Added a hello world example to the OpenGL guide (#32670)

* Added hello world example to OpenGL guide

* Fixed command

* Fixed command

* Added command for building

* Update index.md
This commit is contained in:
PucklaMotzer09
2019-06-28 08:26:39 +02:00
committed by Randell Dawson
parent 5170dd21f5
commit 18a3472df7

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---
title: Hello World
---
# Hello World
This is a Hello World application of OpenGL
```C
#include <GLFW/glfw3.h>
GLFWwindow* window = NULL;
int main(void)
{
// Initialize GLFW
if (!glfwInit())
return -1;
// Create window with dimensions 640 x 480
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
if (!window)
{
glfwTerminate();
return -1;
}
// Make the window to the current OpenGL context
glfwMakeContextCurrent(window);
// Loop until the window gets closed
while (!glfwWindowShouldClose(window))
{
// Clear Screen with default color black
glClear(GL_COLOR_BUFFER_BIT);
// Render triangle
glBegin(GL_TRIANGLES);
// Left Down
glColor3f(1.0f,0.0,0.0f);
glVertex2f(-0.5f,-0.5f);
// Right Down
glColor3f(0.0f,1.0,0.0f);
glVertex2f( 0.5f,-0.5f);
// Mid Up
glColor3f(0.0f,0.0f,1.0f);
glVertex2f( 0.0f, 0.5f);
glEnd();
// Swap Buffers to render the new frame to the window
glfwSwapBuffers(window);
// Poll events to get the window close event
glfwPollEvents();
}
// Terminate GLFW
glfwTerminate();
return 0;
}
```
This code renders a triangle to a black window. To build this example you need the library [GLFW](https://www.glfw.org). <br>
```
sudo apt-get install libglfw3-dev
```
To build it just run <br>
```
gcc -o hello_world source.c -lglfw -lGL
```