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<li class="toctree-l1"><a class="reference internal" href="#third-party-environments-using-gym">Third-Party Environments using Gym</a></li>
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</ul>
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<p class="caption" role="heading"><span class="caption-text">Tutorials</span></p>
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<li class="toctree-l2"><a class="reference internal" href="../../tutorials/gymnasium_basics/environment_creation/">Make your own custom environment</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../tutorials/gymnasium_basics/vector_envs_tutorial/">Training A2C with Vector Envs and Domain Randomization</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../tutorials/training_agents/reinforce_invpend_gym_v26/">Training using REINFORCE for Mujoco</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../tutorials/training_agents/blackjack_tutorial/">Solving Blackjack with Q-Learning</a></li>
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<li class="toctree-l1"><a class="reference external" href="https://www.comet.com/docs/v2/integrations/ml-frameworks/gymnasium/?utm_source=gymnasium&utm_medium=partner&utm_campaign=partner_gymnasium_2023&utm_content=docs_gymnasium">Comet Tutorial</a></li>
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<p class="caption" role="heading"><span class="caption-text">Development</span></p>
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<li class="toctree-l1"><a class="reference external" href="https://github.com/Farama-Foundation/Gymnasium/blob/main/docs/README.md">Contribute to the Docs</a></li>
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<section id="third-party-environments">
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||
<h1>Third-Party Environments<a class="headerlink" href="#third-party-environments" title="Permalink to this heading">#</a></h1>
|
||
<p>The Farama Foundation maintains a number of other <a class="reference external" href="https://farama.org/projects">projects</a>, most of which use Gymnasium. Topics include:
|
||
multi-agent RL (<a class="reference external" href="https://pettingzoo.farama.org/">PettingZoo</a>),
|
||
offline-RL (<a class="reference external" href="https://minari.farama.org/">Minari</a>),
|
||
gridworlds (<a class="reference external" href="https://minigrid.farama.org/">Minigrid</a>),
|
||
robotics (<a class="reference external" href="https://robotics.farama.org/">Gymnasium-Robotics</a>),
|
||
multi-objective RL (<a class="reference external" href="https://mo-gymnasium.farama.org/">MO-Gymnasium</a>)
|
||
many-agent RL (<a class="reference external" href="https://magent2.farama.org/">MAgent2</a>),
|
||
3D navigation (<a class="reference external" href="https://miniworld.farama.org/">Miniworld</a>), and many more.</p>
|
||
<p><em>This page contains environments which are not maintained by Farama Foundation and, as such, cannot be guaranteed to function as intended.</em></p>
|
||
<p><em>If you’d like to contribute an environment, please reach out on <a class="reference external" href="https://discord.gg/nHg2JRN489">Discord</a>.</em></p>
|
||
<section id="highway-env-autonomous-driving-and-tactical-decision-making-tasks">
|
||
<h2><a class="reference external" href="https://github.com/eleurent/highway-env">highway-env: Autonomous driving and tactical decision-making tasks</a><a class="headerlink" href="#highway-env-autonomous-driving-and-tactical-decision-making-tasks" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.27.1-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/eleurent/highway-env" /></span></a></p>
|
||
<p>An environment for behavioral planning in autonomous driving, with an emphasis on high-level perception and decision rather than low-level sensing and control.</p>
|
||
</section>
|
||
<section id="sumo-rl-reinforcement-learning-using-sumo-traffic-simulator">
|
||
<h2><a class="reference external" href="https://github.com/LucasAlegre/sumo-rl">sumo-rl: Reinforcement Learning using SUMO traffic simulator</a><a class="headerlink" href="#sumo-rl-reinforcement-learning-using-sumo-traffic-simulator" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.26.3-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/LucasAlegre/sumo-rl" /></span></a></p>
