93 lines
3.7 KiB
Markdown
93 lines
3.7 KiB
Markdown
|
---
|
||
|
id: 587d7db1367417b2b2512b87
|
||
|
title: Add Methods After Inheritance
|
||
|
challengeType: 1
|
||
|
---
|
||
|
|
||
|
## Description
|
||
|
<section id='description'>
|
||
|
A constructor function that inherits its <code>prototype</code> object from a <code>supertype</code> constructor function can still have its own methods in addition to inherited methods.
|
||
|
For example, <code>Bird</code> is a constructor that inherits its <code>prototype</code> from <code>Animal</code>:
|
||
|
<blockquote>function Animal() { }<br>Animal.prototype.eat = function() {<br> console.log("nom nom nom");<br>};<br>function Bird() { }<br>Bird.prototype = Object.create(Animal.prototype);<br>Bird.prototype.constructor = Bird;</blockquote>
|
||
|
In addition to what is inherited from <code>Animal</code>, you want to add behavior that is unique to <code>Bird</code> objects. Here, <code>Bird</code> will get a <code>fly()</code> function. Functions are added to <code>Bird's</code> <code>prototype</code> the same way as any constructor function:
|
||
|
<blockquote>Bird.prototype.fly = function() {<br> console.log("I'm flying!");<br>};</blockquote>
|
||
|
Now instances of <code>Bird</code> will have both <code>eat()</code> and <code>fly()</code> methods:
|
||
|
<blockquote>let duck = new Bird();<br>duck.eat(); // prints "nom nom nom"<br>duck.fly(); // prints "I'm flying!"</blockquote>
|
||
|
</section>
|
||
|
|
||
|
## Instructions
|
||
|
<section id='instructions'>
|
||
|
Add all necessary code so the <code>Dog</code> object inherits from <code>Animal</code> and the <code>Dog's</code> <code>prototype</code> constructor is set to Dog. Then add a <code>bark()</code> method to the <code>Dog</code> object so that <code>beagle</code> can both <code>eat()</code> and <code>bark()</code>. The <code>bark()</code> method should print "Woof!" to the console.
|
||
|
</section>
|
||
|
|
||
|
## Tests
|
||
|
<section id='tests'>
|
||
|
|
||
|
```yml
|
||
|
- text: <code>Animal</code> should not respond to the <code>bark()</code> method.
|
||
|
testString: 'assert(typeof Animal.prototype.bark == "undefined", "<code>Animal</code> should not respond to the <code>bark()</code> method.");'
|
||
|
- text: <code>Dog</code> should inherit the <code>eat()</code> method from <code>Animal</code>.
|
||
|
testString: 'assert(typeof Dog.prototype.eat == "function", "<code>Dog</code> should inherit the <code>eat()</code> method from <code>Animal</code>.");'
|
||
|
- text: <code>Dog</code> should have the <code>bark()</code> method as an <code>own</code> property.
|
||
|
testString: 'assert(Dog.prototype.hasOwnProperty("bark"), "<code>Dog</code> should have the <code>bark()</code> method as an <code>own</code> property.");'
|
||
|
- text: <code>beagle</code> should be an <code>instanceof</code> <code>Animal</code>.
|
||
|
testString: 'assert(beagle instanceof Animal, "<code>beagle</code> should be an <code>instanceof</code> <code>Animal</code>.");'
|
||
|
- text: The constructor for <code>beagle</code> should be set to <code>Dog</code>.
|
||
|
testString: 'assert(beagle.constructor === Dog, "The constructor for <code>beagle</code> should be set to <code>Dog</code>.");'
|
||
|
|
||
|
```
|
||
|
|
||
|
</section>
|
||
|
|
||
|
## Challenge Seed
|
||
|
<section id='challengeSeed'>
|
||
|
|
||
|
<div id='js-seed'>
|
||
|
|
||
|
```js
|
||
|
function Animal() { }
|
||
|
Animal.prototype.eat = function() { console.log("nom nom nom"); };
|
||
|
|
||
|
function Dog() { }
|
||
|
|
||
|
// Add your code below this line
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Add your code above this line
|
||
|
|
||
|
let beagle = new Dog();
|
||
|
|
||
|
beagle.eat(); // Should print "nom nom nom"
|
||
|
beagle.bark(); // Should print "Woof!"
|
||
|
```
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
</section>
|
||
|
|
||
|
## Solution
|
||
|
<section id='solution'>
|
||
|
|
||
|
|
||
|
```js
|
||
|
function Animal() { }
|
||
|
Animal.prototype.eat = function() { console.log("nom nom nom"); };
|
||
|
|
||
|
function Dog() { }
|
||
|
Dog.prototype = Object.create(Animal.prototype);
|
||
|
Dog.prototype.constructor = Dog;
|
||
|
Dog.prototype.bark = function () {
|
||
|
console.log('Woof!');
|
||
|
};
|
||
|
let beagle = new Dog();
|
||
|
|
||
|
beagle.eat();
|
||
|
beagle.bark();
|
||
|
```
|
||
|
|
||
|
</section>
|