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freeCodeCamp/common/app/routes/Challenges/Tool-Panel.jsx

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import React, { PureComponent } from 'react';
feat: prep for modern challenges (#15781) * feat(seed): Add modern challenge * chore(react): Use prop-types package * feat: Initial refactor to redux-first-router BREAKING CHANGE: Everything is different! * feat: First rendering * feat(routes): Challenges view render but failing * fix(Challenges): Remove contain HOC * fix(RFR): Add params selector * fix(RFR): :en should be :lang * fix: Update berks utils for redux * fix(Map): Challenge link to arg * fix(Map): Add trailing slash to map page * fix(RFR): Use FCC Link Use fcc Link to get around issue of lang being undefined * fix(Router): Link to is required * fix(app): Rely on RFR state for app lang * chore(RFR): Remove unused RFR Link * fix(RFR): Hydrate initial challenge using RFR and RO * fix: Casing issue * fix(RFR): Undefined links * fix(RFR): Use onRoute<name> convention for route types * feat(server/react): Add helpful redux logging/throwing * fix(server/react): Strip out nonjson from state This prevents thunks in routesMap from breaking serialization * fix(RFR/Link): Should accept any renderable * fix(RFR): Get redirects working * fix(RFR): Redirects and not found's * fix(Map): Move challenge onClick handler * fix(Map): Allow Router.link to handle clicks after onClick * fix(routes): Remove react-router-redux * feat(Router): Add lang to all route actions by default * fix(entities): Only fetch challenge if not already loaded * fix(Files): Move files to own feature * chore(Challenges): Remove vestigial hints logic * fix(RFR): Update challenges on route challenges * fix(code-storage): Should use events instead of commands * fix(Map): ClickOnMap should not hold on to event * chore(lint): Use eslint-config-freecodecamp Closes #15938 * feat(Panes): Update panes on route instead of render * fix(Panes): Store panesmap and update on fetchchallenges * fix(Panes): Normalize panesmaps * fix(Panes): Remove filter from createpanemap * fix(Panes): Middleware on location meta object * feat(Panes): Filter preview on nonhtml challenges * build(babel): Add lodash babel plugin * chore(lint): Lint js files * fix(server/user-stats): Remove use of lodash chain this interferes with babel-plugin-lodash * feat(dev): Add remote redux devtools for ssr * fix(Panes): Dispatch mount action this is needed to trigger window/divider epics * fix(Panes): Getpane to use new panesmap format * fix(Panes): Always update panes after state this lets the panes logic be affected by changes in state
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import PropTypes from 'prop-types';
import { Button, Tooltip, OverlayTrigger } from 'react-bootstrap';
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const unlockWarning = (
<Tooltip id='tooltip'>
<h4>
<strong>Careful!</strong> Only run code you trust
</h4>
</Tooltip>
);
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const propTypes = {
executeChallenge: PropTypes.func.isRequired,
guideUrl: PropTypes.string,
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hint: PropTypes.string,
isCodeLocked: PropTypes.bool,
makeToast: PropTypes.func.isRequired,
openBugModal: PropTypes.func.isRequired,
openHelpModal: PropTypes.func.isRequired,
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unlockUntrustedCode: PropTypes.func.isRequired,
updateHint: PropTypes.func.isRequired
};
export default class ToolPanel extends PureComponent {
constructor(...props) {
super(...props);
this.makeHint = this.makeHint.bind(this);
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this.makeReset = this.makeReset.bind(this);
}
makeHint() {
this.props.makeToast({
message: this.props.hint,
timeout: 4000
});
this.props.updateHint();
}
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makeReset() {
this.props.makeToast({
message: 'This will restore your code editor to its original state.',
action: 'clear my code',
