diff --git a/guide/english/user-experience-research/usability-testing/index.md b/guide/english/user-experience-research/usability-testing/index.md index 588471bc53..797a09ae30 100644 --- a/guide/english/user-experience-research/usability-testing/index.md +++ b/guide/english/user-experience-research/usability-testing/index.md @@ -1,8 +1,11 @@ --- title: Usability Testing --- + ## Usability Testing - Usability testing involves evaluating the ease of which a user or group of users can interact with a site, software application, etc. It is typically (although not exclusively) achieved by observing users as they attempt to complete a pre-determined set of tasks, with the aim of identifying any difficulties which may arise or any aspects that users particularly approve of; as well as generally noting any observations they might make. Data generated from testing can then be used to inform any subsequent design decisions. - In practice, usability testing is often an iterative process undertaken at various stages of a product's development cycle with prototypes of varying levels of fidelity. Employing a low-fidelity prototype of a website, for example, such as a paper sketch that approximates what it will look like, can be considerably more efficient than fully developing an actual website only to discover that it must be changed again. + +#### More Information: +[Usability Testing](https://en.wikipedia.org/wiki/Usability_testing/) +[What is Usability Testing?](https://www.interaction-design.org/literature/topics/usability-testing/) \ No newline at end of file