import { compose } from 'redux'; import { bonfire, html, js } from '../../utils/challengeTypes'; export function encodeScriptTags(value) { return value .replace(/'); } export function encodeFormAction(value) { return value.replace( /]*>/, val => val.replace(/action(\s*?)=/, 'fccfaa$1=') ); } export function decodeFccfaaAttr(value) { return value.replace( /]*>/, val => val.replace(/fccfaa(\s*?)=/, 'action$1=') ); } export function arrayToString(seedData = ['']) { seedData = Array.isArray(seedData) ? seedData : [seedData]; return seedData.reduce((seed, line) => '' + seed + line + '\n', '\n'); } export function buildSeed({ challengeSeed = [] } = {}) { return compose( decodeSafeTags, arrayToString )(challengeSeed); } const pathsMap = { [html]: 'html', [js]: 'js', [bonfire]: 'js' }; export function getPreFile({ challengeType }) { return { name: 'index', ext: pathsMap[challengeType] || 'html', key: getFileKey({ challengeType }) }; } export function getFileKey({ challengeType }) { return 'index' + (pathsMap[challengeType] || 'html'); } export function createTests({ tests = [] }) { return tests .map(test => ({ text: ('' + test).split('message: ').pop().replace(/\'\);/g, ''), testString: test })); } export function loggerToStr(args) { args = Array.isArray(args) ? args : [args]; return args .map(arg => typeof arg === 'undefined' ? 'undefined' : arg) .map(arg => { if (typeof arg !== 'string') { return JSON.stringify(arg); } return arg; }) .reduce((str, arg) => str + arg + '\n', ''); } export function getFirstChallenge( { superBlock, block, challenge }, result ) { return challenge[ block[ superBlock[ result[0] ].blocks[0] ].challenges[0] ]; } export function getNextChallenge( current, entities, { isDev = false, skip = 0 } = {} ) { const { challenge: challengeMap, block: blockMap } = entities; // find current challenge // find current block // find next challenge in block const currentChallenge = challengeMap[current]; if (!currentChallenge) { return null; } const block = blockMap[currentChallenge.block]; const index = block.challenges.indexOf(currentChallenge.dashedName); // use next challenge name to find challenge in challenge map const nextChallenge = challengeMap[ // grab next challenge name in current block // skip is used to skip isComingSoon challenges block.challenges[ index + 1 + skip ] ]; if (!isDev && nextChallenge && nextChallenge.isComingSoon) { // if we find a next challenge and it is a coming soon // recur with plus one to skip this challenge return getNextChallenge(current, entities, { isDev, skip: skip + 1 }); } return nextChallenge; } export function getFirstChallengeOfNextBlock( current, entities, { isDev = false, skip = 0 } = {} ) { const { challenge: challengeMap, block: blockMap, superBlock: SuperBlockMap } = entities; const currentChallenge = challengeMap[current]; if (!currentChallenge) { return null; } const block = blockMap[currentChallenge.block]; if (!block) { return null; } const superBlock = SuperBlockMap[block.superBlock]; if (!superBlock) { return null; } // find index of current block const index = superBlock.blocks.indexOf(block.dashedName); // find next block name // and pull block object from block map const newBlock = blockMap[ superBlock.blocks[ index + 1 + skip ] ]; if (!newBlock) { return null; } // grab first challenge from next block const nextChallenge = challengeMap[newBlock.challenges[0]]; if (isDev || !nextChallenge || !nextChallenge.isComingSoon) { return nextChallenge; } // if first challenge is coming soon, find next challenge here const nextChallenge2 = getNextChallenge( nextChallenge.dashedName, entities, { isDev } ); if (nextChallenge2) { return nextChallenge2; } // whole block is coming soon // skip this block return getFirstChallengeOfNextBlock( current, entities, { isDev, skip: skip + 1 } ); } export function getFirstChallengeOfNextSuperBlock( current, entities, superBlocks, { isDev = false, skip = 0 } = {} ) { const { challenge: challengeMap, block: blockMap, superBlock: SuperBlockMap } = entities; const currentChallenge = challengeMap[current]; if (!currentChallenge) { return null; } const block = blockMap[currentChallenge.block]; if (!block) { return null; } const superBlock = SuperBlockMap[block.superBlock]; if (!superBlock) { return null; } const index = superBlocks.indexOf(superBlock.dashedName); const newSuperBlock = SuperBlockMap[superBlocks[ index + 1 + skip]]; if (!newSuperBlock) { return null; } const newBlock = blockMap[ newSuperBlock.blocks[ 0 ] ]; if (!newBlock) { return null; } const nextChallenge = challengeMap[newBlock.challenges[0]]; if (isDev || !nextChallenge || !nextChallenge.isComingSoon) { return nextChallenge; } // coming soon challenge, grab next // non coming soon challenge in same block instead const nextChallengeInBlock = getNextChallenge( nextChallenge.dashedName, entities, { isDev } ); if (nextChallengeInBlock) { return nextChallengeInBlock; } // whole block is coming soon // grab first challenge in next block in newSuperBlock instead const challengeInNextBlock = getFirstChallengeOfNextBlock( nextChallenge.dashedName, entities, { isDev } ); if (challengeInNextBlock) { return challengeInNextBlock; } // whole super block is coming soon // skip this super block return getFirstChallengeOfNextSuperBlock( current, entities, superBlocks, { isDev, skip: skip + 1 } ); } export function getCurrentBlockName(current, entities) { const { challenge: challengeMap } = entities; const challenge = challengeMap[current]; return challenge.block; } export function getCurrentSuperBlockName(current, entities) { const { challenge: challengeMap, block: blockMap } = entities; const challenge = challengeMap[current]; const block = blockMap[challenge.block]; return block.superBlock; } // gets new mouse position // getMouse( // e: MouseEvent|TouchEvent, // [ dx: Number, dy: Number ] // ) => [ Number, Number ] export function getMouse(e, [dx, dy]) { let { pageX, pageY, touches, changedTouches } = e; // touches can be empty on touchend if (touches || changedTouches) { e.preventDefault(); // these re-assigns the values of pageX, pageY from touches ({ pageX, pageY } = touches[0] || changedTouches[0]); } return [pageX - dx, pageY - dy]; } const emptyProtector = { blocks: [], challenges: [] }; // protect against malformed data function protect(block) { // if no block or block has no challenges or blocks // use protector if (!block || !(block.challenges || block.blocks)) { return emptyProtector; } return block; } // interface Node { // isHidden: Boolean, // children: Void|[ ...Node ], // isOpen?: Boolean // } // // interface MapUi // { // children: [...{ // name: (superBlock: String), // isOpen: Boolean, // isHidden: Boolean, // children: [...{ // name: (blockName: String), // isOpen: Boolean, // isHidden: Boolean, // children: [...{ // name: (challengeName: String), // isHidden: Boolean // }] // }] // }] // } export function createMapUi( { superBlock: superBlockMap, block: blockMap } = {}, superBlocks ) { if (!superBlocks || !superBlockMap || !blockMap) { return {}; } return { children: superBlocks.map(superBlock => { return { name: superBlock, isOpen: true, isHidden: false, children: protect(superBlockMap[superBlock]).blocks.map(block => { return { name: block, isOpen: true, isHidden: false, children: protect(blockMap[block]).challenges.map(challenge => { return { name: challenge, isHidden: false, children: null }; }) }; }) }; }) }; } // synchronise // traverseMapUi( // tree: MapUi|Node, // update: ((MapUi|Node) => MapUi|Node) // ) => MapUi|Node export function traverseMapUi(tree, update) { let childrenChanged; if (!Array.isArray(tree.children)) { return update(tree); } const newChildren = tree.children.map(node => { const newNode = traverseMapUi(node, update); if (!childrenChanged && newNode !== node) { childrenChanged = true; } return newNode; }); if (childrenChanged) { tree = { ...tree, children: newChildren }; } return update(tree); } // synchronise // getNode(tree: MapUi, name: String) => MapUi export function getNode(tree, name) { let node; traverseMapUi(tree, thisNode => { if (thisNode.name === name) { node = thisNode; } return thisNode; }); return node; } // synchronise // updateSingelNode( // tree: MapUi, // name: String, // update(MapUi|Node) => MapUi|Node // ) => MapUi export function updateSingleNode(tree, name, update) { return traverseMapUi(tree, node => { if (name !== node.name) { return node; } return update(node); }); } // synchronise // toggleThisPanel(tree: MapUi, name: String) => MapUi export function toggleThisPanel(tree, name) { return updateSingleNode(tree, name, node => { return { ...node, isOpen: !node.isOpen }; }); } // toggleAllPanels(tree: MapUi, isOpen: Boolean = false ) => MapUi export function toggleAllPanels(tree, isOpen = false) { return traverseMapUi(tree, node => { if (!Array.isArray(node.children) || node.isOpen === isOpen) { return node; } return { ...node, isOpen }; }); } // collapseAllPanels(tree: MapUi) => MapUi export function collapseAllPanels(tree) { return toggleAllPanels(tree); } // expandAllPanels(tree: MapUi) => MapUi export function expandAllPanels(tree) { return toggleAllPanels(tree, true); } // applyFilterToMap(tree: MapUi, filterRegex: RegExp) => MapUi export function applyFilterToMap(tree, filterRegex) { return traverseMapUi( tree, node => { // no children indicates a challenge node // if leaf (challenge) then test if regex is a match if (!Array.isArray(node.children)) { // does challenge name meet filter criteria? if (filterRegex.test(node.name)) { // is challenge currently hidden? if (node.isHidden) { // unhide challenge, it matches return { ...node, isHidden: false }; } } else if (!node.isHidden) { return { ...node, isHidden: true }; } return node; } // if not leaf node (challenge) then // test to see if all its children are hidden if (node.children.every(node => node.isHidden)) { if (node.isHidden) { return node; } return { ...node, isHidden: true }; } else if (node.isHidden) { return { ...node, isHidden: false }; } // nothing has changed return node; } ); } // unfilterMapUi(tree: MapUi) => MapUi export function unfilterMapUi(tree) { return traverseMapUi( tree, node => { if (!node.isHidden) { return node; } return { ...node, isHidden: false }; } ); }