[Guide] Basic JS: Random numbers within range. Enhancements (#19539)
* [Guide] Basic JS: Random numbers within range. Enhancements Added code solution, explanation, resources and other minor fixes. * Additional fix; list. * update: created ordered list of calculation
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Randell Dawson
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@ -3,7 +3,49 @@ title: Generate Random Whole Numbers within a Range
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## Generate Random Whole Numbers within a Range
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**Help for passing the final test:**
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*`randomRange` should use both `myMax` and `myMin`, and return a random number in your range.*
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You cannot pass the final test if you are only re-using the function `ourRandomRange` inside your `randomRange` formula. You need to write your own formula that uses the variables `myMax` and `myMin`. It will do the same job as using `ourRandomRange`, but ensures that you have understood the principles of the `Math.floor()` and `Math.random()` functions.
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### Problem explanation:
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_Create a function called `randomRange` that takes a range `myMin` and `myMax`and returns a random number that's greater than or equal to `myMin`, and is less than or equal to `myMax`, inclusive._
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#### Hint 1
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`randomRange` should use both `myMax` and `myMin`, and return a random number in your range.
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You cannot pass the test if you are only re-using the function `ourRandomRange` inside your `randomRange` formula. You need to write your own formula that uses the variables `myMax` and `myMin`. It will do the same job as using `ourRandomRange`, but ensures that you have understood the principles of the `Math.floor()` and `Math.random()` functions.
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> _try to solve the problem now_
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## Spoiler alert!
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**Solution ahead!**
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## Basic code solution:
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```javascript
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function randomRange(myMin, myMax) {
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return Math.floor(Math.random() * (myMax - myMin + 1) + myMin);
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}
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```
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· Run code at [repl.it](https://repl.it/@AdrianSkar/Basic-JS-Random-whole-numbers-within-range).
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### Code explanation
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- `Math.random()` generates our random number between 0 and ≈ 0.9.
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- Before multiplying it, it resolves the part between parenthesis `(myMax - myMin + 1)` because of the grouping operator `( )`.
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- The result of that multiplication is followed by adding `myMin` and then "rounded" to the largest integer less than or equal to it (eg: 9.9 would result in 9)
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If the values were `myMin = 1, myMax= 10`, one result could be the following:
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1. `Math.random() = 0.8244326990411024`
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2. `(myMax - myMin + 1) = 10 - 1 + 1 -> 10`
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3. `a * b = 8.244326990411024`
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4. `c + myMin = 9.244326990411024`
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5. `Math.floor(9.244326990411024) = 9`
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### Resources
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- ["Math.random()" - *MDN JavaScript reference*](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/random)
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- ["Math.floor()" - *MDN JavaScript reference*](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/floor)
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- ["Grouping operator" - *MDN JavaScript reference*](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Grouping)
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