Files
Gymnasium/v0.27.1/environments/atari/index.html
2023-01-20 14:42:03 +00:00

1348 lines
79 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!doctype html>
<html class="no-js" lang="en">
<head><meta charset="utf-8"/>
<meta name="viewport" content="width=device-width,initial-scale=1"/>
<meta name="color-scheme" content="light dark">
<meta name="description" content="A standard API for reinforcement learning and a diverse set of reference environments (formerly Gym)">
<meta property="og:title" content="Gymnasium Documentation" />
<meta property="og:type" content="website" />
<meta property="og:description" content="A standard API for reinforcement learning and a diverse set of reference environments (formerly Gym)" />
<meta property="og:url" content="https://gymnasium.farama.org/environments/atari.html" /><meta property="og:image" content="https://gymnasium.farama.org/_static/img/gymnasium-github.png" /><meta name="twitter:card" content="summary_large_image"><meta name="generator" content="Docutils 0.19: https://docutils.sourceforge.io/" />
<link rel="index" title="Index" href="../../genindex/" /><link rel="search" title="Search" href="../../search/" /><link rel="next" title="Adventure" href="adventure/" /><link rel="prev" title="Walker2D" href="../mujoco/walker2d/" />
<link rel="canonical" href="https://gymnasium.farama.org/environments/atari.html" />
<link rel="shortcut icon" href="../../_static/favicon.png"/><meta name="generator" content="sphinx-5.3.0, furo 2022.09.15.dev1"/>
<title>Atari - Gymnasium Documentation</title>
<link rel="stylesheet" type="text/css" href="../../_static/pygments.css" />
<link rel="stylesheet" type="text/css" href="../../_static/styles/furo.css?digest=3cf7b839e8c50b5f3a39bb99d90baa7b845de926" />
<link rel="stylesheet" type="text/css" href="../../_static/sg_gallery.css" />
<link rel="stylesheet" type="text/css" href="../../_static/sg_gallery-binder.css" />
<link rel="stylesheet" type="text/css" href="../../_static/sg_gallery-dataframe.css" />
<link rel="stylesheet" type="text/css" href="../../_static/sg_gallery-rendered-html.css" />
<link rel="stylesheet" type="text/css" href="../../_static/styles/furo-extensions.css?digest=b332e145f118bbc5b181998bee244c1e810e1f8b" />
<style>
body {
--color-code-background: #f8f8f8;
--color-code-foreground: black;
}
@media not print {
body[data-theme="dark"] {
--color-code-background: #202020;
--color-code-foreground: #d0d0d0;
}
@media (prefers-color-scheme: dark) {
body:not([data-theme="light"]) {
--color-code-background: #202020;
--color-code-foreground: #d0d0d0;
}
}
}
</style></head>
<body>
<header class="farama-header" aria-label="Farama header">
<div class="farama-header__container">
<div class="farama-header__left--mobile">
<label class="nav-overlay-icon" for="__navigation">
<div class="visually-hidden">Toggle site navigation sidebar</div>
<svg viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<defs></defs>
<line x1="0.5" y1="4" x2="23.5" y2="4"></line>
<line x1="0.232" y1="12" x2="23.5" y2="12"></line>
<line x1="0.232" y1="20" x2="23.5" y2="20"></line>
</svg>
<!-- <svg viewBox="0 0 24 24" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<line x1="0.5" y1="4.5" x2="23.5" y2="4.5" style="fill: none; "></line>
<line x1="0.5" y1="12" x2="14" y2="12" ></line>
<line x1="0.5" y1="19.5" x2="23.5" y2="19.5"></line>
<polyline style="stroke-width: 0px;" points="17 7 22 12 17 17"></polyline>
</svg> -->
<!-- <svg viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg" style="width:20px">
<defs></defs>
<rect y="1" width="22" height="22" rx="2" ry="2" style="fill: none;" x="1"></rect>
<line x1="8" y1="1" x2="8" y2="23"></line>
<polyline style="stroke-linecap: round; fill: none; stroke-linejoin: round;" points="13 7 17 12 13 17"></polyline>
</svg> -->
</label>
</div>
<div class="farama-header__left farama-header__center--mobile">
<a href="../../">
<img class="farama-header__logo only-light" src="../../_static/img/gymnasium_black.svg" alt="Light Logo"/>
<img class="farama-header__logo only-dark" src="../../_static/img/gymnasium_white.svg" alt="Dark Logo"/>
<span class="farama-header__title">Gymnasium Documentation</span>
</a>
</div>
<div class="farama-header__right">
<div class="farama-header-menu">
<button class="farama-header-menu__btn" aria-label="Open Farama Menu" aria-expanded="false" aria-haspopup="true" aria-controls="farama-menu">
<img class="farama-white-logo-invert" src="../../_static/img/farama-logo-header.svg">
<svg viewBox="0 0 24 24" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<polyline style="stroke-linecap: round; stroke-linejoin: round; fill: none; stroke-width: 2px;" points="1 7 12 18 23 7"></polyline>
</svg>
</button>
<div class="farama-header-menu-container farama-hidden" aria-hidden="true" id="farama-menu">
<div class="farama-header-menu__header">
<a href="https://farama.org">
<img class="farama-header-menu__logo farama-white-logo-invert" src="../../_static/img/farama_solid_white.svg" alt="Farama Foundation logo">
<span>Farama Foundation</span>
</a>
<div class="farama-header-menu-header__right">
<button id="farama-close-menu">
<svg viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="icon-close">
<line x1="3" y1="21" x2="21" y2="3"></line>
<line x1="3" y1="3" x2="21" y2="21"></line>
</svg>
</button>
</div>
</div>
<div class="farama-header-menu__body">
<!-- Response from farama.org/api/projects.json -->
</div>
</div>
</div>
</div>
</div>
</header>
<script>
document.body.dataset.theme = localStorage.getItem("theme") || "auto";
</script>
<svg xmlns="http://www.w3.org/2000/svg" style="display: none;">
<symbol id="svg-toc" viewBox="0 0 24 24">
<title>Contents</title>
<svg stroke="currentColor" fill="currentColor" stroke-width="0" viewBox="0 0 1024 1024">
<path d="M408 442h480c4.4 0 8-3.6 8-8v-56c0-4.4-3.6-8-8-8H408c-4.4 0-8 3.6-8 8v56c0 4.4 3.6 8 8 8zm-8 204c0 4.4 3.6 8 8 8h480c4.4 0 8-3.6 8-8v-56c0-4.4-3.6-8-8-8H408c-4.4 0-8 3.6-8 8v56zm504-486H120c-4.4 0-8 3.6-8 8v56c0 4.4 3.6 8 8 8h784c4.4 0 8-3.6 8-8v-56c0-4.4-3.6-8-8-8zm0 632H120c-4.4 0-8 3.6-8 8v56c0 4.4 3.6 8 8 8h784c4.4 0 8-3.6 8-8v-56c0-4.4-3.6-8-8-8zM115.4 518.9L271.7 642c5.8 4.6 14.4.5 14.4-6.9V388.9c0-7.4-8.5-11.5-14.4-6.9L115.4 505.1a8.74 8.74 0 0 0 0 13.8z"/>
</svg>
</symbol>
<symbol id="svg-menu" viewBox="0 0 24 24">
<title>Menu</title>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather-menu">
<line x1="3" y1="12" x2="21" y2="12"></line>
<line x1="3" y1="6" x2="21" y2="6"></line>
<line x1="3" y1="18" x2="21" y2="18"></line>
</svg>
</symbol>
<symbol id="svg-arrow-right" viewBox="0 0 24 24">
<title>Expand</title>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather-chevron-right">
<polyline points="9 18 15 12 9 6"></polyline>
</svg>
</symbol>
<symbol id="svg-sun" viewBox="0 0 24 24">
<title>Light mode</title>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round" class="feather-sun">
<circle cx="12" cy="12" r="5"></circle>
<line x1="12" y1="1" x2="12" y2="3"></line>
<line x1="12" y1="21" x2="12" y2="23"></line>
<line x1="4.22" y1="4.22" x2="5.64" y2="5.64"></line>
