#!/usr/bin/env python from __future__ import print_function import sys, gym, time # # Test yourself as a learning agent! Pass environment name as a command-line argument, for example: # # python keyboard_agent.py SpaceInvadersNoFrameskip-v4 # env = gym.make('LunarLander-v2' if len(sys.argv)<2 else sys.argv[1]) if not hasattr(env.action_space, 'n'): raise Exception('Keyboard agent only supports discrete action spaces') ACTIONS = env.action_space.n SKIP_CONTROL = 0 # Use previous control decision SKIP_CONTROL times, that's how you # can test what skip is still usable. human_agent_action = 0 human_wants_restart = False human_sets_pause = False def key_press(key, mod): global human_agent_action, human_wants_restart, human_sets_pause if key==0xff0d: human_wants_restart = True if key==32: human_sets_pause = not human_sets_pause a = int( key - ord('0') ) if a <= 0 or a >= ACTIONS: return human_agent_action = a def key_release(key, mod): global human_agent_action a = int( key - ord('0') ) if a <= 0 or a >= ACTIONS: return if human_agent_action == a: human_agent_action = 0 env.render() env.unwrapped.viewer.window.on_key_press = key_press env.unwrapped.viewer.window.on_key_release = key_release def rollout(env): global human_agent_action, human_wants_restart, human_sets_pause human_wants_restart = False obser = env.reset() skip = 0 total_reward = 0 total_timesteps = 0 while 1: if not skip: #print("taking action {}".format(human_agent_action)) a = human_agent_action total_timesteps += 1 skip = SKIP_CONTROL else: skip -= 1 obser, r, done, info = env.step(a) if r != 0: print("reward %0.3f" % r) total_reward += r window_still_open = env.render() if window_still_open==False: return False if done: break if human_wants_restart: break while human_sets_pause: env.render() time.sleep(0.1) time.sleep(0.1) print("timesteps %i reward %0.2f" % (total_timesteps, total_reward)) print("ACTIONS={}".format(ACTIONS)) print("Press keys 1 2 3 ... to take actions 1 2 3 ...") print("No keys pressed is taking action 0") while 1: window_still_open = rollout(env) if window_still_open==False: break