--- id: 5d72027ce39bedcf8f099900 title: Part 92 challengeType: 0 dashedName: part-92 --- # --description-- Next in the `goFight` function, set `monsterHealth` to equal the health of the current monster. You can get the health of the current monster with `monsters[fighting].health`. Try to understand that line before continuing. # --hints-- See description above for instructions. ```js assert( (() => { fightSlime(); return monsterHealth === 15; })() && (() => { fightBeast(); return monsterHealth === 60; })() && (() => { fightDragon(); return monsterHealth === 300; })() ); ``` # --seed-- ## --before-user-code-- ```html