<line x1="18.36" y1="18.36" x2="19.78" y2="19.78"></line>
<line x1="1" y1="12" x2="3" y2="12"></line>
<line x1="21" y1="12" x2="23" y2="12"></line>
<line x1="4.22" y1="19.78" x2="5.64" y2="18.36"></line>
<line x1="18.36" y1="5.64" x2="19.78" y2="4.22"></line>
</svg>
</symbol>
<symbol id="svg-moon" viewBox="0 0 24 24">
<title>Dark mode</title>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round" class="icon-tabler-moon">
<path stroke="none" d="M0 0h24v24H0z" fill="none" />
<path d="M12 3c.132 0 .263 0 .393 0a7.5 7.5 0 0 0 7.92 12.446a9 9 0 1 1 -8.313 -12.454z" />
</svg>
</symbol>
<symbol id="svg-sun-half" viewBox="0 0 24 24">
<title>Auto light/dark mode</title>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor"
stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round" class="icon-tabler-shadow">
<path stroke="none" d="M0 0h24v24H0z" fill="none"/>
<circle cx="12" cy="12" r="9" />
<path d="M13 12h5" />
<path d="M13 15h4" />
<path d="M13 18h1" />
<path d="M13 9h4" />
<path d="M13 6h1" />
</svg>
</symbol>
</svg>
<input type="checkbox" class="sidebar-toggle" name="__navigation" id="__navigation">
<input type="checkbox" class="sidebar-toggle" name="__toc" id="__toc">
<label class="overlay sidebar-overlay" for="__navigation">
<div class="visually-hidden">Hide navigation sidebar</div>
</label>
<label class="overlay toc-overlay" for="__toc">
<div class="visually-hidden">Hide table of contents sidebar</div>
</label>
<div class="page">
<!--<header class="mobile-header">
<div class="header-left">
<label class="nav-overlay-icon" for="__navigation">
<div class="visually-hidden">Toggle site navigation sidebar</div>
<i class="icon"><svg><use href="#svg-menu"></use></svg></i>
</label>
</div>
<div class="header-center">
<a href="../../"><div class="brand">Gymnasium Documentation</div></a>
</div>
<div class="header-right">
<div class="theme-toggle-container theme-toggle-header">
<button class="theme-toggle">
<div class="visually-hidden">Toggle Light / Dark / Auto color theme</div>
<svg class="theme-icon-when-auto"><use href="#svg-sun-half"></use></svg>
<svg class="theme-icon-when-dark"><use href="#svg-moon"></use></svg>
<svg class="theme-icon-when-light"><use href="#svg-sun"></use></svg>
</button>
</div>
<label class="toc-overlay-icon toc-header-icon" for="__toc">
<div class="visually-hidden">Toggle table of contents sidebar</div>
<i class="icon"><svg><use href="#svg-toc"></use></svg></i>
</label>
</div>
</header>-->
<aside class="sidebar-drawer">
<div class="sidebar-container">
<div class="sidebar-sticky"><a class="farama-sidebar__title" href="../../">
<img class="farama-header__logo only-light" src="../../_static/img/gymnasium_black.svg" alt="Light Logo"/>
<img class="farama-header__logo only-dark" src="../../_static/img/gymnasium_white.svg" alt="Dark Logo"/>
<span class="farama-header__title">Gymnasium Documentation</span>
</a><form class="sidebar-search-container" method="get" action="../../search/" role="search">
<input class="sidebar-search" placeholder=Search name="q" aria-label="Search">
<input type="hidden" name="check_keywords" value="yes">
<input type="hidden" name="area" value="default">
</form>
<div id="searchbox"></div><div class="sidebar-scroll"><div class="sidebar-tree">
<p class="caption" role="heading"><span class="caption-text">Introduction</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="../../content/basic_usage/">Basic Usage</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../content/gym_compatibility/">Compatibility with Gym</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../content/migration-guide/">v21 to v26 Migration Guide</a></li>
</ul>
<p class="caption" role="heading"><span class="caption-text">API</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="../../api/env/">Env</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../api/registry/">Registry</a></li>
<li class="toctree-l1 has-children"><a class="reference internal" href="../../api/spaces/">Spaces</a><input class="toctree-checkbox" id="toctree-checkbox-1" name="toctree-checkbox-1" role="switch" type="checkbox"/><label for="toctree-checkbox-1"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../../api/spaces/fundamental/">Fundamental Spaces</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/spaces/composite/">Composite Spaces</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/spaces/utils/">Spaces Utils</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/spaces/vector_utils/">Spaces Vector Utils</a></li>
</ul>
</li>
<li class="toctree-l1 has-children"><a class="reference internal" href="../../api/wrappers/">Wrappers</a><input class="toctree-checkbox" id="toctree-checkbox-2" name="toctree-checkbox-2" role="switch" type="checkbox"/><label for="toctree-checkbox-2"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../../api/wrappers/misc_wrappers/">Misc Wrappers</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/wrappers/action_wrappers/">Action Wrappers</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/wrappers/observation_wrappers/">Observation Wrappers</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/wrappers/reward_wrappers/">Reward Wrappers</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../../api/vector/">Vector</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../api/utils/">Utils</a></li>
<li class="toctree-l1 has-children"><a class="reference internal" href="../../api/experimental/">Experimental</a><input class="toctree-checkbox" id="toctree-checkbox-3" name="toctree-checkbox-3" role="switch" type="checkbox"/><label for="toctree-checkbox-3"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../../api/experimental/functional/">Functional Environment</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/experimental/wrappers/">Wrappers</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/experimental/vector/">Vectorizing Environment</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../api/experimental/vector_wrappers/">Vector Environment Wrappers</a></li>
</ul>
</li>
</ul>
<p class="caption" role="heading"><span class="caption-text">Environments</span></p>
<ul class="current">
<li class="toctree-l1 has-children"><a class="reference internal" href="../classic_control/">Classic Control</a><input class="toctree-checkbox" id="toctree-checkbox-4" name="toctree-checkbox-4" role="switch" type="checkbox"/><label for="toctree-checkbox-4"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../classic_control/acrobot/">Acrobot</a></li>
<li class="toctree-l2"><a class="reference internal" href="../classic_control/cart_pole/">Cart Pole</a></li>
<li class="toctree-l2"><a class="reference internal" href="../classic_control/mountain_car_continuous/">Mountain Car Continuous</a></li>
<li class="toctree-l2"><a class="reference internal" href="../classic_control/mountain_car/">Mountain Car</a></li>
<li class="toctree-l2"><a class="reference internal" href="../classic_control/pendulum/">Pendulum</a></li>
</ul>
</li>