|
||
<p>Gymnasium wrapper for various environments in the SUMO traffic simulator. Supports both single and multiagent settings (using <a class="reference external" href="https://pettingzoo.farama.org/">pettingzoo</a>).</p>
|
||
</section>
|
||
<section id="panda-gym-robotics-environments-using-the-pybullet-physics-engine">
|
||
<h2><a class="reference external" href="https://github.com/qgallouedec/panda-gym/">panda-gym: Robotics environments using the PyBullet physics engine</a><a class="headerlink" href="#panda-gym-robotics-environments-using-the-pybullet-physics-engine" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.26.3-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/qgallouedec/panda-gym" /></span></a></p>
|
||
<p>PyBullet based simulations of a robotic arm moving objects.</p>
|
||
</section>
|
||
<section id="tmrl-trackmania-2020-through-rl">
|
||
<h2><a class="reference external" href="https://github.com/trackmania-rl/tmrl/">tmrl: TrackMania 2020 through RL</a><a class="headerlink" href="#tmrl-trackmania-2020-through-rl" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.27.1-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/trackmania-rl/tmrl" /></span></a></p>
|
||
<p>tmrl is a distributed framework for training Deep Reinforcement Learning AIs in real-time applications. It is demonstrated on the TrackMania 2020 video game.</p>
|
||
</section>
|
||
<section id="gym-jiminy-training-robots-in-jiminy">
|
||
<h2><a class="reference external" href="https://github.com/duburcqa/jiminy">gym-jiminy: Training Robots in Jiminy</a><a class="headerlink" href="#gym-jiminy-training-robots-in-jiminy" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.28.0-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/duburcqa/jiminy" /></span></a></p>
|
||
<p>gym-jiminy presents an extension of the initial Gym for robotics using <a class="reference external" href="https://github.com/duburcqa/jiminy">Jiminy</a>, an extremely fast and light-weight simulator for poly-articulated systems using Pinocchio for physics evaluation and Meshcat for web-based 3D rendering.</p>
|
||
</section>
|
||
<section id="safety-gymnasium-ensuring-safety-in-real-world-rl-scenarios">
|
||
<h2><a class="reference external" href="https://github.com/PKU-MARL/safety-gymnasium">Safety-Gymnasium: Ensuring safety in real-world RL scenarios</a><a class="headerlink" href="#safety-gymnasium-ensuring-safety-in-real-world-rl-scenarios" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.26.3-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/PKU-MARL/safety-gymnasium" /></span></a></p>
|
||
<p>Highly scalable and customizable Safe Reinforcement Learning library.</p>
|
||
</section>
|
||
<section id="stable-retro-classic-retro-games-a-maintained-version-of-openai-retro">
|
||
<h2><a class="reference external" href="https://github.com/MatPoliquin/stable-retro">stable-retro: Classic retro games, a maintained version of OpenAI Retro</a><a class="headerlink" href="#stable-retro-classic-retro-games-a-maintained-version-of-openai-retro" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.27.1-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/MatPoliquin/stable-retro" /></span></a></p>
|
||
<p>Supported fork of <a class="reference external" href="https://openai.com/research/gym-retro">gym-retro</a>: turn classic video games into Gymnasium environments.</p>
|
||
</section>
|
||
<section id="flappy-bird-gymnasium-a-flappy-bird-environment-for-gymnasium">
|
||
<h2><a class="reference external" href="https://github.com/markub3327/flappy-bird-gymnasium">flappy-bird-gymnasium: A Flappy Bird environment for Gymnasium</a><a class="headerlink" href="#flappy-bird-gymnasium-a-flappy-bird-environment-for-gymnasium" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.27.1-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/markub3327/flappy-bird-gymnasium" /></span></a></p>
|
||
<p>A simple environment for single-agent reinforcement learning algorithms on a clone of <a class="reference external" href="https://en.wikipedia.org/wiki/Flappy_Bird">Flappy Bird</a>, the hugely popular arcade-style mobile game. Both state and pixel observation environments are available.</p>
|
||
</section>
|
||
<section id="gym-saturation-environments-used-to-prove-theorems">
|
||
