--- title: Animations in React Native --- ## Animations in React Native In React Native, moving objects on screen is not as hard as you thought. There is a API named `Animated`. The API has several functions to animate things as decay, spring and timing. Timing function is the most used one and we will create a demo with`Animated.timing()`. Let's start with importing our API and View component that will be moving. ```javascript import React from 'react'; import { Animated, View, Easing } from 'react-native'; ``` There are 3 fundamental steps of applying Animated API 1. Assign a value that the animation will progress with 2. Determine what type of animation will be applied 3. Wrap the component to be animated For first step we need to declare a animated value in constructor method. ```javascript constructor() { super(); this.spinValue = new Animated.Value(0); } ``` Initially, we set the value to 0. Timing function will help us change that `spinValue` in a specific duration. As second step, we need to determine the animation type with animated functions. ```javascript spin() { Animated.timing(this.spinValue, { toValue: 1, duration: 4000, easing: Easing.linear }).start(() => { this.spinValue.setValue(0); this.spin(); }); } ``` The function takes our animated value as first parameter. Basically, timing function will move the given animated value to a number that is given in `toValue: 1`. The good thing timing function provides us is the duration. Since we set duration to 4000ms , it will take 4 seconds for the value to be 1 from 0. After 4 seconds, timing function will stop and the call given callback in `start()`. We set our value to 0 and call `spin` again in callback function. Therefore, spin function becomes recursive and we have the infinite animation. > The `Easing` module implements common easing functions. This module is used by [Animated.timing()](https://facebook.github.io/react-native/docs/animated#timing) to convey physically believable motion in animations. Linear function is chosen above because we want our animation to be nonstop. You can simply experience the difference by removing `Easing.linear` line. `componentDidMount` life-cycle method is great place to call `spin` method because it's called once the components are mounted on screen. ```javascript componentDidMount() { this.spin(); } ``` Everything looks great, we have a value that is changing 0 to 1 in 4 seconds. Why don't we use this changing value to interpolate our style objects ? ```javascript getMovement() { const rotate = this.spinValue.interpolate({ inputRange: [0, 1], outputRange: ['0deg', '360deg'] }); return rotate; } ``` > The `interpolate` function allows animated values to be derived from other animated values. While timing function changing animated value to 1, `interpolate` function creates values with the given ratio in `inputRange` and `outputRange`. - If input is 0 then give '0deg' - If input is 1 then give '360deg' There is only one step left to complete. The third one ' Wrap the component to be animated'. We can either wrap a component as ```javascript ``` or we can directly move the Animated.View itself. I will go with the second option. ```js render() { return ( ); } ``` `getMovement` returns our interpolated value and we set it to transform property of our style object. Eventually, we have the spining pink square in the middle of screen. As a challange you can try to create a ball jumping on screen. Happy Hacktoberfest ! ### Sources - [AnimationBook](https://animationbook.codedaily.io/introduction/) - [React Native Documents](https://facebook.github.io/react-native/docs/animated)