<li class="toctree-l1 has-children"><a class="reference internal" href="../box2d/">Box2D</a><input class="toctree-checkbox" id="toctree-checkbox-5" name="toctree-checkbox-5" role="switch" type="checkbox"/><label for="toctree-checkbox-5"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../box2d/bipedal_walker/">Bipedal Walker</a></li>
<li class="toctree-l2"><a class="reference internal" href="../box2d/car_racing/">Car Racing</a></li>
<li class="toctree-l2"><a class="reference internal" href="../box2d/lunar_lander/">Lunar Lander</a></li>
</ul>
</li>
<li class="toctree-l1 has-children"><a class="reference internal" href="../toy_text/">Toy Text</a><input class="toctree-checkbox" id="toctree-checkbox-6" name="toctree-checkbox-6" role="switch" type="checkbox"/><label for="toctree-checkbox-6"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../toy_text/blackjack/">Blackjack</a></li>
<li class="toctree-l2"><a class="reference internal" href="../toy_text/taxi/">Taxi</a></li>
<li class="toctree-l2"><a class="reference internal" href="../toy_text/cliff_walking/">Cliff Walking</a></li>
<li class="toctree-l2"><a class="reference internal" href="../toy_text/frozen_lake/">Frozen Lake</a></li>
</ul>
</li>
<li class="toctree-l1 has-children"><a class="reference internal" href="../mujoco/">MuJoCo</a><input class="toctree-checkbox" id="toctree-checkbox-7" name="toctree-checkbox-7" role="switch" type="checkbox"/><label for="toctree-checkbox-7"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/ant/">Ant</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/half_cheetah/">Half Cheetah</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/hopper/">Hopper</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/humanoid_standup/">Humanoid Standup</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/humanoid/">Humanoid</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/inverted_double_pendulum/">Inverted Double Pendulum</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/inverted_pendulum/">Inverted Pendulum</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/reacher/">Reacher</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/swimmer/">Swimmer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/pusher/">Pusher</a></li>
<li class="toctree-l2"><a class="reference internal" href="../mujoco/walker2d/">Walker2D</a></li>
</ul>
</li>
<li class="toctree-l1 current has-children current-page"><a class="current reference internal" href="#">Atari</a><input checked="" class="toctree-checkbox" id="toctree-checkbox-8" name="toctree-checkbox-8" role="switch" type="checkbox"/><label for="toctree-checkbox-8"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="adventure/">Adventure</a></li>
<li class="toctree-l2"><a class="reference internal" href="air_raid/">Air Raid</a></li>
<li class="toctree-l2"><a class="reference internal" href="alien/">Alien</a></li>
<li class="toctree-l2"><a class="reference internal" href="amidar/">Amidar</a></li>
<li class="toctree-l2"><a class="reference internal" href="assault/">Assault</a></li>
<li class="toctree-l2"><a class="reference internal" href="asterix/">Asterix</a></li>
<li class="toctree-l2"><a class="reference internal" href="asteroids/">Asteroids</a></li>
<li class="toctree-l2"><a class="reference internal" href="atlantis/">Atlantis</a></li>
<li class="toctree-l2"><a class="reference internal" href="bank_heist/">Bank Heist</a></li>
<li class="toctree-l2"><a class="reference internal" href="battle_zone/">Battle Zone</a></li>
<li class="toctree-l2"><a class="reference internal" href="beam_rider/">Beam Rider</a></li>
<li class="toctree-l2"><a class="reference internal" href="berzerk/">Berzerk</a></li>
<li class="toctree-l2"><a class="reference internal" href="bowling/">Bowling</a></li>
<li class="toctree-l2"><a class="reference internal" href="boxing/">Boxing</a></li>
<li class="toctree-l2"><a class="reference internal" href="breakout/">Breakout</a></li>
<li class="toctree-l2"><a class="reference internal" href="carnival/">Carnival</a></li>
<li class="toctree-l2"><a class="reference internal" href="centipede/">Centipede</a></li>
<li class="toctree-l2"><a class="reference internal" href="chopper_command/">Chopper Command</a></li>
<li class="toctree-l2"><a class="reference internal" href="crazy_climber/">Crazy Climber</a></li>
<li class="toctree-l2"><a class="reference internal" href="defender/">Defender</a></li>
<li class="toctree-l2"><a class="reference internal" href="demon_attack/">Demon Attack</a></li>
<li class="toctree-l2"><a class="reference internal" href="double_dunk/">Double Dunk</a></li>
<li class="toctree-l2"><a class="reference internal" href="elevator_action/">Elevator Action</a></li>
<li class="toctree-l2"><a class="reference internal" href="enduro/">Enduro</a></li>
<li class="toctree-l2"><a class="reference internal" href="fishing_derby/">FishingDerby</a></li>
<li class="toctree-l2"><a class="reference internal" href="freeway/">Freeway</a></li>
<li class="toctree-l2"><a class="reference internal" href="frostbite/">Frostbite</a></li>
<li class="toctree-l2"><a class="reference internal" href="gopher/">Gopher</a></li>
<li class="toctree-l2"><a class="reference internal" href="gravitar/">Gravitar</a></li>
<li class="toctree-l2"><a class="reference internal" href="hero/">Hero</a></li>
<li class="toctree-l2"><a class="reference internal" href="ice_hockey/">IceHockey</a></li>
<li class="toctree-l2"><a class="reference internal" href="jamesbond/">Jamesbond</a></li>
<li class="toctree-l2"><a class="reference internal" href="journey_escape/">JourneyEscape</a></li>
<li class="toctree-l2"><a class="reference internal" href="kangaroo/">Kangaroo</a></li>
<li class="toctree-l2"><a class="reference internal" href="krull/">Krull</a></li>
<li class="toctree-l2"><a class="reference internal" href="kung_fu_master/">Kung Fu Master</a></li>
<li class="toctree-l2"><a class="reference internal" href="montezuma_revenge/">Montezuma Revenge</a></li>
<li class="toctree-l2"><a class="reference internal" href="ms_pacman/">Ms Pacman</a></li>
<li class="toctree-l2"><a class="reference internal" href="name_this_game/">Name This Game</a></li>
<li class="toctree-l2"><a class="reference internal" href="phoenix/">Phoenix</a></li>
<li class="toctree-l2"><a class="reference internal" href="pitfall/">Pitfall</a></li>
<li class="toctree-l2"><a class="reference internal" href="pong/">Pong</a></li>
<li class="toctree-l2"><a class="reference internal" href="pooyan/">Pooyan</a></li>
<li class="toctree-l2"><a class="reference internal" href="private_eye/">PrivateEye</a></li>
<li class="toctree-l2"><a class="reference internal" href="qbert/">Qbert</a></li>
<li class="toctree-l2"><a class="reference internal" href="riverraid/">Riverraid</a></li>
<li class="toctree-l2"><a class="reference internal" href="road_runner/">Road Runner</a></li>
<li class="toctree-l2"><a class="reference internal" href="robotank/">Robot Tank</a></li>
<li class="toctree-l2"><a class="reference internal" href="seaquest/">Seaquest</a></li>
<li class="toctree-l2"><a class="reference internal" href="skiing/">Skiings</a></li>