<h2><a class="reference external" href="https://github.com/inpefess/gym-saturation">gym-saturation: Environments used to prove theorems</a><a class="headerlink" href="#gym-saturation-environments-used-to-prove-theorems" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.27.1-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/inpefess/gym-saturation" /></span></a></p>
|
||
<p>An environment for guiding automated theorem provers based on saturation algorithms (e.g. <a class="reference external" href="https://github.com/vprover/vampire">Vampire</a>).</p>
|
||
</section>
|
||
<section id="matrix-mdp-easily-create-discrete-mdps">
|
||
<h2><a class="reference external" href="https://github.com/Paul-543NA/matrix-mdp-gym">matrix-mdp: Easily create discrete MDPs</a><a class="headerlink" href="#matrix-mdp-easily-create-discrete-mdps" title="Permalink to this heading">#</a></h2>
|
||
<p><a class="reference internal" href="#"><span class="xref myst"><img alt="Gymnasium version dependency" src="https://img.shields.io/badge/Gymnasium-v0.26.2-blue" /></span></a>
|
||
<a class="reference internal" href="#"><span class="xref myst"><img alt="GitHub stars" src="https://img.shields.io/github/stars/Paul-543NA/matrix-mdp-gym" /></span></a></p>
|
||
<p>An environment to easily implement discrete MDPs as gym environments. Turn a set of matrices (<code class="docutils literal notranslate"><span class="pre">P_0(s)</span></code>, <code class="docutils literal notranslate"><span class="pre">P(s'|</span> <span class="pre">s,</span> <span class="pre">a)</span></code> and <code class="docutils literal notranslate"><span class="pre">R(s',</span> <span class="pre">s,</span> <span class="pre">a)</span></code>) into a gym environment that represents the discrete MDP ruled by these dynamics.</p>
|
||
</section>
|
||
</section>
|
||
<section id="third-party-environments-using-gym">
|
||
<h1>Third-Party Environments using Gym<a class="headerlink" href="#third-party-environments-using-gym" title="Permalink to this heading">#</a></h1>
|
||
<p>There are a large number of third-party environments using various versions of <a class="reference external" href="https://github.com/openai/gym">Gym</a>.
|
||
Many of these can be adapted to work with gymnasium (see <a class="reference external" href="https://gymnasium.farama.org/content/gym_compatibility/">Compatibility with Gym</a>), but are not guaranteed to be fully functional.</p>
|
||
<section id="video-game-environments">
|
||
<h2>Video Game environments<a class="headerlink" href="#video-game-environments" title="Permalink to this heading">#</a></h2>
|
||
<section id="gym-derk-gpu-accelerated-moba-environment">
|
||
<h3><a class="reference external" href="https://gym.derkgame.com/">gym-derk: GPU accelerated MOBA environment</a><a class="headerlink" href="#gym-derk-gpu-accelerated-moba-environment" title="Permalink to this heading">#</a></h3>
|
||
<p>A 3v3 MOBA environment where you train creatures to fight each other.</p>
|
||
</section>
|
||
<section id="slimevolleygym-a-simple-environment-for-slime-volleyball-game">
|
||
<h3><a class="reference external" href="https://github.com/hardmaru/slimevolleygym">SlimeVolleyGym: A simple environment for Slime Volleyball game</a><a class="headerlink" href="#slimevolleygym-a-simple-environment-for-slime-volleyball-game" title="Permalink to this heading">#</a></h3>
|
||
<p>A simple environment for benchmarking single and multi-agent reinforcement learning algorithms on a clone of Slime Volleyball game.</p>
|
||
</section>
|
||
<section id="unity-ml-agents-environments-for-unity-game-engine">
|
||
<h3><a class="reference external" href="https://github.com/Unity-Technologies/ml-agents">Unity ML Agents: Environments for Unity game engine</a><a class="headerlink" href="#unity-ml-agents-environments-for-unity-game-engine" title="Permalink to this heading">#</a></h3>
|
||
<p>Gym (and PettingZoo) wrappers for arbitrary and premade environments with the Unity game engine.</p>
|
||
</section>
|
||
<section id="pge-parallel-game-engine">
|
||
<h3><a class="reference external" href="https://github.com/222464/PGE">PGE: Parallel Game Engine</a><a class="headerlink" href="#pge-parallel-game-engine" title="Permalink to this heading">#</a></h3>
|
||
<p>Uses The <a class="reference external" href="https://www.o3de.org/">Open 3D Engine</a> for AI simulations and can interoperate with the Gym. Uses <a class="reference external" href="https://github.com/bulletphysics/bullet3">PyBullet</a> physics.</p>