feat: prep for modern challenges (#15781) * feat(seed): Add modern challenge * chore(react): Use prop-types package * feat: Initial refactor to redux-first-router BREAKING CHANGE: Everything is different! * feat: First rendering * feat(routes): Challenges view render but failing * fix(Challenges): Remove contain HOC * fix(RFR): Add params selector * fix(RFR): :en should be :lang * fix: Update berks utils for redux * fix(Map): Challenge link to arg * fix(Map): Add trailing slash to map page * fix(RFR): Use FCC Link Use fcc Link to get around issue of lang being undefined * fix(Router): Link to is required * fix(app): Rely on RFR state for app lang * chore(RFR): Remove unused RFR Link * fix(RFR): Hydrate initial challenge using RFR and RO * fix: Casing issue * fix(RFR): Undefined links * fix(RFR): Use onRoute<name> convention for route types * feat(server/react): Add helpful redux logging/throwing * fix(server/react): Strip out nonjson from state This prevents thunks in routesMap from breaking serialization * fix(RFR/Link): Should accept any renderable * fix(RFR): Get redirects working * fix(RFR): Redirects and not found's * fix(Map): Move challenge onClick handler * fix(Map): Allow Router.link to handle clicks after onClick * fix(routes): Remove react-router-redux * feat(Router): Add lang to all route actions by default * fix(entities): Only fetch challenge if not already loaded * fix(Files): Move files to own feature * chore(Challenges): Remove vestigial hints logic * fix(RFR): Update challenges on route challenges * fix(code-storage): Should use events instead of commands * fix(Map): ClickOnMap should not hold on to event * chore(lint): Use eslint-config-freecodecamp Closes #15938 * feat(Panes): Update panes on route instead of render * fix(Panes): Store panesmap and update on fetchchallenges * fix(Panes): Normalize panesmaps * fix(Panes): Remove filter from createpanemap * fix(Panes): Middleware on location meta object * feat(Panes): Filter preview on nonhtml challenges * build(babel): Add lodash babel plugin * chore(lint): Lint js files * fix(server/user-stats): Remove use of lodash chain this interferes with babel-plugin-lodash * feat(dev): Add remote redux devtools for ssr * fix(Panes): Dispatch mount action this is needed to trigger window/divider epics * fix(Panes): Getpane to use new panesmap format * fix(Panes): Always update panes after state this lets the panes logic be affected by changes in state
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actionCreator: 'clickOnReset',
timeout: 4000
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});
}
renderHint(hint, makeHint) {
if (!hint) {
return null;
}
return (
<Button
block={ true }
bsStyle='primary'
className='btn-big'
onClick={ makeHint }
>
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Hint
</Button>
);
}
renderExecute(isCodeLocked, executeChallenge, unlockUntrustedCode) {
if (isCodeLocked) {
return (
<OverlayTrigger
overlay={ unlockWarning }
placement='right'
>
<Button
block={ true }
bsStyle='primary'
className='btn-big'
onClick={ unlockUntrustedCode }
>
Code Locked. Unlock?
</Button>
</OverlayTrigger>
);
}
return (
<Button
block={ true }
bsStyle='primary'
className='btn-big'
onClick={ executeChallenge }
>
Run tests (ctrl + enter)
</Button>
);
}
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render() {
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const {
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executeChallenge,
guideUrl,
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hint,
isCodeLocked,
openBugModal,
openHelpModal,
unlockUntrustedCode
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} = this.props;
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return (
<div>
{ this.renderHint(hint, this.makeHint) }
{
this.renderExecute(
isCodeLocked,
executeChallenge,
unlockUntrustedCode
)
}
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<div className='button-spacer' />
<Button
block={ true }
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bsStyle='primary'
className='btn-big'
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onClick={ this.makeReset }
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>
Reset your code
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</Button>
<div className='button-spacer' />
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<Button
block={ true }
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bsStyle='primary'
className='btn-big'
onClick={ openHelpModal }
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>
Get Help
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</Button>
<div className='button-spacer' />
{guideUrl &&
<div>
<Button
block={ true }
bsStyle='primary'
className='btn-big'
href={ guideUrl }
target='_blank'
>
See Guide
</Button>
<div className='button-spacer' />
</div>
}
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<Button
block={ true }
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bsStyle='primary'
className='btn-big'
onClick={ openBugModal }
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>
Report a Bug
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</Button>
<div className='button-spacer' />
</div>
);
}
}
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ToolPanel.displayName = 'ToolPanel';
ToolPanel.propTypes = propTypes;