<li class="toctree-l2"><a class="reference internal" href="solaris/">Solaris</a></li>
<li class="toctree-l2"><a class="reference internal" href="space_invaders/">SpaceInvaders</a></li>
<li class="toctree-l2"><a class="reference internal" href="star_gunner/">StarGunner</a></li>
<li class="toctree-l2"><a class="reference internal" href="tennis/">Tennis</a></li>
<li class="toctree-l2"><a class="reference internal" href="time_pilot/">TimePilot</a></li>
<li class="toctree-l2"><a class="reference internal" href="tutankham/">Tutankham</a></li>
<li class="toctree-l2"><a class="reference internal" href="up_n_down/">Up n Down</a></li>
<li class="toctree-l2"><a class="reference internal" href="venture/">Venture</a></li>
<li class="toctree-l2"><a class="reference internal" href="video_pinball/">Video Pinball</a></li>
<li class="toctree-l2"><a class="reference internal" href="wizard_of_wor/">Wizard of Wor</a></li>
<li class="toctree-l2"><a class="reference internal" href="zaxxon/">Zaxxon</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="../third_party_environments/">Third-party Environments</a></li>
</ul>
<p class="caption" role="heading"><span class="caption-text">Tutorials</span></p>
<ul>
<li class="toctree-l1 has-children"><a class="reference internal" href="../../tutorials/gymnasium_basics/">Gymnasium Basics</a><input class="toctree-checkbox" id="toctree-checkbox-9" name="toctree-checkbox-9" role="switch" type="checkbox"/><label for="toctree-checkbox-9"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../../tutorials/gymnasium_basics/handling_time_limits/">Handling Time Limits</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../tutorials/gymnasium_basics/implementing_custom_wrappers/">Implementing Custom Wrappers</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../tutorials/gymnasium_basics/environment_creation/">Make your own custom environment</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../tutorials/gymnasium_basics/vector_envs_tutorial/">Training A2C with Vector Envs and Domain Randomization</a></li>
</ul>
</li>
<li class="toctree-l1 has-children"><a class="reference internal" href="../../tutorials/training_agents/">Training Agents</a><input class="toctree-checkbox" id="toctree-checkbox-10" name="toctree-checkbox-10" role="switch" type="checkbox"/><label for="toctree-checkbox-10"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
<li class="toctree-l2"><a class="reference internal" href="../../tutorials/training_agents/reinforce_invpend_gym_v26/">Training using REINFORCE for Mujoco</a></li>
<li class="toctree-l2"><a class="reference internal" href="../../tutorials/training_agents/blackjack_tutorial/">Solving Blackjack with Q-Learning</a></li>
</ul>
</li>
</ul>
<p class="caption" role="heading"><span class="caption-text">Development</span></p>
<ul>
<li class="toctree-l1"><a class="reference external" href="https://github.com/Farama-Foundation/Gymnasium">Github</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../release_notes/">Release Notes</a></li>
<li class="toctree-l1"><a class="reference external" href="https://github.com/Farama-Foundation/Gymnasium/blob/main/docs/README.md">Contribute to the Docs</a></li>
</ul>
</div>
</div>
</div>
</div>
</aside>
<div class="main">
<div class="content">
<div class="article-container">
<a href="#" class="back-to-top muted-link">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
<path d="M13 20h-2V8l-5.5 5.5-1.42-1.42L12 4.16l7.92 7.92-1.42 1.42L13 8v12z"></path>
</svg>
<span>Back to top</span>
</a>
<div class="content-icon-container">
<div class="edit-this-page">
<a class="muted-link" href="https://github.com/Farama-Foundation/Gymnasium/edit/main/docs/environments/atari.md" title="Edit this page">
<svg aria-hidden="true" viewBox="0 0 24 24" stroke-width="1.5" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round">
<path stroke="none" d="M0 0h24v24H0z" fill="none"/>
<path d="M4 20h4l10.5 -10.5a1.5 1.5 0 0 0 -4 -4l-10.5 10.5v4" />
<line x1="13.5" y1="6.5" x2="17.5" y2="10.5" />
</svg>
<span class="visually-hidden">Edit this page</span>
</a>
</div><div class="theme-toggle-container theme-toggle-content">
<button class="theme-toggle">
<div class="visually-hidden">Toggle Light / Dark / Auto color theme</div>
<svg class="theme-icon-when-auto"><use href="#svg-sun-half"></use></svg>
<svg class="theme-icon-when-dark"><use href="#svg-moon"></use></svg>
<svg class="theme-icon-when-light"><use href="#svg-sun"></use></svg>
</button>
</div>
<label class="toc-overlay-icon toc-content-icon" for="__toc">
<div class="visually-hidden">Toggle table of contents sidebar</div>
<i class="icon"><svg><use href="#svg-toc"></use></svg></i>
</label>
</div>
<article role="main">
<section id="atari">
<h1>Atari<a class="headerlink" href="#atari" title="Permalink to this heading">#</a></h1>
<p>A set of Atari 2600 environments simulated through Stella and the Arcade Learning Environment.</p>
<div class="toctree-wrapper compound">
</div>
<div class="env-grid">
<a href="adventure">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/adventure.gif">
</div>
<div class="cell__title">
<span>Adventure</span>
</div>
</div>
</a>
<a href="air_raid">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/air_raid.gif">
</div>
<div class="cell__title">
<span>Air Raid</span>
</div>
</div>
</a>
<a href="alien">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/alien.gif">
</div>
<div class="cell__title">
<span>Alien</span>
</div>
</div>
</a>
<a href="amidar">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/amidar.gif">
</div>
<div class="cell__title">
<span>Amidar</span>
</div>
</div>
</a>
<a href="assault">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/assault.gif">
</div>
<div class="cell__title">
<span>Assault</span>
</div>
</div>
</a>
<a href="asterix">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/asterix.gif">
</div>
<div class="cell__title">
<span>Asterix</span>
</div>
</div>
</a>
<a href="asteroids">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/asteroids.gif">
</div>
<div class="cell__title">
<span>Asteroids</span>
</div>
</div>
</a>
<a href="atlantis">
<div class="env-grid__cell">
<div class="cell__image-container">
<img src="/_static/videos/atari/atlantis.gif">
</div>
<div class="cell__title">
<span>Atlantis</span>
</div>
</div>
</a>
</div>
<a href="./complete_list">
<button class="more-btn">
See More Environments
</button>
</a>
<p>Atari environments are simulated via the Arcade Learning Environment (ALE) <a class="reference internal" href="#id1"><span class="std std-ref">[1]</span></a>.</p>
<section id="autorom-installing-the-roms">
<h2>AutoROM (installing the ROMs)<a class="headerlink" href="#autorom-installing-the-roms" title="Permalink to this heading">#</a></h2>
<p>ALE-py doesnt include the atari ROMs (<code class="docutils literal notranslate"><span class="pre">pip</span> <span class="pre">install</span> <span class="pre">gymnasium[atari]</span></code>) which are necessary to make any of the atari environments.
