2017-07-31 20:04:01 -07:00
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import { ofType } from 'redux-epic';
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import { types } from './';
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import {
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updateCurrentChallenge,
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userSelector,
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firstChallengeSelector,
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challengeSelector
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} from '../../redux';
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import { entitiesSelector } from '../../entities';
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export default function loadCurrentChallengeEpic(actions, { getState }) {
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2017-08-03 20:45:36 -07:00
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return actions::ofType(types.clickOnLogo, types.clickOnMap)
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2017-07-31 20:04:01 -07:00
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.debounce(500)
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.map(() => {
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let finalChallenge;
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const state = getState();
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const { id: currentlyLoadedChallengeId } = challengeSelector(state);
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const {
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challenge: challengeMap,
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challengeIdToName
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} = entitiesSelector(state);
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const {
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routing: {
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locationBeforeTransitions: { pathname } = {}
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}
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} = state;
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const firstChallenge = firstChallengeSelector(state);
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const { currentChallengeId } = userSelector(state);
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const isOnAChallenge = (/^\/[^\/]{2,6}\/challenges/).test(pathname);
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if (!currentChallengeId) {
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finalChallenge = firstChallenge;
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} else {
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finalChallenge = challengeMap[
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challengeIdToName[ currentChallengeId ]
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];
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}
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return {
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finalChallenge,
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isOnAChallenge,
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currentlyLoadedChallengeId
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};
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})
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.filter(({
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finalChallenge,
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isOnAChallenge,
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currentlyLoadedChallengeId
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}) => (
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// data might not be there yet, filter out for now
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!!finalChallenge &&
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// are we already on that challenge? if not load challenge
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(!isOnAChallenge || finalChallenge.id !== currentlyLoadedChallengeId)
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// don't reload if the challenge is already loaded.
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// This may change to toast to avoid user confusion
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))
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.map(({ finalChallenge }) => {
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return updateCurrentChallenge(finalChallenge.dashedName);
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});
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}
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