diff --git a/guide/english/user-experience-research/usability-testing/index.md b/guide/english/user-experience-research/usability-testing/index.md index b07613a783..588471bc53 100644 --- a/guide/english/user-experience-research/usability-testing/index.md +++ b/guide/english/user-experience-research/usability-testing/index.md @@ -3,13 +3,6 @@ title: Usability Testing --- ## Usability Testing -This is a stub. Help our community expand it. - -This quick style guide will help ensure your pull request gets accepted. - - - -#### More Information: - - +Usability testing involves evaluating the ease of which a user or group of users can interact with a site, software application, etc. It is typically (although not exclusively) achieved by observing users as they attempt to complete a pre-determined set of tasks, with the aim of identifying any difficulties which may arise or any aspects that users particularly approve of; as well as generally noting any observations they might make. Data generated from testing can then be used to inform any subsequent design decisions. +In practice, usability testing is often an iterative process undertaken at various stages of a product's development cycle with prototypes of varying levels of fidelity. Employing a low-fidelity prototype of a website, for example, such as a paper sketch that approximates what it will look like, can be considerably more efficient than fully developing an actual website only to discover that it must be changed again.