To install the atari ROM, use <code class="docutils literal notranslate"><span class="pre">pip</span> <span class="pre">install</span> <span class="pre">gymnasium[accept-rom-license]</span></code> which will install AutoROM and download the ROMs, install them in the default location.
In doing so, you agree to TODO</p>
<p>It is possible to install the ROMs in an alternative location, <a class="reference external" href="https://github.com/Farama-Foundation/AutoROM">repo</a> has more information.</p>
</section>
<section id="action-space">
<h2>Action Space<a class="headerlink" href="#action-space" title="Permalink to this heading">#</a></h2>
<p>The action space is a subset of the following discrete set of legal actions:</p>
<div class="table-wrapper colwidths-auto docutils container">
<table class="docutils align-default">
<thead>
<tr class="row-odd"><th class="head"><p>Num</p></th>
<th class="head"><p>Action</p></th>
</tr>
</thead>
<tbody>
<tr class="row-even"><td><p>0</p></td>
<td><p>NOOP</p></td>
</tr>
<tr class="row-odd"><td><p>1</p></td>
<td><p>FIRE</p></td>
</tr>
<tr class="row-even"><td><p>2</p></td>
<td><p>UP</p></td>
</tr>
<tr class="row-odd"><td><p>3</p></td>
<td><p>RIGHT</p></td>
</tr>
<tr class="row-even"><td><p>4</p></td>
<td><p>LEFT</p></td>
</tr>
<tr class="row-odd"><td><p>5</p></td>
<td><p>DOWN</p></td>
</tr>
<tr class="row-even"><td><p>6</p></td>
<td><p>UPRIGHT</p></td>
</tr>
<tr class="row-odd"><td><p>7</p></td>
<td><p>UPLEFT</p></td>
</tr>
<tr class="row-even"><td><p>8</p></td>
<td><p>DOWNRIGHT</p></td>
</tr>
<tr class="row-odd"><td><p>9</p></td>
<td><p>DOWNLEFT</p></td>
</tr>
<tr class="row-even"><td><p>10</p></td>
<td><p>UPFIRE</p></td>
</tr>
<tr class="row-odd"><td><p>11</p></td>
<td><p>RIGHTFIRE</p></td>
</tr>
<tr class="row-even"><td><p>12</p></td>
<td><p>LEFTFIRE</p></td>
</tr>
<tr class="row-odd"><td><p>13</p></td>
<td><p>DOWNFIRE</p></td>
</tr>
<tr class="row-even"><td><p>14</p></td>
<td><p>UPRIGHTFIRE</p></td>
</tr>
<tr class="row-odd"><td><p>15</p></td>
<td><p>UPLEFTFIRE</p></td>
</tr>
<tr class="row-even"><td><p>16</p></td>
<td><p>DOWNRIGHTFIRE</p></td>
</tr>
<tr class="row-odd"><td><p>17</p></td>
<td><p>DOWNLEFTFIRE</p></td>
</tr>
</tbody>
</table>
</div>
<p>If you use v0 or v4 and the environment is initialized via <code class="docutils literal notranslate"><span class="pre">make</span></code>, the action space will usually be much smaller since most legal actions dont have
any effect. Thus, the enumeration of the actions will differ. The action space can be expanded to the full
legal space by passing the keyword argument <code class="docutils literal notranslate"><span class="pre">full_action_space=True</span></code> to <code class="docutils literal notranslate"><span class="pre">make</span></code>.</p>
<p>The reduced action space of an Atari environment may depend on the “flavor” of the game. You can specify the flavor by providing
the arguments <code class="docutils literal notranslate"><span class="pre">difficulty</span></code> and <code class="docutils literal notranslate"><span class="pre">mode</span></code> when constructing the environment. This documentation only provides details on the
action spaces of default flavor choices.</p>
</section>
<section id="observation-space">
<h2>Observation Space<a class="headerlink" href="#observation-space" title="Permalink to this heading">#</a></h2>
<p>The observation issued by an Atari environment may be:</p>
<ul class="simple">
<li><p>the RGB image that is displayed to a human player,</p></li>
<li><p>a grayscale version of that image or</p></li>
<li><p>the state of the 128 Bytes of RAM of the console.</p></li>
</ul>
</section>
<section id="rewards">
<h2>Rewards<a class="headerlink" href="#rewards" title="Permalink to this heading">#</a></h2>
<p>The exact reward dynamics depend on the environment and are usually documented in the games manual. You can
find these manuals on <a class="reference external" href="https://atariage.com/">AtariAge</a>.</p>
</section>
<section id="stochasticity">
<h2>Stochasticity<a class="headerlink" href="#stochasticity" title="Permalink to this heading">#</a></h2>
<p>It was pointed out in <a class="reference internal" href="#id1"><span class="std std-ref">[1]</span></a> that Atari games are entirely deterministic. Thus, agents could achieve
state-of-the-art performance by simply memorizing an optimal sequence of actions while completely ignoring observations from the environment.
