Files
Gymnasium/gym/envs/doom/doom_deathmatch.py
2016-05-19 20:39:45 -07:00

49 lines
1.7 KiB
Python

import logging
import os
import numpy as np
from doom_py import DoomGame, Mode, Button, GameVariable, ScreenFormat, ScreenResolution, Loader
from gym import error, spaces
from gym.envs.doom import doom_env
logger = logging.getLogger(__name__)
class DoomDeathmatchEnv(doom_env.DoomEnv):
"""
------------ Final Mission - Deathmatch ------------
Kill as many monsters as possible without being killed.
Allowed actions:
ALL
Note: see controls.md for details
Rewards:
+1 - Killing a monster
Goal: 25 points
Kill 25 monsters without being killed
Ends when:
- Player is dead
- Timeout (3 minutes - 6,300 frames)
-----------------------------------------------------
"""
def __init__(self):
package_directory = os.path.dirname(os.path.abspath(__file__))
self.loader = Loader()
self.game = DoomGame()
self.game.load_config(os.path.join(package_directory, 'assets/deathmatch.cfg'))
self.game.set_vizdoom_path(self.loader.get_vizdoom_path())
self.game.set_doom_game_path(self.loader.get_freedoom_path())
self.game.set_doom_scenario_path(self.loader.get_scenario_path('deathmatch.wad'))
self.screen_height = 480 # Must match .cfg file
self.screen_width = 640 # Must match .cfg file
# 41 allowed actions (must match .cfg file)
self.action_space = spaces.HighLow(np.matrix([[0, 1, 0]] * 36 + [[0, 10, 0]] * 5))
self.observation_space = spaces.Box(low=0, high=255, shape=(self.screen_height, self.screen_width, 3))
self.game.set_window_visible(False)
self.viewer = None
self.game.init()
self.game.new_episode()