|
||
</section>
|
||
</section>
|
||
<section id="robotics-environments">
|
||
<h2>Robotics environments<a class="headerlink" href="#robotics-environments" title="Permalink to this heading">#</a></h2>
|
||
<section id="gym-pybullet-drones-environments-for-quadcopter-control">
|
||
<h3><a class="reference external" href="https://github.com/JacopoPan/gym-pybullet-drones">gym-pybullet-drones: Environments for quadcopter control</a><a class="headerlink" href="#gym-pybullet-drones-environments-for-quadcopter-control" title="Permalink to this heading">#</a></h3>
|
||
<p>A simple environment using <a class="reference external" href="https://github.com/bulletphysics/bullet3">PyBullet</a> to simulate the dynamics of a <a class="reference external" href="https://www.bitcraze.io/documentation/hardware/crazyflie_2_1/crazyflie_2_1-datasheet.pdf">Bitcraze Crazyflie 2.x</a> nanoquadrotor.</p>
|
||
</section>
|
||
<section id="marsexplorer-environments-for-controlling-robot-on-mars">
|
||
<h3><a class="reference external" href="https://github.com/dimikout3/MarsExplorer">MarsExplorer: Environments for controlling robot on Mars</a><a class="headerlink" href="#marsexplorer-environments-for-controlling-robot-on-mars" title="Permalink to this heading">#</a></h3>
|
||
<p>Mars Explorer is a Gym compatible environment designed and developed as an initial endeavor to bridge the gap between powerful Deep Reinforcement Learning methodologies and the problem of exploration/coverage of an unknown terrain.</p>
|
||
</section>
|
||
<section id="robo-gym-real-world-and-simulation-robotics">
|
||
<h3><a class="reference external" href="https://github.com/jr-robotics/robo-gym">robo-gym: Real-world and simulation robotics</a><a class="headerlink" href="#robo-gym-real-world-and-simulation-robotics" title="Permalink to this heading">#</a></h3>
|
||
<p>Robo-gym provides a collection of reinforcement learning environments involving robotic tasks applicable in both simulation and real-world robotics.</p>
|
||
</section>
|
||
<section id="offworld-gym-control-real-robots-remotely-for-free">
|
||
<h3><a class="reference external" href="https://github.com/offworld-projects/offworld-gym">Offworld-gym: Control real robots remotely for free</a><a class="headerlink" href="#offworld-gym-control-real-robots-remotely-for-free" title="Permalink to this heading">#</a></h3>
|
||
<p>Gym environments that let you control real robots in a laboratory via the internet.</p>
|
||
</section>
|
||
<section id="safe-control-gym-evaluate-safety-of-rl-algorithms">
|
||
<h3><a class="reference external" href="https://github.com/utiasDSL/safe-control-gym">safe-control-gym: Evaluate safety of RL algorithms</a><a class="headerlink" href="#safe-control-gym-evaluate-safety-of-rl-algorithms" title="Permalink to this heading">#</a></h3>
|
||
<p>Evaluate safety, robustness and generalization via PyBullet based CartPole and Quadrotor environments—with <a class="reference external" href="https://web.casadi.org">CasADi</a> (symbolic) <em>a priori</em> dynamics and constraints.</p>
|
||
</section>
|
||
<section id="gym-softrobot-soft-robotics-environments">
|
||
<h3><a class="reference external" href="https://github.com/skim0119/gym-softrobot/">gym-softrobot: Soft-robotics environments</a><a class="headerlink" href="#gym-softrobot-soft-robotics-environments" title="Permalink to this heading">#</a></h3>
|
||
<p>A large-scale benchmark for co-optimizing the design and control of soft robots.</p>
|
||
</section>
|
||
<section id="igibson-photorealistic-and-interactive-robotics-environments">
|
||
<h3><a class="reference external" href="https://github.com/StanfordVL/iGibson/">iGibson: Photorealistic and interactive robotics environments</a><a class="headerlink" href="#igibson-photorealistic-and-interactive-robotics-environments" title="Permalink to this heading">#</a></h3>
|
||
<p>A simulation environment with high-quality realistic scenes, with interactive physics using <a class="reference external" href="https://github.com/bulletphysics/bullet3">PyBullet</a>.</p>
|
||
</section>
|
||
<section id="dexteroushands-dual-dexterous-hand-manipulation-tasks">
|
||