To avoid this, ALE implements sticky actions: Instead of always simulating the action passed to the environment, there is a small
probability that the previously executed action is used instead.</p>
<p>On top of this, Gymnasium implements stochastic frame skipping: In each environment step, the action is repeated for a random
number of frames. This behavior may be altered by setting the keyword argument <code class="docutils literal notranslate"><span class="pre">frameskip</span></code> to either a positive integer or
a tuple of two positive integers. If <code class="docutils literal notranslate"><span class="pre">frameskip</span></code> is an integer, frame skipping is deterministic, and in each step the action is
repeated <code class="docutils literal notranslate"><span class="pre">frameskip</span></code> many times. Otherwise, if <code class="docutils literal notranslate"><span class="pre">frameskip</span></code> is a tuple, the number of skipped frames is chosen uniformly at
random between <code class="docutils literal notranslate"><span class="pre">frameskip[0]</span></code> (inclusive) and <code class="docutils literal notranslate"><span class="pre">frameskip[1]</span></code> (exclusive) in each environment step.</p>
</section>
<section id="common-arguments">
<h2>Common Arguments<a class="headerlink" href="#common-arguments" title="Permalink to this heading">#</a></h2>
<p>When initializing Atari environments via <code class="docutils literal notranslate"><span class="pre">gymnasium.make</span></code>, you may pass some additional arguments. These work for any
Atari environment. However, legal values for <code class="docutils literal notranslate"><span class="pre">mode</span></code> and <code class="docutils literal notranslate"><span class="pre">difficulty</span></code> depend on the environment.</p>
<ul class="simple">
<li><p><strong>mode</strong>: <code class="docutils literal notranslate"><span class="pre">int</span></code>. Game mode, see <a class="reference internal" href="#id2"><span class="std std-ref">[2]</span></a>. Legal values depend on the environment and are listed in the table above.</p></li>
<li><p><strong>difficulty</strong>: <code class="docutils literal notranslate"><span class="pre">int</span></code>. The difficulty of the game, see <a class="reference internal" href="#id2"><span class="std std-ref">[2]</span></a>. Legal values depend on the environment and are listed in
the table above. Together with <code class="docutils literal notranslate"><span class="pre">mode</span></code>, this determines the “flavor” of the game.</p></li>
<li><p><strong>obs_type</strong>: <code class="docutils literal notranslate"><span class="pre">str</span></code>. This argument determines what observations are returned by the environment. Its values are:</p>
<ul>
<li><p>ram: The 128 Bytes of RAM are returned</p></li>
<li><p>rgb: An RGB rendering of the game is returned</p></li>
<li><p>grayscale: A grayscale rendering is returned</p></li>
</ul>
</li>
<li><p><strong>frameskip</strong>: <code class="docutils literal notranslate"><span class="pre">int</span></code> or a tuple of two <code class="docutils literal notranslate"><span class="pre">int</span></code>s. This argument controls stochastic frame skipping, as described in the section on stochasticity.</p></li>
<li><p><strong>repeat_action_probability</strong>: <code class="docutils literal notranslate"><span class="pre">float</span></code>. The probability that an action sticks, as described in the section on stochasticity.</p></li>
<li><p><strong>full_action_space</strong>: <code class="docutils literal notranslate"><span class="pre">bool</span></code>. If set to <code class="docutils literal notranslate"><span class="pre">True</span></code>, the action space consists of all legal actions on the console. Otherwise, the
action space will be reduced to a subset.</p></li>
<li><p><strong>render_mode</strong>: <code class="docutils literal notranslate"><span class="pre">str</span></code>. Specifies the rendering mode. Its values are:</p>
<ul>
<li><p>human: Well interactively display the screen and enable game sounds. This will lock emulation to the ROMs specified FPS</p></li>
<li><p>rgb_array: well return the <code class="docutils literal notranslate"><span class="pre">rgb</span></code> key in step metadata with the current environment RGB frame.</p></li>
</ul>
</li>
</ul>
<blockquote>
<div><p>It is highly recommended to specify <code class="docutils literal notranslate"><span class="pre">render_mode</span></code> during construction instead of calling <code class="docutils literal notranslate"><span class="pre">env.render()</span></code>.
This will guarantee proper scaling, audio support, and proper framerates</p>
</div></blockquote>
</section>
<section id="version-history-and-naming-schemes">
<h2>Version History and Naming Schemes<a class="headerlink" href="#version-history-and-naming-schemes" title="Permalink to this heading">#</a></h2>
<p>All Atari games are available in three versions. They differ in the default settings of the arguments above.
The differences are listed in the following table:</p>
<div class="table-wrapper colwidths-auto docutils container">
<table class="docutils align-default">
<thead>
<tr class="row-odd"><th class="head"><p>Version</p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">frameskip=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">repeat_action_probability=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">full_action_space=</span></code></p></th>
</tr>
</thead>
<tbody>
<tr class="row-even"><td><p>v0</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">(2,</span> <span class="pre">5,)</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>v4</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">(2,</span> <span class="pre">5,)</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.0</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
<tr class="row-even"><td><p>v5</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">5</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">True</span></code></p></td>
</tr>
</tbody>
</table>
</div>
<blockquote>
<div><p>Version v5 follows the best practices outlined in <a class="reference internal" href="#id2"><span class="std std-ref">[2]</span></a>. Thus, it is recommended to transition to v5 and
customize the environment using the arguments above, if necessary.</p>
</div></blockquote>
<p>For each Atari game, several different configurations are registered in Gymnasium. The naming schemes are analogous for
v0 and v4. Let us take a look at all variations of Amidar-v0 that are registered with gymnasium:</p>
<div class="table-wrapper colwidths-auto docutils container">
<table class="docutils align-default">
<thead>
<tr class="row-odd"><th class="head"><p>Name</p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">obs_type=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">frameskip=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">repeat_action_probability=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">full_action_space=</span></code></p></th>
</tr>
</thead>
<tbody>
<tr class="row-even"><td><p>Amidar-v0</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;rgb&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">(2,</span> <span class="pre">5,)</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>AmidarDeterministic-v0</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;rgb&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">4</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.0</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
<tr class="row-even"><td><p>AmidarNoframeskip-v0</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;rgb&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">1</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Amidar-ram-v0</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;ram&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">(2,</span> <span class="pre">5,)</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Amidar-ramDeterministic-v0</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;ram&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">4</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.0</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Amidar-ramNoframeskip-v0</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;ram&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">1</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">False</span></code></p></td>
</tr>
</tbody>
</table>
</div>
<p>Things change in v5: The suffixes “Deterministic” and “NoFrameskip” are no longer available. Instead, you must specify the
environment configuration via arguments passed to <code class="docutils literal notranslate"><span class="pre">gymnasium.make</span></code>. Moreover, the v5 environments
are in the “ALE” namespace. The suffix “-ram” is still available. Thus, we get the following table:</p>
<div class="table-wrapper colwidths-auto docutils container">
<table class="docutils align-default">
<thead>
<tr class="row-odd"><th class="head"><p>Name</p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">obs_type=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">frameskip=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">repeat_action_probability=</span></code></p></th>
<th class="head"><p><code class="docutils literal notranslate"><span class="pre">full_action_space=</span></code></p></th>
</tr>
</thead>
<tbody>
<tr class="row-even"><td><p>ALE/Amidar-v5</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;rgb&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">5</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">True</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>ALE/Amidar-ram-v5</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">&quot;ram&quot;</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">5</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0.25</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">True</span></code></p></td>
