Files
Gymnasium/gym/envs/unittest/memorize_digits.py
Will Douglas b5a3367fd5 Finish removing close as an option from render (#1009)
This cleans up some leftover changes after PR #836
2019-02-25 17:01:54 -07:00

195 lines
4.5 KiB
Python

import numpy as np
import gym
from gym import spaces
from gym.utils import seeding
# Unit test environment for CNNs.
# Looks like this (RGB observations):
#
# ---------------------------
# | |
# | ****** |
# | ****** |
# | ** ** |
# | ** ** |
# | ** |
# | ** |
# | **** |
# | **** |
# | **** |
# | **** |
# | ********** |
# | ********** |
# | |
# ---------------------------
#
# Agent should hit action 2 to gain reward. Catches off-by-one errors in your agent.
#
# To see how it works, run:
#
# python examples/agents/keyboard_agent.py MemorizeDigits-v0
FIELD_W = 32
FIELD_H = 24
bogus_mnist = \
[[
" **** ",
"* *",
"* *",
"* *",
"* *",
" **** "
], [
" ** ",
" * * ",
" * ",
" * ",
" * ",
" *** "
], [
" **** ",
"* *",
" *",
" *** ",
"** ",
"******"
], [
" **** ",
"* *",
" ** ",
" *",
"* *",
" **** "
], [
" * * ",
" * * ",
" * * ",
" **** ",
" * ",
" * "
], [
" **** ",
" * ",
" **** ",
" * ",
" * ",
" **** "
], [
" *** ",
" * ",
" **** ",
" * * ",
" * * ",
" **** "
], [
" **** ",
" * ",
" * ",
" * ",
" * ",
" * "
], [
" **** ",
"* *",
" **** ",
"* *",
"* *",
" **** "
], [
" **** ",
"* *",
"* *",
" *****",
" *",
" **** "
]]
color_black = np.array((0,0,0)).astype('float32')
color_white = np.array((255,255,255)).astype('float32')
class MemorizeDigits(gym.Env):
metadata = {
'render.modes': ['human', 'rgb_array'],
'video.frames_per_second' : 60,
'video.res_w' : FIELD_W,
'video.res_h' : FIELD_H,
}
use_random_colors = False
def __init__(self):
self.seed()
self.viewer = None
self.observation_space = spaces.Box(0, 255, (FIELD_H,FIELD_W,3), dtype=np.uint8)
self.action_space = spaces.Discrete(10)
self.bogus_mnist = np.zeros( (10,6,6), dtype=np.uint8 )
for digit in range(10):
for y in range(6):
self.bogus_mnist[digit,y,:] = [ord(char) for char in bogus_mnist[digit][y]]
self.reset()
def seed(self, seed=None):
self.np_random, seed = seeding.np_random(seed)
return [seed]
def random_color(self):
return np.array([
self.np_random.randint(low=0, high=255),
self.np_random.randint(low=0, high=255),
self.np_random.randint(low=0, high=255),
]).astype('uint8')
def reset(self):
self.digit_x = self.np_random.randint(low=FIELD_W//5, high=FIELD_W//5*4)
self.digit_y = self.np_random.randint(low=FIELD_H//5, high=FIELD_H//5*4)
self.color_bg = self.random_color() if self.use_random_colors else color_black
self.step_n = 0
while 1:
self.color_digit = self.random_color() if self.use_random_colors else color_white
if np.linalg.norm(self.color_digit - self.color_bg) < 50: continue
break
self.digit = -1
return self.step(0)[0]
def step(self, action):
reward = -1
done = False
self.step_n += 1
if self.digit==-1:
pass
else:
if self.digit==action:
reward = +1
done = self.step_n > 20 and 0==self.np_random.randint(low=0, high=5)
self.digit = self.np_random.randint(low=0, high=10)
obs = np.zeros( (FIELD_H,FIELD_W,3), dtype=np.uint8 )
obs[:,:,:] = self.color_bg
digit_img = np.zeros( (6,6,3), dtype=np.uint8 )
digit_img[:] = self.color_bg
xxx = self.bogus_mnist[self.digit]==42
digit_img[xxx] = self.color_digit
obs[self.digit_y-3:self.digit_y+3, self.digit_x-3:self.digit_x+3] = digit_img
self.last_obs = obs
return obs, reward, done, {}
def render(self, mode='human'):
if mode == 'rgb_array':
return self.last_obs
elif mode == 'human':
from gym.envs.classic_control import rendering
if self.viewer is None:
self.viewer = rendering.SimpleImageViewer()
self.viewer.imshow(self.last_obs)
return self.viewer.isopen
else:
assert 0, "Render mode '%s' is not supported" % mode
def close(self):
if self.viewer is not None:
self.viewer.close()
self.viewer = None