<h3><a class="reference external" href="https://github.com/PKU-MARL/DexterousHands/">DexterousHands: Dual dexterous hand manipulation tasks</a><a class="headerlink" href="#dexteroushands-dual-dexterous-hand-manipulation-tasks" title="Permalink to this heading">#</a></h3>
|
||
<p>This is a library that provides dual dexterous hand manipulation tasks through Isaac Gym.</p>
|
||
</section>
|
||
<section id="omniisaacgymenvs-gym-environments-for-nvidia-omniverse-isaac">
|
||
<h3><a class="reference external" href="https://github.com/NVIDIA-Omniverse/OmniIsaacGymEnvs/">OmniIsaacGymEnvs: Gym environments for NVIDIA Omniverse Isaac </a><a class="headerlink" href="#omniisaacgymenvs-gym-environments-for-nvidia-omniverse-isaac" title="Permalink to this heading">#</a></h3>
|
||
<p>Reinforcement Learning Environments for <a class="reference external" href="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/overview.html">Omniverse Isaac simulator</a>.</p>
|
||
</section>
|
||
</section>
|
||
<section id="autonomous-driving-environments">
|
||
<h2>Autonomous Driving environments<a class="headerlink" href="#autonomous-driving-environments" title="Permalink to this heading">#</a></h2>
|
||
<section id="gym-duckietown-lane-following-for-self-driving-cars">
|
||
<h3><a class="reference external" href="https://github.com/duckietown/gym-duckietown">gym-duckietown: Lane-following for self-driving cars</a><a class="headerlink" href="#gym-duckietown-lane-following-for-self-driving-cars" title="Permalink to this heading">#</a></h3>
|
||
<p>A lane-following simulator built for the <a class="reference external" href="http://duckietown.org/">Duckietown</a> project (small-scale self-driving car course).</p>
|
||
</section>
|
||
<section id="gym-electric-motor-gym-environments-for-electric-motor-simulations">
|
||
<h3><a class="reference external" href="https://github.com/upb-lea/gym-electric-motor">gym-electric-motor: Gym environments for electric motor simulations</a><a class="headerlink" href="#gym-electric-motor-gym-environments-for-electric-motor-simulations" title="Permalink to this heading">#</a></h3>
|
||
<p>An environment for simulating a wide variety of electric drives taking into account different types of electric motors and converters.</p>
|
||
</section>
|
||
<section id="commonroad-rl-motion-planning-for-traffic-scenarios">
|
||
<h3><a class="reference external" href="https://commonroad.in.tum.de/tools/commonroad-rl">CommonRoad-RL: Motion planning for traffic scenarios </a><a class="headerlink" href="#commonroad-rl-motion-planning-for-traffic-scenarios" title="Permalink to this heading">#</a></h3>
|
||
<p>A Gym for solving motion planning problems for various traffic scenarios compatible with <a class="reference external" href="https://commonroad.in.tum.de/scenarios">CommonRoad benchmarks</a>, which provides configurable rewards, action spaces, and observation spaces.</p>
|
||
</section>
|
||
<section id="racing-dreamer-latent-imagination-in-autonomous-racing">
|
||
<h3><a class="reference external" href="https://github.com/CPS-TUWien/racing_dreamer/">racing_dreamer: Latent imagination in autonomous racing</a><a class="headerlink" href="#racing-dreamer-latent-imagination-in-autonomous-racing" title="Permalink to this heading">#</a></h3>
|
||
<p>Train a model-based RL agent in simulation and, without finetuning, transfer it to small-scale race cars.</p>
|
||
</section>
|
||
<section id="l2r-multimodal-control-environment-where-agents-learn-how-to-race">
|
||
<h3><a class="reference external" href="https://github.com/learn-to-race/l2r/">l2r: Multimodal control environment where agents learn how to race</a><a class="headerlink" href="#l2r-multimodal-control-environment-where-agents-learn-how-to-race" title="Permalink to this heading">#</a></h3>
|
||
<p>An open-source reinforcement learning environment for autonomous racing.</p>
|
||
</section>
|
||
<section id="racecar-gym-miniature-racecar-env-using-pybullet">
|
||
<h3><a class="reference external" href="https://github.com/axelbr/racecar_gym/">racecar_gym: Miniature racecar env using PyBullet</a><a class="headerlink" href="#racecar-gym-miniature-racecar-env-using-pybullet" title="Permalink to this heading">#</a></h3>
|
||
<p>A gym environment for a miniature racecar using the <a class="reference external" href="https://github.com/bulletphysics/bullet3">PyBullet</a> physics engine.</p>
|
||
</section>
|
||
</section>
