Add interactive roadmap setup
This commit is contained in:
282
lib/renderer/renderer.ts
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282
lib/renderer/renderer.ts
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import { getRGBFromDecimalColor, makeSVGElement } from './utils';
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import {
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ARROW_WIDTH,
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BORDER_WIDTH,
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DEFAULT_COLORS,
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RECT_RADIUS,
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} from './constants';
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export class Renderer {
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private svgRoot: SVGElement;
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private readonly fontFamily: string;
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private canvasRenderingContext2D: CanvasRenderingContext2D;
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constructor(svgRoot: SVGElement, fontFamily: string) {
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this.svgRoot = svgRoot;
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this.fontFamily = fontFamily;
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this.canvasRenderingContext2D = document
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.createElement('canvas')
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.getContext('2d')!;
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}
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render(control: any, container: any) {
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let typeID = control.typeID;
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if (typeID in this) {
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(this as any)[typeID](control, container);
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} else {
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console.log(`'${typeID}' control type not implemented`);
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}
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}
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parseColor(color: any, defaultColor: any) {
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return color === undefined
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? `rgb(${defaultColor})`
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: getRGBFromDecimalColor(color);
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}
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parseFontProperties(control: any) {
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return {
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style: control.properties?.italic ? 'italic' : 'normal',
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weight: control.properties?.bold ? 'bold' : 'normal',
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size: control.properties?.size ? control.properties.size + 'px' : '13px',
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family: this.fontFamily,
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};
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}
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measureText(text: string, font: string) {
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this.canvasRenderingContext2D.font = font;
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return this.canvasRenderingContext2D.measureText(text);
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}
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drawRectangle(control: any, container: HTMLElement | undefined) {
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makeSVGElement(
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'rect',
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{
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x: parseInt(control.x) + BORDER_WIDTH / 2,
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y: parseInt(control.y) + BORDER_WIDTH / 2,
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width: parseInt(control.w ?? control.measuredW) - BORDER_WIDTH,
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height: parseInt(control.h ?? control.measuredH) - BORDER_WIDTH,
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rx: RECT_RADIUS,
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fill: this.parseColor(control.properties?.color, '255,255,255'),
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'fill-opacity': control.properties?.backgroundAlpha ?? 1,
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stroke: this.parseColor(control.properties?.borderColor, '0,0,0'),
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'stroke-width': BORDER_WIDTH,
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},
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container
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);
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}
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addText(
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control: {
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properties: { text: string };
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x: string;
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y: string;
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w: any;
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measuredW: any;
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measuredH: number;
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},
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container: HTMLElement | undefined,
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textColor: string,
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align: string
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) {
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let text = control.properties.text ?? '';
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let x = parseInt(control.x);
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let y = parseInt(control.y);
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let font = this.parseFontProperties(control);
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let textMetrics = this.measureText(
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text,
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`${font.style} ${font.weight} ${font.size} ${font.family}`
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);
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let textX =
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align === 'center'
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? x + (control.w ?? control.measuredW) / 2 - textMetrics.width / 2
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: x;
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let textY =
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y + control.measuredH / 2 + textMetrics.actualBoundingBoxAscent / 2;
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let textElement = makeSVGElement(
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'text',
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{
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x: textX,
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y: textY,
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fill: textColor,
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'font-style': font.style,
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'font-weight': font.weight,
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'font-size': font.size,
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},
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container
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);
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if (!text.includes('{color:')) {
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let tspan = makeSVGElement('tspan', {}, textElement);
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tspan.textContent = text;
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return;
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}
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let split = text.split(/{color:|{color}/);
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split.forEach((str) => {
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if (str.includes('}')) {
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let [color, textPart] = str.split('}');
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if (!color.startsWith('#')) {
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let index = parseInt(color.slice(-1));
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color = isNaN(index)
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? DEFAULT_COLORS[color][0]
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: DEFAULT_COLORS[color][index];
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}
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let tspan = makeSVGElement('tspan', { fill: color }, textElement);
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tspan.textContent = textPart;
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} else {
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let tspan = makeSVGElement('tspan', {}, textElement);
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tspan.textContent = str;
