* Ditch most of the seeding.py and replace np_random with the numpy default_rng. Let's see if tests pass
* Updated a bunch of RNG calls from the RandomState API to Generator API
* black; didn't expect that, did ya?
* Undo a typo
* blaaack
* More typo fixes
* Fixed setting/getting state in multidiscrete spaces
* Fix typo, fix a test to work with the new sampling
* Correctly (?) pass the randomly generated seed if np_random is called with None as seed
* Convert the Discrete sample to a python int (as opposed to np.int64)
* Remove some redundant imports
* First version of the compatibility layer for old-style RNG. Mainly to trigger tests.
* Removed redundant f-strings
* Style fixes, removing unused imports
* Try to make tests pass by removing atari from the dockerfile
* Try to make tests pass by removing atari from the setup
* Try to make tests pass by removing atari from the setup
* Try to make tests pass by removing atari from the setup
* First attempt at deprecating `env.seed` and supporting `env.reset(seed=seed)` instead. Tests should hopefully pass but throw up a million warnings.
* black; didn't expect that, didya?
* Rename the reset parameter in VecEnvs back to `seed`
* Updated tests to use the new seeding method
* Removed a bunch of old `seed` calls.
Fixed a bug in AsyncVectorEnv
* Stop Discrete envs from doing part of the setup (and using the randomness) in init (as opposed to reset)
* Add explicit seed to wrappers reset
* Remove an accidental return
* Re-add some legacy functions with a warning.
* Use deprecation instead of regular warnings for the newly deprecated methods/functions
* Implement PixelObservationWrapper
* Change MujocoEnv.render to support custom camera_{name,id}
* Implement tests for PixelObservationWrapper
* Use env.get_pixels instead of direct env.render
* Fix camera_{id,name} check in pixel observation wrapper
* Fix rendering with explicit camera_id
* Add Wrapperget_pixels to allow call to be propagated to wrapped env
* Remove use of unnecessary `get_pixels` method
* Update PixelObservationWrapper to support multiple pixel keys
* Remove unnecessary `rgb_rendering_tracking` argument
* Remove rgb_rendering_tracking logic
* switch rgb_array camera to 0
* merge latest master
* add tracking camera for swimmer
* test track camera name to be in valid names
* add rgb_rendering_tracking kwarg to locomotion mujoco envs; fixes 1135
* fix track camera logic in mujoco_env.py
* Refactor gym envs to support dynamic arguments
* Fix viewer setup lookat configuration
* Add xml_file argument for mujoco envs
* Move refactored mujoco envs to their own _v3.py files
* Revert "Add xml_file argument for mujoco envs"
This reverts commit 4a3a74c00da73662c10c3256fb7242b85271539c.
* Revert "Fix viewer setup lookat configuration"
This reverts commit 62b4bcffea9d63bdd1eb6580d4fda9893fa20cdf.
* Revert "Refactor gym envs to support dynamic arguments"
This reverts commit b2a439f74f8be390c806515f77849e04776f91bb.
* Fix v3 SwimmerEnv info
* Regiter v3 mujoco environments
* Implement v2 to v3 conversion test
* Add extra step info the v3 environments
* polish the new unit tests a little bit