This moves the location of javascript files, commonFramework, iFrameScript, sandbox, plugin, and all the less files. On gulp or gulp build these files are moved and revisioned. Places where they are references in jade/html are now removed and replaced with the use of a helper function `rev`. This function will take the required file and return a string referencing the revisioned file. This should alleviate the need for hard refreshing and will break caches when files change, so fixes for firefox caching issue as well. NOTE: @benmcmahon @quincylarson, This means files will need to be build on the server in production before doing a server restart/reload In production: 'npm run build' To build and revision js/css files `gulp` and `gulp build` will used in development npm install also needs to be run in production on initial deploy
34 lines
1.0 KiB
Plaintext
Executable File
34 lines
1.0 KiB
Plaintext
Executable File
// Image Mixins
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// - Responsive image
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// - Retina image
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// Responsive image
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//
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// Keep images from scaling beyond the width of their parents.
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.img-responsive(@display: block) {
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display: @display;
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max-width: 100%; // Part 1: Set a maximum relative to the parent
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height: auto; // Part 2: Scale the height according to the width, otherwise you get stretching
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}
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// Retina image
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//
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// Short retina mixin for setting background-image and -size. Note that the
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// spelling of `min--moz-device-pixel-ratio` is intentional.
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.img-retina(@file-1x; @file-2x; @width-1x; @height-1x) {
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background-image: url("@{file-1x}");
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@media
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only screen and (-webkit-min-device-pixel-ratio: 2),
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only screen and ( min--moz-device-pixel-ratio: 2),
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only screen and ( -o-min-device-pixel-ratio: 2/1),
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only screen and ( min-device-pixel-ratio: 2),
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only screen and ( min-resolution: 192dpi),
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only screen and ( min-resolution: 2dppx) {
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background-image: url("@{file-2x}");
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background-size: @width-1x @height-1x;
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}
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}
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