From edf7a5f781fb63ca50395c002d65466ab4bd87c9 Mon Sep 17 00:00:00 2001 From: Abhishek233 <30390489+Abhishek233@users.noreply.github.com> Date: Tue, 23 Oct 2018 16:02:06 +0530 Subject: [PATCH] Changed a type "attibutes" to "attributes" (#23857) --- guide/english/game-development/unity/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/guide/english/game-development/unity/index.md b/guide/english/game-development/unity/index.md index b9224e7ce4..cf61c7353c 100644 --- a/guide/english/game-development/unity/index.md +++ b/guide/english/game-development/unity/index.md @@ -35,7 +35,7 @@ In picture above, you will notice five section: 2) Section 2. Game View: This is where you will see your results, how your level or scene looks like. You need to have a Camera on the scene to see how it looks like. Sometimes its called Camera View. 3) Section 3. Hierarchy: This window will display all Game Objects placed directly on the scene. Basically everything that you see in Game View, needs to be listed here. This will include non-visual and visual game objects. 4) Section 4. Project: This is your project window. Basically it show whats inside Assets folder on your disk. Everything from Game Objects, Scripts, Textures, Folders, Models, Audio, Video and etc... will be accessible from this window. -5) Section 5. Inspector: This panel will display different attibutes and properties of selected Game Objects. Depending on the selection, the appropriate attributes and components will be listed. +5) Section 5. Inspector: This panel will display different attributes and properties of selected Game Objects. Depending on the selection, the appropriate attributes and components will be listed. ## Noteworthy Games: * Assassin’s Creed: Identity