Math.random() to generate a random decimal.20.Math.floor() to round the number down to its nearest whole number.Math.random() can never quite return a 1 and, because we're rounding down, it's impossible to actually get 20. This technique will give us a whole number between 0 and 19.
Putting everything together, this is what our code looks like:
Math.floor(Math.random() * 20);
We are calling Math.random(), multiplying the result by 20, then passing the value to Math.floor() function to round the value down to the nearest whole number.
0 and 9.
randomWholeNum should be a whole number.
testString: assert(typeof randomWholeNum() === "number" && (function(){var r = randomWholeNum();return Math.floor(r) === r;})(), 'The result of randomWholeNum should be a whole number.');
- text: You should be using Math.random to generate a random number.
testString: assert(code.match(/Math.random/g).length > 1, 'You should be using Math.random to generate a random number.');
- text: You should have multiplied the result of Math.random by 10 to make it a number that is between zero and nine.
testString: assert(code.match(/\s*?Math.random\s*?\(\s*?\)\s*?\*\s*?10[\D]\s*?/g) || code.match(/\s*?10\s*?\*\s*?Math.random\s*?\(\s*?\)\s*?/g), 'You should have multiplied the result of Math.random by 10 to make it a number that is between zero and nine.');
- text: You should use Math.floor to remove the decimal part of the number.
testString: assert(code.match(/Math.floor/g).length > 1, 'You should use Math.floor to remove the decimal part of the number.');
```