added animations in react native (#30237)

This commit is contained in:
Furkan Doğu
2019-06-28 04:26:43 +02:00
committed by Randell Dawson
parent 74f842838e
commit 755466765b

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---
title: Animations in React Native
---
## Animations in React Native
In React Native, moving objects on screen is not as hard as you thought. There is a API named `Animated`. The API has several functions to animate things as decay, spring and timing. Timing function is the most used one and we will create a demo with`Animated.timing()`.
Let's start with importing our API and View component that will be moving.
```javascript
import React from 'react';
import { Animated, View, Easing } from 'react-native';
```
There are 3 fundamental steps of applying Animated API
1. Assign a value that the animation will progress with
2. Determine what type of animation will be applied
3. Wrap the component to be animated
For first step we need to declare a animated value in constructor method.
```javascript
constructor() {
super();
this.spinValue = new Animated.Value(0);
}
```
Initially, we set the value to 0.
Timing function will help us change that `spinValue` in a specific duration. As second step, we need to determine the animation type with animated functions.
```javascript
spin() {
Animated.timing(this.spinValue, {
toValue: 1,
duration: 4000,
easing: Easing.linear
}).start(() => {
this.spinValue.setValue(0);
this.spin();
});
}
```
The function takes our animated value as first parameter. Basically, timing function will move the given animated value to a number that is given in `toValue: 1`. The good thing timing function provides us is the duration. Since we set duration to 4000ms , it will take 4 seconds for the value to be 1 from 0. After 4 seconds, timing function will stop and the call given callback in `start()`. We set our value to 0 and call `spin` again in callback function. Therefore, spin function becomes recursive and we have the infinite animation.
> The `Easing` module implements common easing functions. This module is used by [Animated.timing()](https://facebook.github.io/react-native/docs/animated#timing) to convey physically believable motion in animations.
Linear function is chosen above because we want our animation to be nonstop. You can simply experience the difference by removing `Easing.linear` line.
`componentDidMount` life-cycle method is great place to call `spin` method because it's called once the components are mounted on screen.
```javascript
componentDidMount() {
this.spin();
}
```
Everything looks great, we have a value that is changing 0 to 1 in 4 seconds. Why don't we use this changing value to interpolate our style objects ?
```javascript
getMovement() {
const rotate = this.spinValue.interpolate({
inputRange: [0, 1],
outputRange: ['0deg', '360deg']
});
return rotate;
}
```
> The `interpolate` function allows animated values to be derived from other animated values.
While timing function changing animated value to 1, `interpolate` function creates values with the given ratio in `inputRange` and `outputRange`.
- If input is 0 then give '0deg'
- If input is 1 then give '360deg'
There is only one step left to complete. The third one ' Wrap the component to be animated'. We can either wrap a component as
```javascript
<Animated.View>
<View />
</Animated.View>
```
or we can directly move the Animated.View itself. I will go with the second option.
```js
render() {
return (
<View style={{ flex: 1, justifyContent: 'center', alignItems: 'center'}}>
<Animated.View
style={{
transform: [{ rotate: this.getMovement() }],
width: 100,
height: 100,
backgroundColor: 'pink'
}}
/>
</View>
);
}
```
`getMovement` returns our interpolated value and we set it to transform property of our style object. Eventually, we have the spining pink square in the middle of screen. As a challange you can try to create a ball jumping on screen.
Happy Hacktoberfest !
### Sources
- [AnimationBook](https://animationbook.codedaily.io/introduction/)
- [React Native Documents](https://facebook.github.io/react-native/docs/animated)