diff --git a/guide/english/algorithms/flood-fill/index.md b/guide/english/algorithms/flood-fill/index.md index c868970d5c..141ab1b73d 100644 --- a/guide/english/algorithms/flood-fill/index.md +++ b/guide/english/algorithms/flood-fill/index.md @@ -57,7 +57,7 @@ void flood_fill(int pos_x, int pos_y, int target_color, int color) As seen above, my starting point is (4,4). After calling the function for the start coordinates **x = 4** and **y = 4**, I can start checking if there is no wall or color on the spot. If that is valid i mark the spot with one **"color"** -and start checking the other adiacent squares. +and start checking the other adjacent squares. Going south we will get to point (5,4) and the function runs again.