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}
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});
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}
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TextArea(control: any, container: HTMLElement | undefined) {
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this.drawRectangle(control, container);
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}
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Canvas(control: any, container: HTMLElement | undefined) {
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this.drawRectangle(control, container);
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}
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Label(control: any, container: HTMLElement | undefined) {
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this.addText(
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control,
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container,
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this.parseColor(control.properties?.color, '0,0,0'),
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'left'
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);
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}
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TextInput(control: any, container: any) {
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this.drawRectangle(control, container);
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this.addText(
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control,
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container,
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this.parseColor(control.properties?.textColor, '0,0,0'),
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'center'
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);
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}
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Arrow(control: any, container: any) {
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let x = parseInt(control.x);
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let y = parseInt(control.y);
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let { p0, p1, p2 } = control.properties;
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let lineDash;
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if (control.properties?.stroke === 'dotted') lineDash = '0.8 12';
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else if (control.properties?.stroke === 'dashed') lineDash = '28 46';
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let xVector = { x: (p2.x - p0.x) * p1.x, y: (p2.y - p0.y) * p1.x };
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makeSVGElement(
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'path',
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{
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d: `M${x + p0.x} ${y + p0.y}Q${
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x + p0.x + xVector.x + xVector.y * p1.y * 3.6
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} ${y + p0.y + xVector.y + -xVector.x * p1.y * 3.6} ${x + p2.x} ${
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y + p2.y
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}`,
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fill: 'none',
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stroke: this.parseColor(control.properties?.color, '0,0,0'),
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'stroke-width': ARROW_WIDTH,
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'stroke-linecap': 'round',
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'stroke-linejoin': 'round',
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'stroke-dasharray': lineDash,
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},
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container
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);
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}
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Icon(control: any, container: any) {
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let x = parseInt(control.x);
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let y = parseInt(control.y);
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let radius = 10;
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makeSVGElement(
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'circle',
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{
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cx: x + radius,
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cy: y + radius,
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r: radius,
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fill: this.parseColor(control.properties?.color, '0,0,0'),
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},
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container
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);
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if (control.properties.icon.ID !== 'check-circle') {
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return;
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}
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makeSVGElement(
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'path',
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{
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d: `M${x + 4.5} ${y + radius}L${x + 8.5} ${y + radius + 4} ${x + 15} ${
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y + radius - 2.5
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}`,
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fill: 'none',
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stroke: '#fff',
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'stroke-width': 3.5,
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'stroke-linecap': 'round',
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'stroke-linejoin': 'round',
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},
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container
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);
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}
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HRule(control: any, container: any) {
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let x = parseInt(control.x);
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let y = parseInt(control.y);
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let lineDash;
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if (control.properties?.stroke === 'dotted') lineDash = '0.8, 8';
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else if (control.properties?.stroke === 'dashed') lineDash = '18, 30';
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makeSVGElement(
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'path',
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{
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d: `M${x} ${y}L${x + parseInt(control.w ?? control.measuredW)} ${y}`,
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fill: 'none',
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stroke: this.parseColor(control.properties?.color, '0,0,0'),
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'stroke-width': BORDER_WIDTH,
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'stroke-linecap': 'round',
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'stroke-linejoin': 'round',
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'stroke-dasharray': lineDash,
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},
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container
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);
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}
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__group__(control: any, container: any) {
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const controlName = control?.properties?.controlName;
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let group = makeSVGElement(
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'g',
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{
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...(controlName
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? { class: 'clickable-group', 'data-group-name': controlName }
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: {}),
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},
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container
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);
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control.children.controls.control
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.sort((a: any, b: any) => {
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return a.zOrder - b.zOrder;
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})
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.forEach((childControl: any) => {
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childControl.x = parseInt(childControl.x, 10) + parseInt(control.x, 10);
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childControl.y = parseInt(childControl.y, 10) + parseInt(control.y, 10);
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this.render(childControl, group);
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});
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}
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}
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