Replace Github with GitHub (#34971)

This commit is contained in:
Lipis
2019-02-12 09:46:34 +01:00
committed by Randell Dawson
parent cd31f06c4b
commit 86b8cee810
48 changed files with 75 additions and 75 deletions

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@@ -50,4 +50,4 @@ Godot has been used to make a wide range of games such as [Mr Bean - Around the
- [Godot Official Website](https://godotengine.org/)
- [Godot Docs](http://docs.godotengine.org/en/3.0/)
- [Wikipedia](https://en.wikipedia.org/wiki/Godot_(game_engine))
- [Github](https://github.com/godotengine)
- [GitHub](https://github.com/godotengine)

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@@ -9,7 +9,7 @@ title: libGDX
libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code.
### Overview
LibGDX supports both 2d and 3d game development, and is written in Java. In addition to Java, other JVM languages, such as Kotlin or Scala can be used to program libGDX games. At its core, libGDX uses LWJGL 3 to handle basic game functions such as graphics, input, and audio. LibGDX offers a large API to simplify game programming. LibGDX has an informative [wiki](https://github.com/libgdx/libgdx/wiki) on its Github page, and there are many tutorials on the internet.
LibGDX supports both 2d and 3d game development, and is written in Java. In addition to Java, other JVM languages, such as Kotlin or Scala can be used to program libGDX games. At its core, libGDX uses LWJGL 3 to handle basic game functions such as graphics, input, and audio. LibGDX offers a large API to simplify game programming. LibGDX has an informative [wiki](https://github.com/libgdx/libgdx/wiki) on its GitHub page, and there are many tutorials on the internet.
#### Resources: