--- id: 587d78a9367417b2b2512ae9 title: Use a Bezier Curve to Move a Graphic challengeType: 0 videoUrl: 'https://scrimba.com/c/c6bnRCK' forumTopicId: 301071 dashedName: use-a-bezier-curve-to-move-a-graphic --- # --description-- A previous challenge discussed the `ease-out` keyword that describes an animation change that speeds up first and then slows down at the end of the animation. On the right, the difference between the `ease-out` keyword (for the blue element) and `linear` keyword (for the red element) is demonstrated. Similar animation progressions to the `ease-out` keyword can be achieved by using a custom cubic Bezier curve function. In general, changing the `p1` and `p2` anchor points drives the creation of different Bezier curves, which controls how the animation progresses through time. Here's an example of a Bezier curve using values to mimic the `ease-out` style: ```css animation-timing-function: cubic-bezier(0, 0, 0.58, 1); ``` Remember that all `cubic-bezier` functions start with `p0` at (0, 0) and end with `p3` at (1, 1). In this example, the curve moves faster through the Y-axis (starts at 0, goes to `p1` y value of 0, then goes to `p2` y value of 1) than it moves through the X-axis (0 to start, then 0 for `p1`, up to 0.58 for `p2`). As a result, the change in the animated element progresses faster than the time of the animation for that segment. Towards the end of the curve, the relationship between the change in x and y values reverses - the y value moves from 1 to 1 (no change), and the x values move from 0.58 to 1, making the animation changes progress slower compared to the animation duration. # --instructions-- To see the effect of this Bezier curve in action, change the `animation-timing-function` of the element with id of `red` to a `cubic-bezier` function with x1, y1, x2, y2 values set respectively to 0, 0, 0.58, 1. This will make both elements progress through the animation similarly. # --hints-- The value of the `animation-timing-function` property of the element with the id `red` should be a `cubic-bezier` function with x1, y1, x2, y2 values set respectively to 0, 0, 0.58, 1 . ```js assert( $('#red').css('animation-timing-function') == 'cubic-bezier(0, 0, 0.58, 1)' ); ``` The element with the id `red` should no longer have the `animation-timing-function` property of `linear`. ```js assert($('#red').css('animation-timing-function') !== 'linear'); ``` The value of the `animation-timing-function` property for the element with the id `blue` should not change. ```js const blueBallAnimation = __helpers.removeWhiteSpace( $('#blue').css('animation-timing-function') ); assert( blueBallAnimation == 'ease-out' || blueBallAnimation == 'cubic-bezier(0,0,0.58,1)' ); ``` # --seed-- ## --seed-contents-- ```html
``` # --solutions-- ```html
```