Files
Gymnasium/gym/envs/doom/doom_take_cover.py
2016-05-19 20:39:45 -07:00

53 lines
2.1 KiB
Python

import logging
import os
import numpy as np
from doom_py import DoomGame, Mode, Button, GameVariable, ScreenFormat, ScreenResolution, Loader
from gym import error, spaces
from gym.envs.doom import doom_env
logger = logging.getLogger(__name__)
class DoomTakeCoverEnv(doom_env.DoomEnv):
"""
------------ Training Mission 8 - Take Cover ------------
This map is to train you on the damage of incoming missiles.
It is a rectangular map with monsters firing missiles and fireballs
at you. You need to survive as long as possible.
Allowed actions:
[9] - MOVE_RIGHT - Move to the right - Values 0 or 1
[10] - MOVE_LEFT - Move to the left - Values 0 or 1
Note: see controls.md for details
Rewards:
+ 1 - Several times per second - Survive as long as possible
Goal: 750 points
Survive for ~ 20 seconds
Ends when:
- Player is dead (one or two fireballs should be enough to kill you)
- Timeout (60 seconds - 2,100 frames)
-----------------------------------------------------
"""
def __init__(self):
package_directory = os.path.dirname(os.path.abspath(__file__))
self.loader = Loader()
self.game = DoomGame()
self.game.load_config(os.path.join(package_directory, 'assets/take_cover.cfg'))
self.game.set_vizdoom_path(self.loader.get_vizdoom_path())
self.game.set_doom_game_path(self.loader.get_freedoom_path())
self.game.set_doom_scenario_path(self.loader.get_scenario_path('take_cover.wad'))
self.game.set_doom_map('map01')
self.screen_height = 480 # Must match .cfg file
self.screen_width = 640 # Must match .cfg file
# 2 allowed actions [9, 10] (must match .cfg file)
self.action_space = spaces.HighLow(np.matrix([[0, 1, 0]] * 2))
self.observation_space = spaces.Box(low=0, high=255, shape=(self.screen_height, self.screen_width, 3))
self.game.set_window_visible(False)
self.viewer = None
self.game.init()
self.game.new_episode()