</tr>
</tbody>
</table>
</div>
</section>
<section id="flavors">
<h2>Flavors<a class="headerlink" href="#flavors" title="Permalink to this heading">#</a></h2>
<p>Some games allow the user to set a difficulty level and a game mode. Different modes/difficulties may have different
game dynamics and (if a reduced action space is used) different action spaces. We follow the convention of <a class="reference internal" href="#id2"><span class="std std-ref">[2]</span></a> and
refer to the combination of difficulty level and game mode as a flavor of a game. The following table shows
the available modes and difficulty levels for different Atari games:</p>
<div class="table-wrapper colwidths-auto docutils container">
<table class="docutils align-default">
<thead>
<tr class="row-odd"><th class="head"><p>Environment</p></th>
<th class="head"><p>Valid Modes</p></th>
<th class="head"><p>Default Mode</p></th>
</tr>
</thead>
<tbody>
<tr class="row-even"><td><p>Adventure</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">1,</span> <span class="pre">2]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>AirRaid</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[1,</span> <span class="pre">...,</span> <span class="pre">8]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">1</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Alien</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">3]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Amidar</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Assault</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Asterix</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Asteroids</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">31,</span> <span class="pre">128]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Atlantis</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">3]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>BankHeist</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">4,</span> <span class="pre">8,</span> <span class="pre">12,</span> <span class="pre">16,</span> <span class="pre">20,</span> <span class="pre">24,</span> <span class="pre">28]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>BattleZone</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[1,</span> <span class="pre">2,</span> <span class="pre">3]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">1</span></code></p></td>
</tr>
<tr class="row-even"><td><p>BeamRider</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Berzerk</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[1,</span> <span class="pre">2,</span> <span class="pre">3,</span> <span class="pre">4,</span> <span class="pre">5,</span> <span class="pre">6,</span> <span class="pre">7,</span> <span class="pre">8,</span> <span class="pre">9,</span> <span class="pre">16,</span> <span class="pre">17,</span> <span class="pre">18]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">1</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Bowling</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">2,</span> <span class="pre">4]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Boxing</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Breakout</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">4,</span> <span class="pre">8,</span> <span class="pre">12,</span> <span class="pre">16,</span> <span class="pre">20,</span> <span class="pre">24,</span> <span class="pre">28,</span> <span class="pre">32,</span> <span class="pre">36,</span> <span class="pre">40,</span> <span class="pre">44]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Carnival</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Centipede</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[22,</span> <span class="pre">86]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">22</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>ChopperCommand</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">2]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>CrazyClimber</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">3]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Defender</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[1,</span> <span class="pre">...,</span> <span class="pre">9,</span> <span class="pre">16]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">1</span></code></p></td>
</tr>
<tr class="row-even"><td><p>DemonAttack</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[1,</span> <span class="pre">3,</span> <span class="pre">5,</span> <span class="pre">7]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">1</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>DoubleDunk</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">15]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>ElevatorAction</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Enduro</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>FishingDerby</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Freeway</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">7]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Frostbite</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">2]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Gopher</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">2]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Gravitar</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">4]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Hero</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">4]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>IceHockey</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">2]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Jamesbond</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">1]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>JourneyEscape</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Kangaroo</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">1]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Krull</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>KungFuMaster</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>MontezumaRevenge</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>MsPacman</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">3]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>NameThisGame</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[8,</span> <span class="pre">24,</span> <span class="pre">40]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">8</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Phoenix</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Pitfall</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Pong</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">1]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Pooyan</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[10,</span> <span class="pre">30,</span> <span class="pre">50,</span> <span class="pre">70]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">10</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>PrivateEye</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">4]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Qbert</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Riverraid</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>RoadRunner</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Robotank</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Seaquest</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Skiing</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>Solaris</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>SpaceInvaders</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">15]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>StarGunner</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">...,</span> <span class="pre">3]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Tennis</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">2]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>TimePilot</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Tutankham</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">4,</span> <span class="pre">8,</span> <span class="pre">12]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>UpNDown</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Venture</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>VideoPinball</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">2]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>WizardOfWor</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-even"><td><p>YarsRevenge</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">32,</span> <span class="pre">64,</span> <span class="pre">96]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
<tr class="row-odd"><td><p>Zaxxon</p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">[0,</span> <span class="pre">8,</span> <span class="pre">16,</span> <span class="pre">24]</span></code></p></td>
<td><p><code class="docutils literal notranslate"><span class="pre">0</span></code></p></td>
</tr>
</tbody>
</table>
</div>
<blockquote>
<div><p>Each game also has a valid difficulty for the opposing AI, which has a different range depending on the game. These values can have a range of 0 - n, where n can be found at <a class="reference external" href="https://github.com/mgbellemare/Arcade-Learning-Environment/blob/master/docs/games.md">the ALE documentation</a></p>
</div></blockquote>
</section>
<section id="references">
<h2>References<a class="headerlink" href="#references" title="Permalink to this heading">#</a></h2>
<p id="id1"><a id="1">[1]</a>
MG Bellemare, Y Naddaf, J Veness, and M Bowling.
“The arcade learning environment: An evaluation platform for general agents.”
Journal of Artificial Intelligence Research (2012).</p>
<p id="id2"><a id="2">[2]</a>
Machado et al.
