import flow from 'lodash/flow'; import * as challengeTypes from '../../utils/challengeTypes'; import { decodeScriptTags } from '../../../utils/encode-decode'; // determine the component to view for each challenge export const viewTypes = { [ challengeTypes.html ]: 'classic', [ challengeTypes.js ]: 'classic', [ challengeTypes.bonfire ]: 'classic', [ challengeTypes.frontEndProject ]: 'project', [ challengeTypes.backEndProject ]: 'project', // might not be used anymore [ challengeTypes.simpleProject ]: 'project', // formally hikes [ challengeTypes.video ]: 'video', [ challengeTypes.step ]: 'step', [ challengeTypes.quiz ]: 'quiz', backend: 'backend' }; // determine the type of submit function to use for the challenge on completion export const submitTypes = { [ challengeTypes.html ]: 'tests', [ challengeTypes.js ]: 'tests', [ challengeTypes.bonfire ]: 'tests', // requires just a button press [ challengeTypes.simpleProject ]: 'project.simple', // requires just a single url // like codepen.com/my-project [ challengeTypes.frontEndProject ]: 'project.frontEnd', // requires two urls // a hosted URL where the app is running live // project code url like GitHub [ challengeTypes.backEndProject ]: 'project.backEnd', // formally hikes [ challengeTypes.video ]: 'video', [ challengeTypes.step ]: 'step', [ challengeTypes.quiz ]: 'quiz', backend: 'backend' }; // determines if a line in a challenge description // has html that should be rendered export const descriptionRegex = /\
'' + seed + line + '\n', '\n'); } export function buildSeed({ challengeSeed = [] } = {}) { return flow( arrayToString, decodeScriptTags )(challengeSeed); } const pathsMap = { [ challengeTypes.html ]: 'html', [ challengeTypes.js ]: 'js', [ challengeTypes.bonfire ]: 'js' }; export function getPreFile({ challengeType }) { return { name: 'index', ext: pathsMap[challengeType] || 'html', key: getFileKey({ challengeType }) }; } export function getFileKey({ challengeType }) { return 'index' + (pathsMap[challengeType] || 'html'); } export function createTests({ tests = [] }) { return tests .map(test => { if (typeof test === 'string') { return { text: ('' + test).split('message: ').pop().replace(/\'\);/g, ''), testString: test }; } return test; }); } function logReplacer(value) { if (Array.isArray(value)) { const replaced = value.map(logReplacer); return '[' + replaced.join(', ') + ']'; } if (typeof value === 'string' && !(/^\/\//).test(value)) { return '"' + value + '"'; } if (typeof value === 'number' && isNaN(value)) { return value.toString(); } if (typeof value === 'undefined') { return 'undefined'; } if (value === null) { return 'null'; } if (typeof value === 'function') { return value.name; } if (typeof value === 'object') { return JSON.stringify(value, null, 2); } return value; } export function loggerToStr(args) { args = Array.isArray(args) ? args : [args]; return args .map(logReplacer) .reduce((str, arg) => str + arg + '\n', ''); } export function getNextChallenge( current, entities, { isDev = false, skip = 0 } = {} ) { const { challenge: challengeMap, block: blockMap } = entities; // find current challenge // find current block // find next challenge in block const currentChallenge = challengeMap[current]; if (!currentChallenge) { return null; } const block = blockMap[currentChallenge.block]; const index = block.challenges.indexOf(currentChallenge.dashedName); // use next challenge name to find challenge in challenge map const nextChallenge = challengeMap[ // grab next challenge name in current block // skip is used to skip isComingSoon challenges block.challenges[ index + 1 + skip ] ]; if ( !isDev && nextChallenge && (nextChallenge.isComingSoon || nextChallenge.isBeta) ) { // if we find a next challenge and it is a coming soon // recur with plus one to skip this challenge return getNextChallenge(current, entities, { isDev, skip: skip + 1 }); } return nextChallenge; } export function getFirstChallengeOfNextBlock( current, entities, { isDev = false, skip = 0 } = {} ) { const { challenge: challengeMap, block: blockMap, superBlock: SuperBlockMap } = entities; const currentChallenge = challengeMap[current]; if (!currentChallenge) { return null; } const block = blockMap[currentChallenge.block]; if (!block) { return null; } const superBlock = SuperBlockMap[block.superBlock]; if (!superBlock) { return null; } // find index of current block const index = superBlock.blocks.indexOf(block.dashedName); // find next block name // and pull block object from block map const newBlock = blockMap[ superBlock.blocks[ index + 1 + skip ] ]; if (!newBlock) { return null; } // grab first challenge from next block const nextChallenge = challengeMap[newBlock.challenges[0]]; if (isDev || !nextChallenge || !nextChallenge.isComingSoon) { return nextChallenge; } // if first challenge is coming soon, find next challenge here const nextChallenge2 = getNextChallenge( nextChallenge.dashedName, entities, { isDev } ); if (nextChallenge2) { return nextChallenge2; } // whole block is coming soon // skip this block return getFirstChallengeOfNextBlock( current, entities, { isDev, skip: skip + 1 } ); } export function getFirstChallengeOfNextSuperBlock( current, entities, superBlocks, { isDev = false, skip = 0 } = {} ) { const { challenge: challengeMap, block: blockMap, superBlock: SuperBlockMap } = entities; const currentChallenge = challengeMap[current]; if (!currentChallenge) { return null; } const block = blockMap[currentChallenge.block]; if (!block) { return null; } const superBlock = SuperBlockMap[block.superBlock]; if (!superBlock) { return null; } const index = superBlocks.indexOf(superBlock.dashedName); const newSuperBlock = SuperBlockMap[superBlocks[ index + 1 + skip]]; if (!newSuperBlock) { return null; } const newBlock = blockMap[ newSuperBlock.blocks[ 0 ] ]; if (!newBlock) { return null; } const nextChallenge = challengeMap[newBlock.challenges[0]]; if (isDev || !nextChallenge || !nextChallenge.isComingSoon) { return nextChallenge; } // coming soon challenge, grab next // non coming soon challenge in same block instead const nextChallengeInBlock = getNextChallenge( nextChallenge.dashedName, entities, { isDev } ); if (nextChallengeInBlock) { return nextChallengeInBlock; } // whole block is coming soon // grab first challenge in next block in newSuperBlock instead const challengeInNextBlock = getFirstChallengeOfNextBlock( nextChallenge.dashedName, entities, { isDev } ); if (challengeInNextBlock) { return challengeInNextBlock; } // whole super block is coming soon // skip this super block return getFirstChallengeOfNextSuperBlock( current, entities, superBlocks, { isDev, skip: skip + 1 } ); } export function getCurrentBlockName(current, entities) { const { challenge: challengeMap } = entities; const challenge = challengeMap[current]; return challenge.block; } export function getCurrentSuperBlockName(current, entities) { const { challenge: challengeMap, block: blockMap } = entities; const challenge = challengeMap[current]; const block = blockMap[challenge.block]; return block.superBlock; }