigned to 0.
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Episode Termination:
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Episode Termination:
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The car position is more than 0.5
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The car position is more than 0.5
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Episode length is greater than 200
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Episode length is greater than 200
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"""
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"""
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metadata = {
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metadata = {
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'render.modes': ['human', 'rgb_array'],
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'render.modes': ['human', 'rgb_array'],
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'video.frames_per_second': 30
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'video.frames_per_second': 30
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}
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}
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def __init__(self, goal_velocity = 0):
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def __init__(self, goal_velocity=0):
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self.min_position = -1.2
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self.min_position = -1.2
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self.max_position = 0.6
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self.max_position = 0.6
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self.max_speed = 0.07
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self.max_speed = 0.07
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self.goal_position = 0.5
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self.goal_position = 0.5
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self.goal_velocity = goal_velocity
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self.goal_velocity = goal_velocity
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self.force=0.001
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self.gravity=0.0025
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self.low = np.array([self.min_position, -self.max_speed], dtype=np.float32)
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self.force = 0.001
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self.high = np.array([self.max_position, self.max_speed], dtype=np.float32)
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self.gravity = 0.0025
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self.low = np.array(
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[self.min_position, -self.max_speed], dtype=np.float32
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)
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self.high = np.array(
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[self.max_position, self.max_speed], dtype=np.float32
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)
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self.viewer = None
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self.viewer = None
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self.action_space = spaces.Discrete(3)
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self.action_space = spaces.Discrete(3)
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self.observation_space = spaces.Box(self.low, self.high, dtype=np.float32)
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self.observation_space = spaces.Box(
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self.low, self.high, dtype=np.float32
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)
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self.seed()
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self.seed()
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@@ -85,13 +91,16 @@ class MountainCarEnv(gym.Env):
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assert self.action_space.contains(action), "%r (%s) invalid" % (action, type(action))
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assert self.action_space.contains(action), "%r (%s) invalid" % (action, type(action))
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position, velocity = self.state
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position, velocity = self.state
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velocity += (action-1)*self.force + math.cos(3*position)*(-self.gravity)
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velocity += (action - 1) * self.force + math.cos(3 * position) * (-self.gravity)
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velocity = np.clip(velocity, -self.max_speed, self.max_speed)
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velocity = np.clip(velocity, -self.max_speed, self.max_speed)
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position += velocity
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position += velocity
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position = np.clip(position, self.min_position, self.max_position)
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position = np.clip(position, self.min_position, self.max_position)
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if (position==self.min_position and velocity<0): velocity = 0
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if (position == self.min_position and velocity < 0):
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velocity = 0
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done = bool(position >= self.goal_position and velocity >= self.goal_velocity)
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done = bool(
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position >= self.goal_position and velocity >= self.goal_velocity
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)
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reward = -1.0
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reward = -1.0
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self.state = (position, velocity)
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self.state = (position, velocity)
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@@ -102,24 +111,23 @@ class MountainCarEnv(gym.Env):
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return np.array(self.state)
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return np.array(self.state)
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def _height(self, xs):
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def _height(self, xs):
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return np.sin(3 * xs)*.45+.55
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return np.sin(3 * xs) * .45 + .55
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def render(self, mode='human'):
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def render(self, mode='human'):
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screen_width = 600
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screen_width = 600
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screen_height = 400
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screen_height = 400
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world_width = self.max_position - self.min_position
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world_width = self.max_position - self.min_position
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scale = screen_width/world_width
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scale = screen_width / world_width
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carwidth=40
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carwidth = 40
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carheight=20
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carheight = 20
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if self.viewer is None:
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if self.viewer is None:
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from gym.envs.classic_control import rendering
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from gym.envs.classic_control import rendering