“Revisiting the Arcade Learning Environment: Evaluation Protocols
and Open Problems for General Agents”
Journal of Artificial Intelligence Research (2018)
URL: https://jair.org/index.php/jair/article/view/11182</p>
</section>
</section>
</article>
</div>
<footer>
<div class="related-pages">
</div>
<div class="bottom-of-page">
<div class="left-details">
<div class="copyright">
Copyright &#169; 2022 Farama Foundation
</div>
<!--
Made with <a href="https://www.sphinx-doc.org/">Sphinx</a> and <a class="muted-link" href="https://pradyunsg.me">@pradyunsg</a>'s
<a href="https://github.com/pradyunsg/furo">Furo</a>
-->
</div>
<div class="right-details">
<div class="icons">
</div>
</div>
</div>
</footer>
</div>
<aside class="toc-drawer">
<div class="toc-sticky toc-scroll">
<div class="toc-title-container">
<span class="toc-title">
On this page
</span>
</div>
<div class="toc-tree-container">
<div class="toc-tree">
<ul>
<li><a class="reference internal" href="#">Atari</a><ul>
<li><a class="reference internal" href="#autorom-installing-the-roms">AutoROM (installing the ROMs)</a></li>
<li><a class="reference internal" href="#action-space">Action Space</a></li>
<li><a class="reference internal" href="#observation-space">Observation Space</a></li>
<li><a class="reference internal" href="#rewards">Rewards</a></li>
<li><a class="reference internal" href="#stochasticity">Stochasticity</a></li>
<li><a class="reference internal" href="#common-arguments">Common Arguments</a></li>
<li><a class="reference internal" href="#version-history-and-naming-schemes">Version History and Naming Schemes</a></li>
<li><a class="reference internal" href="#flavors">Flavors</a></li>
<li><a class="reference internal" href="#references">References</a></li>
</ul>
</li>
</ul>
</div>
</div>
</div>
</aside>
</div>
</div>
<script>
const toggleMenu = () => {
const menuBtn = document.querySelector(".farama-header-menu__btn");
const menuContainer = document.querySelector(".farama-header-menu-container");
if (document.querySelector(".farama-header-menu").classList.contains("active")) {
menuBtn.setAttribute("aria-expanded", "false");
menuContainer.setAttribute("aria-hidden", "true");
} else {
menuBtn.setAttribute("aria-expanded", "true");
menuContainer.setAttribute("aria-hidden", "false");
}
document.querySelector(".farama-header-menu").classList.toggle("active");
}
document.querySelector(".farama-header-menu__btn").addEventListener("click", toggleMenu);
document.getElementById("farama-close-menu").addEventListener("click", toggleMenu);
</script>
<script>
(() => {
if (!localStorage.getItem("shownCookieAlert")) {
const boxElem = document.createElement("div");
boxElem.classList.add("cookie-alert");
const containerElem = document.createElement("div");
containerElem.classList.add("cookie-alert__container");
const textElem = document.createElement("p");
textElem.innerHTML = `This page uses <a href="https://analytics.google.com/">
Google Analytics</a> to collect statistics. You can disable it by blocking
the JavaScript coming from www.google-analytics.com.`;
containerElem.appendChild(textElem);
const closeBtn = document.createElement("button");
closeBtn.innerHTML = `<?xml version="1.0" ?><svg viewBox="0 0 32 32" xmlns="http://www.w3.org/2000/svg"><defs><style>.cls-1{fill:none;stroke:#000;stroke-linecap:round;stroke-linejoin:round;stroke-width:2px;}</style></defs><title/><g id="cross"><line class="cls-1" x1="7" x2="25" y1="7" y2="25"/><line class="cls-1" x1="7" x2="25" y1="25" y2="7"/></g></svg>`
closeBtn.onclick = () => {
localStorage.setItem("shownCookieAlert", "true");
boxElem.style.display = "none";
}
containerElem.appendChild(closeBtn);
boxElem.appendChild(containerElem);
document.body.appendChild(boxElem);
}
})()
</script>
<script async src="https://www.googletagmanager.com/gtag/js?id=G-6H9C8TWXZ8"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-6H9C8TWXZ8');
</script>
<script data-url_root="../../" id="documentation_options" src="../../_static/documentation_options.js"></script>
<script src="../../_static/jquery.js"></script>
<script src="../../_static/underscore.js"></script>
<script src="../../_static/_sphinx_javascript_frameworks_compat.js"></script>
<script src="../../_static/doctools.js"></script>
<script src="../../_static/sphinx_highlight.js"></script>
<script src="../../_static/scripts/furo.js"></script>
<script>
const createCORSRequest = (method, url) => {
let xhr = new XMLHttpRequest();
xhr.responseType = 'json';
if ("withCredentials" in xhr) {
xhr.open(method, url, true);
} else if (typeof XDomainRequest != "undefined") {
// IE8 & IE9
xhr = new XDomainRequest();
xhr.open(method, url);
} else {
// CORS not supported.
xhr = null;
}
return xhr;
};
const url = 'https://farama.org/api/projects.json';
const imagesBasepath = "https://farama.org/assets/images"
const method = 'GET';
let xhr = createCORSRequest(method, url);
xhr.onload = () => {
const jsonResponse = xhr.response;
const sections = {
"Documentation": [],
"Mature Projects": [],
"Incubating Projects": [],
"Foundation": [
{
name: "About",
link: "https://farama.org/about"
},
{
name: "Standards",
link: "https://farama.org/project_standards",
},
{
name: "Donate",
link: "https://farama.org/donations"
}
]
}
Object.keys(jsonResponse).forEach(key => {
projectJson = jsonResponse[key];
if (projectJson.website !== null) {
projectJson.link = projectJson.website;
sections["Documentation"].push(projectJson)
} else if (projectJson.type == "mature") {
projectJson.link = projectJson.github;
sections["Mature Projects"].push(projectJson)
} else {
projectJson.link = projectJson.github;
sections["Incubating Projects"].push(projectJson)
}
})
const menuContainer = document.querySelector(".farama-header-menu__body");
Object.keys(sections).forEach((key, i) => {
projects = sections[key];
const sectionElem = Object.assign(
document.createElement('div'), {
className:'farama-header-menu__section',
style: "padding-left: 24px"
}
)
sectionElem.appendChild(Object.assign(document.createElement('span'),
{
className:'farama-header-menu__section-title' ,
innerText: key
}
))
const ulElem = Object.assign(document.createElement('ul'),
{
className:'farama-header-menu-list',
}
)
for (let project of projects) {
const liElem = document.createElement("li");
const aElem = Object.assign(document.createElement("a"),
{
href: project.link
}
);
liElem.appendChild(aElem);
if (key !== "Foundation") {
const imgElem = Object.assign(document.createElement("img"),
{
src: project.image ? imagesBasepath + project.image : imagesBasepath + "/farama_black.svg",
alt: `${project.name} logo`,
className: "farama-black-logo-invert"
}
);
aElem.appendChild(imgElem);
}
aElem.appendChild(document.createTextNode(project.name));
ulElem.appendChild(liElem);
}
sectionElem.appendChild(ulElem);
menuContainer.appendChild(sectionElem)
});
}
xhr.onerror = function() {
console.error("Unable to load projects");
};
xhr.send();
</script>
<script>
const versioningConfig = {
githubUser: 'Farama-Foundation',
githubRepo: 'Gymnasium',
};
fetch('/main/_static/versioning/versioning_menu.html').then(response => {
if (response.status === 200) {
response.text().then(text => {
const container = document.createElement("div");
container.innerHTML = text;
document.querySelector("body").appendChild(container);
// innerHtml doenst evaluate scripts, we need to add them dynamically
Array.from(container.querySelectorAll("script")).forEach(oldScript => {
const newScript = document.createElement("script");
Array.from(oldScript.attributes).forEach(attr => newScript.setAttribute(attr.name, attr.value));
newScript.appendChild(document.createTextNode(oldScript.innerHTML));
oldScript.parentNode.replaceChild(newScript, oldScript);
});
});
} else {
console.warn("Unable to load versioning menu", response);
}
});
</script></body>
</html>