* initial commit
* Fix CI
* Fixed CI
* third time the charm
* Fix mujoco environment render modes order
* Remove unnecessary changes
* pre-commit
* Fix tests
* Comment out test render modes
* Fix code review and readd mujoco
* pre-commit
* Fix testing envs
* Fix all GenericTestEnvs
* Do not run mujoco-py render environments
* Try to fix car racing unpickling
* Fix EzPickle for BipedalWalker and LunarLander
* Shamelessly steal the pickle-unpickle test from Mark, with slight modifications
* CarRacing EzPickle fix
* Mujoco ezpickle fix
* Allows a new RNG to be generated with seed=-1 and updated env_checker to fix bug if environment doesn't use np_random in reset
* Revert "fixed `gym.vector.make` where the checker was being applied in the opposite case than was intended to (#2871)"
This reverts commit 519dfd9117.
* Remove bad pushed commits
* Fixed spelling in core.py
* Pins pytest to the last py 3.6 version
* Allow Box automatic scalar shape
* Add test box and change default from () to (1,)
* update Box shape inference with more strict checking
* Update the box shape and add check on the custom Box shape
* Removed incorrect shape type and assert shape code
* Update the Box and associated tests
* Remove all folders and files from pyright exclude
* Revert issues
* Push RedTachyon code review
* Add Python Platform
* Remove play from pyright check
* Fixed CI issues
* remove mujoco env type hinting
* Fixed pixel observation test
* Added some new type hints
* Fixed CI errors
* Fixed CI errors
* Remove play.py from exlucde pyright
* Fixed pyright issues
* add pygame GUI for frozen_lake.py env
* add new line at EOF
* pre-commit reformat
* improve graphics
* new images and dynamic window size
* darker tile borders and fix ICC profile
* pre-commit hook
* adjust elf and stool size
* Update frozen_lake.py
* reformat
* fix#2600
* #2600
* add rgb_array support
* reformat
* test render api change on FrozenLake
* add render support for reset on frozenlake
* add clock on pygame render
* new render api for blackjack
* new render api for cliffwalking
* new render api for Env class
* update reset method, lunar and Env
* fix wrapper
* fix reset lunar
* new render api for box2d envs
* new render api for mujoco envs
* fix bug
* new render api for classic control envs
* fix tests
* add render_mode None for CartPole
* new render api for test fake envs
* pre-commit hook
* fix FrozenLake
* fix FrozenLake
* more render_mode to super - frozenlake
* remove kwargs from frozen_lake new
* pre-commit hook
* add deprecated render method
* add backwards compatibility
* fix test
* add _render
* move pygame.init() (avoid pygame dependency on init)
* fix pygame dependencies
* remove collect_render() maintain multi-behaviours .render()
* add type hints
* fix renderer
* don't call .render() with None
* improve docstring
* add single_rgb_array to all envs
* remove None from metadata["render_modes"]
* add type hints to test_env_checkers
* fix lint
* add comments to renderer
* add comments to single_depth_array and single_state_pixels
* reformat
* add deprecation warnings and env.render_mode declaration
* fix lint
* reformat
* fix tests
* add docs
* fix car racing determinism
* remove warning test envs, customizable modes on renderer
* remove commments and add todo for env_checker
* fix car racing
* replace render mode check with assert
* update new mujoco
* reformat
* reformat
* change metaclass definition
* fix tests
* implement mark suggestions (test, docs, sets)
* check_render
Co-authored-by: J K Terry <jkterry0@gmail.com>
* Fixed minor docstring issues found on the website
* Updated the top docstrings with mujoco environments that fixed the observation and action tables. Added v4 gym.make code