132 lines
2.8 KiB
Markdown
132 lines
2.8 KiB
Markdown
![]() |
---
|
||
|
id: 587d7db1367417b2b2512b87
|
||
|
title: Add Methods After Inheritance
|
||
|
challengeType: 1
|
||
|
forumTopicId: 301315
|
||
|
dashedName: add-methods-after-inheritance
|
||
|
---
|
||
|
|
||
|
# --description--
|
||
|
|
||
|
A constructor function that inherits its `prototype` object from a supertype constructor function can still have its own methods in addition to inherited methods.
|
||
|
|
||
|
For example, `Bird` is a constructor that inherits its `prototype` from `Animal`:
|
||
|
|
||
|
```js
|
||
|
function Animal() { }
|
||
|
Animal.prototype.eat = function() {
|
||
|
console.log("nom nom nom");
|
||
|
};
|
||
|
function Bird() { }
|
||
|
Bird.prototype = Object.create(Animal.prototype);
|
||
|
Bird.prototype.constructor = Bird;
|
||
|
```
|
||
|
|
||
|
In addition to what is inherited from `Animal`, you want to add behavior that is unique to `Bird` objects. Here, `Bird` will get a `fly()` function. Functions are added to `Bird's` `prototype` the same way as any constructor function:
|
||
|
|
||
|
```js
|
||
|
Bird.prototype.fly = function() {
|
||
|
console.log("I'm flying!");
|
||
|
};
|
||
|
```
|
||
|
|
||
|
Now instances of `Bird` will have both `eat()` and `fly()` methods:
|
||
|
|
||
|
```js
|
||
|
let duck = new Bird();
|
||
|
duck.eat(); // prints "nom nom nom"
|
||
|
duck.fly(); // prints "I'm flying!"
|
||
|
```
|
||
|
|
||
|
# --instructions--
|
||
|
|
||
|
Add all necessary code so the `Dog` object inherits from `Animal` and the `Dog's` `prototype` constructor is set to Dog. Then add a `bark()` method to the `Dog` object so that `beagle` can both `eat()` and `bark()`. The `bark()` method should print "Woof!" to the console.
|
||
|
|
||
|
# --hints--
|
||
|
|
||
|
`Animal` should not respond to the `bark()` method.
|
||
|
|
||
|
```js
|
||
|
assert(typeof Animal.prototype.bark == 'undefined');
|
||
|
```
|
||
|
|
||
|
`Dog` should inherit the `eat()` method from `Animal`.
|
||
|
|
||
|
```js
|
||
|
assert(typeof Dog.prototype.eat == 'function');
|
||
|
```
|
||
|
|
||
|
`Dog` should have the `bark()` method as an `own` property.
|
||
|
|
||
|
```js
|
||
|
assert(Dog.prototype.hasOwnProperty('bark'));
|
||
|
```
|
||
|
|
||
|
`beagle` should be an `instanceof` `Animal`.
|
||
|
|
||
|
```js
|
||
|
assert(beagle instanceof Animal);
|
||
|
```
|
||
|
|
||
|
The constructor for `beagle` should be set to `Dog`.
|
||
|
|
||
|
```js
|
||
|
assert(beagle.constructor === Dog);
|
||
|
```
|
||
|
|
||
|
`beagle.eat()` should log `"nom nom nom"`
|
||
|
|
||
|
```js
|
||
|
console.log = function (msg) {
|
||
|
throw msg;
|
||
|
};
|
||
|
assert.throws(() => beagle.eat(), 'nom nom nom');
|
||
|
```
|
||
|
|
||
|
`beagle.bark()` should log `"Woof!"`
|
||
|
|
||
|
```js
|
||
|
console.log = function (msg) {
|
||
|
throw msg;
|
||
|
};
|
||
|
assert.throws(() => beagle.bark(), 'Woof!');
|
||
|
```
|
||
|
|
||
|
# --seed--
|
||
|
|
||
|
## --seed-contents--
|
||
|
|
||
|
```js
|
||
|
function Animal() { }
|
||
|
Animal.prototype.eat = function() { console.log("nom nom nom"); };
|
||
|
|
||
|
function Dog() { }
|
||
|
|
||
|
// Only change code below this line
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Only change code above this line
|
||
|
|
||
|
let beagle = new Dog();
|
||
|
```
|
||
|
|
||
|
# --solutions--
|
||
|
|
||
|
```js
|
||
|
function Animal() { }
|
||
|
Animal.prototype.eat = function() { console.log("nom nom nom"); };
|
||
|
|
||
|
function Dog() { }
|
||
|
Dog.prototype = Object.create(Animal.prototype);
|
||
|
Dog.prototype.constructor = Dog;
|
||
|
Dog.prototype.bark = function () {
|
||
|
console.log('Woof!');
|
||
|
};
|
||
|
let beagle = new Dog();
|
||
|
|
||
|
beagle.eat();
|
||
|
beagle.bark();
|
||
|
```
|