|
||
<section id="other-environments">
|
||
<h2>Other environments<a class="headerlink" href="#other-environments" title="Permalink to this heading">#</a></h2>
|
||
<section id="compilergym-optimise-compiler-tasks">
|
||
<h3><a class="reference external" href="https://github.com/facebookresearch/CompilerGym">CompilerGym: Optimise compiler tasks</a><a class="headerlink" href="#compilergym-optimise-compiler-tasks" title="Permalink to this heading">#</a></h3>
|
||
<p>Reinforcement learning environments for compiler optimization tasks, such as LLVM phase ordering, GCC flag tuning, and CUDA loop nest code generation.</p>
|
||
</section>
|
||
<section id="carl-context-adaptive-rl">
|
||
<h3><a class="reference external" href="https://github.com/automl/CARL">CARL: context adaptive RL</a><a class="headerlink" href="#carl-context-adaptive-rl" title="Permalink to this heading">#</a></h3>
|
||
<p>Configurable reinforcement learning environments for testing generalization, e.g. CartPole with variable pole lengths or Brax robots with different ground frictions.</p>
|
||
</section>
|
||
<section id="gym-cellular-automata-cellular-automata-environments">
|
||
<h3><a class="reference external" href="https://github.com/elbecerrasoto/gym-cellular-automata">gym-cellular-automata: Cellular Automata environments</a><a class="headerlink" href="#gym-cellular-automata-cellular-automata-environments" title="Permalink to this heading">#</a></h3>
|
||
<p>Environments where the agent interacts with <em>Cellular Automata</em> by changing its cell states.</p>
|
||
</section>
|
||
<section id="gym-sokoban-2d-transportation-puzzles">
|
||
<h3><a class="reference external" href="https://github.com/mpSchrader/gym-sokoban">gym-sokoban: 2D Transportation Puzzles</a><a class="headerlink" href="#gym-sokoban-2d-transportation-puzzles" title="Permalink to this heading">#</a></h3>
|
||
<p>The environment consists of transportation puzzles in which the player’s goal is to push all boxes to the warehouse’s storage locations.</p>
|
||
</section>
|
||
<section id="dacbench-benchmark-library-for-dynamic-algorithm-configuration">
|
||
<h3><a class="reference external" href="https://github.com/automl/DACBench">DACBench: Benchmark Library for Dynamic Algorithm configuration</a><a class="headerlink" href="#dacbench-benchmark-library-for-dynamic-algorithm-configuration" title="Permalink to this heading">#</a></h3>
|
||
<p>Environments for hyperparameter configuration using RL. Includes cheap surrogate benchmarks as well as real-world algorithms.</p>
|
||
</section>
|
||
<section id="nlpgym-a-toolkit-to-develop-rl-agents-to-solve-nlp-tasks">
|
||
<h3><a class="reference external" href="https://github.com/rajcscw/nlp-gym">NLPGym: A toolkit to develop RL agents to solve NLP tasks</a><a class="headerlink" href="#nlpgym-a-toolkit-to-develop-rl-agents-to-solve-nlp-tasks" title="Permalink to this heading">#</a></h3>
|
||
<p><a class="reference external" href="https://arxiv.org/pdf/2011.08272v1.pdf">NLPGym</a> provides interactive environments for standard NLP tasks such as sequence tagging, question answering, and sequence classification.</p>
|
||
</section>
|
||
<section id="shinrl-environments-for-evaluating-rl-algorithms">
|
||
<h3><a class="reference external" href="https://github.com/omron-sinicx/ShinRL/">ShinRL: Environments for evaluating RL algorithms</a><a class="headerlink" href="#shinrl-environments-for-evaluating-rl-algorithms" title="Permalink to this heading">#</a></h3>
|
||
<p>ShinRL: A Library for Evaluating RL Algorithms from Theoretical and Practical Perspectives (Deep RL Workshop 2021)</p>
|
||
</section>
|
||
<section id="gymnax-hardware-accelerated-rl-environments">
|
||
<h3><a class="reference external" href="https://github.com/RobertTLange/gymnax/">gymnax: Hardware Accelerated RL Environments</a><a class="headerlink" href="#gymnax-hardware-accelerated-rl-environments" title="Permalink to this heading">#</a></h3>
|
||
<p>RL Environments in JAX which allows for highly vectorised environments with support for a number of environments, Gym, MinAtari, bsuite and more.</p>
|
||
</section>
|
||
<section id="gym-anytrading-financial-trading-environments-for-forex-and-stocks">
|
||
