276 lines
6.0 KiB
Markdown
276 lines
6.0 KiB
Markdown
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---
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id: 5d678366e0696bdec46938e1
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title: Part 34
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challengeType: 0
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isBeta: true
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---
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## Description
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<section id='description'>
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Add one final property to the object named `text`. The value should be the final text from the `goTown` function.
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</section>
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## Instructions
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<section id='instructions'>
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</section>
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## Tests
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<section id='tests'>
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```yml
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tests:
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- text: See description above for instructions.
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testString: assert(locations[0].text === "You are in the town square. You see a sign that says \"Store.\"");
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```
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</section>
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## Challenge Seed
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<section id='challengeSeed'>
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<div id='html-seed'>
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```html
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<script>
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let xp = 0;
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let health = 100;
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let gold = 50;
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let currentWeapon = 0;
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let fighting;
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let monsterHealth;
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let inventory = ["stick"];
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const button1 = document.querySelector('#button1');
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const button2 = document.querySelector("#button2");
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const button3 = document.querySelector("#button3");
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const text = document.querySelector("#text");
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const xpText = document.querySelector("#xpText");
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const healthText = document.querySelector("#healthText");
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const goldText = document.querySelector("#goldText");
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const monsterStats = document.querySelector("#monsterStats");
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const monsterNameText = document.querySelector("#monsterName");
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const monsterHealthText = document.querySelector("#monsterHealth");
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const locations = [
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{
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name: "town square",
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"button text": ["Go to store", "Go to cave", "Fight dragon"],
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"button functions": [goStore, goCave, fightDragon]
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}
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];
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// initialize buttons
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button1.onclick = goStore;
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button2.onclick = goCave;
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button3.onclick = fightDragon;
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function update(location) {
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}
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function goTown() {
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button1.innerText = "Go to store";
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button2.innerText = "Go to cave";
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button3.innerText = "Fight dragon";
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button1.onclick = goStore;
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button2.onclick = goCave;
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button3.onclick = fightDragon;
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text.innerText = "You are in the town square. You see a sign that says \"Store\".";
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}
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function goStore() {
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button1.innerText = "Buy 10 health (10 gold)";
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button2.innerText = "Buy weapon (30 gold)";
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button3.innerText = "Go to town square";
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button1.onclick = buyHealth;
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button2.onclick = buyWeapon;
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button3.onclick = goTown;
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text.innerText = "You enter the store.";
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}
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function goCave() {
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console.log("Going to cave.");
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}
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function fightDragon() {
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console.log("Fighting dragon.");
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}
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function buyHealth() {
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}
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function buyWeapon() {
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}
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</script>
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```
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</div>
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### Before Test
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<div id='html-setup'>
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```html
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<!DOCTYPE html>
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<html lang="en" >
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<head>
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<meta charset="UTF-8">
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<title>RPG - Dragon Repeller</title>
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<style>
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body {
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background-color: darkblue;
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}
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#text {
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background-color: black;
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color: white;
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padding: 10px;
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}
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#game {
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max-width: 500px;
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max-height: 400px;
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background-color: lightgray;
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color: white;
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margin: 0 auto;
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padding: 10px;
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}
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#controls {
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border: 1px black solid;
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padding: 5px;
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}
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#stats {
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border: 1px black solid;
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color: black;
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padding: 5px;
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}
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#monsterStats {
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display: none;
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border: 1px black solid;
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color: white;
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padding: 5px;
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background-color: red;
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}
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.stat {
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padding-right: 10px;
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}
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</style>
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</head>
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<body>
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<div id="game">
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<div id="stats">
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<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
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<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
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<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
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</div>
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<div id="controls">
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<button id="button1">Go to store</button>
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<button id="button2">Go to cave</button>
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<button id="button3">Fight dragon</button>
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</div>
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<div id="monsterStats">
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<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
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<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
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</div>
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<div id="text">Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.</div>
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</div>
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```
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</div>
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### After Test
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<div id='html-teardown'>
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```html
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</body>
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</html>
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```
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</div>
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</section>
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## Solution
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<section id='solution'>
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```html
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<script>
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let xp = 0;
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let health = 100;
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let gold = 50;
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let currentWeapon = 0;
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let fighting;
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let monsterHealth;
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let inventory = ["stick"];
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const button1 = document.querySelector('#button1');
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const button2 = document.querySelector("#button2");
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const button3 = document.querySelector("#button3");
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const text = document.querySelector("#text");
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const xpText = document.querySelector("#xpText");
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const healthText = document.querySelector("#healthText");
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const goldText = document.querySelector("#goldText");
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const monsterStats = document.querySelector("#monsterStats");
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const monsterNameText = document.querySelector("#monsterName");
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const monsterHealthText = document.querySelector("#monsterHealth");
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const locations = [
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{
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name: "town square",
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"button text": ["Go to store", "Go to cave", "Fight dragon"],
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"button functions": [goStore, goCave, fightDragon],
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text: "You are in the town square. You see a sign that says \"Store.\""
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}
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];
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// initialize buttons
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button1.onclick = goStore;
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button2.onclick = goCave;
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button3.onclick = fightDragon;
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function update(location) {
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}
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function goTown() {
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button1.innerText = "Go to store";
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button2.innerText = "Go to cave";
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button3.innerText = "Fight dragon";
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button1.onclick = goStore;
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button2.onclick = goCave;
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button3.onclick = fightDragon;
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text.innerText = "You are in the town square. You see a sign that says \"Store\".";
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}
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function goStore() {
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button1.innerText = "Buy 10 health (10 gold)";
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button2.innerText = "Buy weapon (30 gold)";
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button3.innerText = "Go to town square";
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button1.onclick = buyHealth;
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button2.onclick = buyWeapon;
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button3.onclick = goTown;
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text.innerText = "You enter the store.";
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}
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function goCave() {
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console.log("Going to cave.");
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}
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function fightDragon() {
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console.log("Fighting dragon.");
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}
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function buyHealth() {
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}
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function buyWeapon() {
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}
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</script>
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```
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</section>
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