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self.viewer = rendering.Viewer(screen_width, screen_height)
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self.viewer = rendering.Viewer(screen_width, screen_height)
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xs = np.linspace(self.min_position, self.max_position, 100)
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xs = np.linspace(self.min_position, self.max_position, 100)
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ys = self._height(xs)
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ys = self._height(xs)
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xys = list(zip((xs-self.min_position)*scale, ys*scale))
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xys = list(zip((xs - self.min_position) * scale, ys * scale))
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self.track = rendering.make_polyline(xys)
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self.track = rendering.make_polyline(xys)
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self.track.set_linewidth(4)
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self.track.set_linewidth(4)
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@@ -127,40 +135,49 @@ class MountainCarEnv(gym.Env):
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clearance = 10
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clearance = 10
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l,r,t,b = -carwidth/2, carwidth/2, carheight, 0
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l, r, t, b = -carwidth / 2, carwidth / 2, carheight, 0
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car = rendering.FilledPolygon([(l,b), (l,t), (r,t), (r,b)])
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car = rendering.FilledPolygon([(l, b), (l, t), (r, t), (r, b)])
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car.add_attr(rendering.Transform(translation=(0, clearance)))
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car.add_attr(rendering.Transform(translation=(0, clearance)))
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self.cartrans = rendering.Transform()
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self.cartrans = rendering.Transform()
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car.add_attr(self.cartrans)
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car.add_attr(self.cartrans)
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self.viewer.add_geom(car)
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self.viewer.add_geom(car)
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frontwheel = rendering.make_circle(carheight/2.5)
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frontwheel = rendering.make_circle(carheight / 2.5)
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frontwheel.set_color(.5, .5, .5)
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frontwheel.set_color(.5, .5, .5)
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frontwheel.add_attr(rendering.Transform(translation=(carwidth/4,clearance)))
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frontwheel.add_attr(
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rendering.Transform(translation=(carwidth / 4, clearance))
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)
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frontwheel.add_attr(self.cartrans)
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frontwheel.add_attr(self.cartrans)
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self.viewer.add_geom(frontwheel)
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self.viewer.add_geom(frontwheel)
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backwheel = rendering.make_circle(carheight/2.5)
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backwheel = rendering.make_circle(carheight / 2.5)
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backwheel.add_attr(rendering.Transform(translation=(-carwidth/4,clearance)))
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backwheel.add_attr(
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rendering.Transform(translation=(-carwidth / 4, clearance))
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)
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backwheel.add_attr(self.cartrans)
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backwheel.add_attr(self.cartrans)
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backwheel.set_color(.5, .5, .5)
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backwheel.set_color(.5, .5, .5)
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self.viewer.add_geom(backwheel)
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self.viewer.add_geom(backwheel)
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flagx = (self.goal_position-self.min_position)*scale
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flagx = (self.goal_position-self.min_position) * scale
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flagy1 = self._height(self.goal_position)*scale
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flagy1 = self._height(self.goal_position) * scale
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flagy2 = flagy1 + 50
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flagy2 = flagy1 + 50
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flagpole = rendering.Line((flagx, flagy1), (flagx, flagy2))
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flagpole = rendering.Line((flagx, flagy1), (flagx, flagy2))
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self.viewer.add_geom(flagpole)
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self.viewer.add_geom(flagpole)
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flag = rendering.FilledPolygon([(flagx, flagy2), (flagx, flagy2-10), (flagx+25, flagy2-5)])
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flag = rendering.FilledPolygon(
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flag.set_color(.8,.8,0)
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[(flagx, flagy2), (flagx, flagy2 - 10), (flagx + 25, flagy2 - 5)]
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)
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flag.set_color(.8, .8, 0)
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self.viewer.add_geom(flag)
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self.viewer.add_geom(flag)
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pos = self.state[0]
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pos = self.state[0]
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self.cartrans.set_translation((pos-self.min_position)*scale, self._height(pos)*scale)
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self.cartrans.set_translation(
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(pos-self.min_position) * scale, self._height(pos) * scale
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)
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self.cartrans.set_rotation(math.cos(3 * pos))
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self.cartrans.set_rotation(math.cos(3 * pos))
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return self.viewer.render(return_rgb_array = mode=='rgb_array')
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return self.viewer.render(return_rgb_array=mode == 'rgb_array')
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def get_keys_to_action(self):
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def get_keys_to_action(self):
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return {():1,(276,):0,(275,):2,(275,276):1} #control with left and right arrow keys
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# Control with left and right arrow keys.
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return {(): 1, (276,): 0, (275,): 2, (275, 276): 1}
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def close(self):
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def close(self):
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if self.viewer:
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if self.viewer:
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self.viewer.close()
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self.viewer.close()
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