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Gymnasium/gym/envs/robotics/fetch/slide.py
Matthias Plappert c8f8149544 Remove joints from table to avoid that Fetch can slide it to cheat (#962)
* Remove joints from table to avoid that Fetch can slide it to cheat

* Bump Gym version

* Bump version

* Do not bump Hand
2018-04-05 16:55:52 +02:00

21 lines
792 B
Python

import numpy as np
from gym import utils
from gym.envs.robotics import fetch_env
class FetchSlideEnv(fetch_env.FetchEnv, utils.EzPickle):
def __init__(self, reward_type='sparse'):
initial_qpos = {
'robot0:slide0': 0.05,
'robot0:slide1': 0.48,
'robot0:slide2': 0.0,
'object0:joint': [1.7, 1.1, 0.4, 1., 0., 0., 0.],
}
fetch_env.FetchEnv.__init__(
self, 'fetch/slide.xml', has_object=True, block_gripper=True, n_substeps=20,
gripper_extra_height=-0.02, target_in_the_air=False, target_offset=np.array([0.4, 0.0, 0.0]),
obj_range=0.1, target_range=0.3, distance_threshold=0.05,
initial_qpos=initial_qpos, reward_type=reward_type)
utils.EzPickle.__init__(self)