<h3><a class="reference external" href="https://github.com/AminHP/gym-anytrading">gym-anytrading: Financial trading environments for FOREX and STOCKS</a><a class="headerlink" href="#gym-anytrading-financial-trading-environments-for-forex-and-stocks" title="Permalink to this heading">#</a></h3>
|
||
<p>AnyTrading is a collection of Gym environments for reinforcement learning-based trading algorithms with a great focus on simplicity, flexibility, and comprehensiveness.</p>
|
||
</section>
|
||
<section id="gym-mtsim-financial-trading-for-metatrader-5-platform">
|
||
<h3><a class="reference external" href="https://github.com/AminHP/gym-mtsim">gym-mtsim: Financial trading for MetaTrader 5 platform</a><a class="headerlink" href="#gym-mtsim-financial-trading-for-metatrader-5-platform" title="Permalink to this heading">#</a></h3>
|
||
<p>MtSim is a simulator for the <a class="reference external" href="https://www.metatrader5.com/">MetaTrader 5</a> trading platform for reinforcement learning-based trading algorithms.</p>
|
||
</section>
|
||
<section id="openmodelica-microgrid-gym-environments-for-controlling-power-electronic-converters-in-microgrids">
|
||
<h3><a class="reference external" href="https://github.com/upb-lea/openmodelica-microgrid-gym">openmodelica-microgrid-gym: Environments for controlling power electronic converters in microgrids</a><a class="headerlink" href="#openmodelica-microgrid-gym-environments-for-controlling-power-electronic-converters-in-microgrids" title="Permalink to this heading">#</a></h3>
|
||
<p>The OpenModelica Microgrid Gym (OMG) package is a software toolbox for the simulation and control optimization of microgrids based on energy conversion by power electronic converters.</p>
|
||
</section>
|
||
<section id="mobile-env-environments-for-coordination-of-wireless-mobile-networks">
|
||
<h3><a class="reference external" href="https://github.com/stefanbschneider/mobile-env/">mobile-env: Environments for coordination of wireless mobile networks</a><a class="headerlink" href="#mobile-env-environments-for-coordination-of-wireless-mobile-networks" title="Permalink to this heading">#</a></h3>
|
||
<p>An open, minimalist Gym environment for autonomous coordination in wireless mobile networks.</p>
|
||
</section>
|
||
<section id="gymfc-a-flight-control-tuning-and-training-framework">
|
||
<h3><a class="reference external" href="https://github.com/wil3/gymfc/">GymFC: A flight control tuning and training framework</a><a class="headerlink" href="#gymfc-a-flight-control-tuning-and-training-framework" title="Permalink to this heading">#</a></h3>
|
||
<p>GymFC is a modular framework for synthesizing neuro-flight controllers. Has been used to generate policies for the world’s first open-source neural network flight control firmware <a class="reference external" href="https://github.com/wil3/neuroflight">Neuroflight</a>.</p>
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<li><a class="reference internal" href="#safety-gymnasium-ensuring-safety-in-real-world-rl-scenarios">Safety-Gymnasium: Ensuring safety in real-world RL scenarios</a></li>
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<li><a class="reference internal" href="#stable-retro-classic-retro-games-a-maintained-version-of-openai-retro">stable-retro: Classic retro games, a maintained version of OpenAI Retro</a></li>
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<li><a class="reference internal" href="#flappy-bird-gymnasium-a-flappy-bird-environment-for-gymnasium">flappy-bird-gymnasium: A Flappy Bird environment for Gymnasium</a></li>
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<li><a class="reference internal" href="#gym-saturation-environments-used-to-prove-theorems">gym-saturation: Environments used to prove theorems</a></li>
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<li><a class="reference internal" href="#matrix-mdp-easily-create-discrete-mdps">matrix-mdp: Easily create discrete MDPs</a></li>
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<li><a class="reference internal" href="#robotics-environments">Robotics environments</a></li>
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<li><a class="reference internal" href="#autonomous-driving-environments">Autonomous Driving environments</a></li>
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<li><a class="reference internal" href="#other-environments">Other environments</a></li>
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