Here "scalable" means that, if you zoom in or out on an object, it would not appear pixelated. It scales with the display system, whether it's on a small mobile screen or a large TV monitor.
SVG is used to make common geometric shapes. Since D3 maps data into a visual representation, it uses SVG to create the shapes for the visualization. SVG shapes for a web page must go within an HTML `svg` tag.
CSS can be scalable when styles use relative units (such as `vh`, `vw`, or percentages), but using SVG is more flexible to build data visualizations.
# --instructions--
Add an `svg` node to the `body` using `append()`. Give it a `width` attribute set to the provided `w` constant and a `height` attribute set to the provided `h` constant using the `attr()` or `style()` methods for each. You'll see it in the output because there's a `background-color` of pink applied to it in the `style` tag.
**Note**
When using `attr()` width and height attributes do not have units. This is the building block of scaling - the element will always have a 5:1 width to height ratio, no matter what the zoom level is.
# --hints--
Your document should have 1 `svg` element.
```js
assert($('svg').length == 1);
```
The `svg` element should have a `width` attribute set to 500 or styled to have a width of 500px.