Files
Gymnasium/gym/envs/doom/doom_corridor.py
2016-07-11 22:25:48 -07:00

54 lines
2.0 KiB
Python

import logging
from gym.envs.doom import doom_env
logger = logging.getLogger(__name__)
class DoomCorridorEnv(doom_env.DoomEnv):
"""
------------ Training Mission 2 - Corridor ------------
This map is designed to improve your navigation. There is a vest
at the end of the corridor, with 6 enemies (3 groups of 2). Your goal
is to get to the vest as soon as possible, without being killed.
Allowed actions:
[0] - ATTACK - Shoot weapon - Values 0 or 1
[10] - MOVE_RIGHT - Move to the right - Values 0 or 1
[11] - MOVE_LEFT - Move to the left - Values 0 or 1
[13] - MOVE_FORWARD - Move forward - Values 0 or 1
[14] - TURN_RIGHT - Turn right - Values 0 or 1
[15] - TURN_LEFT - Turn left - Values 0 or 1
Note: see controls.md for details
Rewards:
+ dX - For getting closer to the vest
- dX - For getting further from the vest
-100 - Penalty for being killed
Goal: 1,000 points
Reach the vest (or at least get past the guards in the 3rd group)
Mode:
- env.mode can be 'fast', 'normal' or 'human' (e.g. env.mode = 'fast')
- 'fast' (default) will run as fast as possible (~75 fps) (best for simulation)
- 'normal' will run at roughly 35 fps (easier for human to watch)
- 'human' will let you play the game (keyboard only: Arrow Keys, '<', '>' and Ctrl)
Ends when:
- Player touches vest
- Player is dead
- Timeout (1 minutes - 2,100 frames)
Actions:
actions = [0] * 43
actions[0] = 0 # ATTACK
actions[10] = 1 # MOVE_RIGHT
actions[11] = 0 # MOVE_LEFT
actions[13] = 0 # MOVE_FORWARD
actions[14] = 0 # TURN_RIGHT
actions[15] = 0 # TURN_LEFT
-----------------------------------------------------
"""
def __init__(self):
super(DoomCorridorEnv, self).__init__(1)