fix(curriculum): replace repl.it with replit.com (#41933)
Replace repl.it to replit.com in the English version. Chinese and Spanish versions have the same issue. Co-authored-by: gemmaf98 <44875585+gemmaf98@users.noreply.github.com>
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@@ -13,7 +13,7 @@ Build a full stack JavaScript app that is functionally similar to this: <https:/
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Working on this project will involve you writing your code using one of the following methods:
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- Clone [this GitHub repo](https://github.com/freeCodeCamp/boilerplate-project-messageboard/) and complete your project locally.
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- Use [our repl.it starter project](https://repl.it/github/freeCodeCamp/boilerplate-project-messageboard) to complete your project.
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- Use [our replit.com starter project](https://replit.com/github/freeCodeCamp/boilerplate-project-messageboard) to complete your project.
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- Use a site builder of your choice to complete the project. Be sure to incorporate all the files from our GitHub repo.
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When you are done, make sure a working demo of your project is hosted somewhere public. Then submit the URL to it in the `Solution Link` field. Optionally, also submit a link to your projects source code in the `GitHub Link` field.
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@@ -10,7 +10,7 @@ dashedName: port-scanner
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Create a port scanner using Python.
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You can access [the full project description and starter code on Repl.it](https://repl.it/github/freeCodeCamp/boilerplate-port-scanner).
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You can access [the full project description and starter code on Replit.com](https://replit.com/github/freeCodeCamp/boilerplate-port-scanner).
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After going to that link, fork the project. Once you complete the project based on the instructions in 'README.md', submit your project link below.
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@@ -10,7 +10,7 @@ dashedName: secure-real-time-multiplayer-game
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Develop a 2D real time multiplayer game using the HTML Canvas API and [Socket.io](https://socket.io/) that is functionally similar to this: <https://secure-real-time-multiplayer-game.freecodecamp.rocks/>. Working on this project will involve you writing your code using one of the following methods:
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- Clone [this GitHub repo](https://github.com/freeCodeCamp/boilerplate-project-secure-real-time-multiplayer-game/) and complete your project locally.
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- Use [our repl.it starter project](https://repl.it/github/freeCodeCamp/boilerplate-project-secure-real-time-multiplayer-game) to complete your project.
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- Use [our replit.com starter project](https://replit.com/github/freeCodeCamp/boilerplate-project-secure-real-time-multiplayer-game) to complete your project.
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- Use a site builder of your choice to complete the project. Be sure to incorporate all the files from our GitHub repo.
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When you are done, make sure a working demo of your project is hosted somewhere public. Then submit the URL to it in the `Solution Link` field. Optionally, also submit a link to your project's source code in the `GitHub Link` field.
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@@ -10,7 +10,7 @@ dashedName: sha-1-password-cracker
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For this project you will learn about the importance of good security by creating a password cracker to figure out passwords that were hashed using SHA-1.
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You can access [the full project description and starter code on Repl.it](https://repl.it/github/freeCodeCamp/boilerplate-SHA-1-password-cracker).
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You can access [the full project description and starter code on Replit.com](https://replit.com/github/freeCodeCamp/boilerplate-SHA-1-password-cracker).
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After going to that link, fork the project. Once you complete the project based on the instructions in 'README.md', submit your project link below.
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@@ -15,7 +15,7 @@ Since all reliable stock price APIs require an API key, we've built a workaround
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Working on this project will involve you writing your code using one of the following methods:
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- Clone [this GitHub repo](https://github.com/freeCodeCamp/boilerplate-project-stockchecker/) and complete your project locally.
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- Use [our repl.it starter project](https://repl.it/github/freeCodeCamp/boilerplate-project-stockchecker) to complete your project.
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- Use [our replit.com starter project](https://replit.com/github/freeCodeCamp/boilerplate-project-stockchecker) to complete your project.
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- Use a site builder of your choice to complete the project. Be sure to incorporate all the files from our GitHub repo.
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When you are done, make sure a working demo of your project is hosted somewhere public. Then submit the URL to it in the `Solution Link` field. Optionally, also submit a link to your projects source code in the `GitHub Link` field.
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