* feat: add campfire mode fix: resolve lint issues feat: add sound to editor fix: restore flash messages fix: linter issues fix: obey sound setting Update the editor to obey the camper's sound setting. chore: apply suggestions from code review Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com> fix: use @types/store fix: linter issues feat: simplify sound saga Update client/src/redux/sound-mode-saga.js Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com> fix: missing bracket chore: use new s3 bucket fix: lint fix: import only needed bits fix: remove from navbar (was intermittently broken here anyway) fix: dynamic imports? fix: more dynamic imports fix: tweak theme logic chore: boolean | undefined fix: dns fix: no hammer local storage * chore: apply oliver's review suggestions Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com> * fix: lost an import Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com>
27 lines
612 B
JavaScript
27 lines
612 B
JavaScript
/* eslint-disable require-yield */
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import { takeEvery } from 'redux-saga/effects';
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import store from 'store';
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const soundKey = 'fcc-sound';
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export function setSound(setting) {
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store.set(soundKey, setting);
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}
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function* updateLocalSoundSaga({ payload: { user, sound } }) {
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if (user) {
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const { sound = false } = user;
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setSound(sound);
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} else if (typeof sound !== 'undefined') {
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setSound(sound);
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}
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}
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export function createSoundModeSaga(types) {
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return [
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takeEvery(types.fetchUserComplete, updateLocalSoundSaga),
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takeEvery(types.updateUserFlagComplete, updateLocalSoundSaga)
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];
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}
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