diff --git a/guide/english/3d/blender/iceberg-scene/index.md b/guide/english/3d/blender/iceberg-scene/index.md index b47a15f9f4..7c01c90eb7 100644 --- a/guide/english/3d/blender/iceberg-scene/index.md +++ b/guide/english/3d/blender/iceberg-scene/index.md @@ -1,14 +1,20 @@ ---- -title: Blender Water Shader effect ---- - -## This is a simple scene to render polar waters. - -To make the cube look like water, mix the following shaders: - -*Glass BSDF Shader : Roughness = 0.850 - IOR = 1.010 ~ 1.333 - Color = Blue -*Mix Shader : Factor = 0.500 -*Translucent BSDF Shader : Color ~= 2B9489 (a bit dark greenish blue) -*Transparent BSDF Shader : Color ~= 3173C0 (bluish) \ No newline at end of file +--- +title: Blender Water Shader effect +--- + +# This is a simple scene to render polar waters. + +**_To make the cube look like water, mix the following shaders:_** + +1. Glass BSDF Shader : Roughness = 0.850 + , IOR = 1.010 ~ 1.333 + and Color = Blue +2. Mix Shader : Factor = 0.500 +3. Translucent BSDF Shader : Color ~= 2B9489 (a bit dark greenish blue) +4. Transparent BSDF Shader : Color ~= 3173C0 (bluish) + + + + +you can watch this to learn how to blender water.