--- id: 5dbac0c86ef5fe3a704f8490 title: Part 121 challengeType: 0 --- # --description-- The attack of the monster will be based on the monster's level and player's `xp`. In the `getMonsterAttackValue` function, use `const` to create a variable called `hit`. Set it to equal the equation `(level * 5) - (Math.floor(Math.random() * xp))`. # --hints-- See description above for instructions. ```js assert( getMonsterAttackValue .toString() .replace(/\s/g, '') .includes('varhit=level*5-Math.floor(Math.random()*xp)') ); ``` # --seed-- ## --before-user-code-- ```html