130 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			130 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								// Copyright 2018 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								package mclock
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								import (
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									"sync"
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									"time"
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								)
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								// Simulated implements a virtual Clock for reproducible time-sensitive tests. It
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								// simulates a scheduler on a virtual timescale where actual processing takes zero time.
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								//
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								// The virtual clock doesn't advance on its own, call Run to advance it and execute timers.
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								// Since there is no way to influence the Go scheduler, testing timeout behaviour involving
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								// goroutines needs special care. A good way to test such timeouts is as follows: First
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								// perform the action that is supposed to time out. Ensure that the timer you want to test
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								// is created. Then run the clock until after the timeout. Finally observe the effect of
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								// the timeout using a channel or semaphore.
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								type Simulated struct {
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									now       AbsTime
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									scheduled []event
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									mu        sync.RWMutex
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									cond      *sync.Cond
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								}
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								type event struct {
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									do func()
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									at AbsTime
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								}
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								// Run moves the clock by the given duration, executing all timers before that duration.
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								func (s *Simulated) Run(d time.Duration) {
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									s.mu.Lock()
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									defer s.mu.Unlock()
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									s.init()
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									end := s.now + AbsTime(d)
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									for len(s.scheduled) > 0 {
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										ev := s.scheduled[0]
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										if ev.at > end {
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											break
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										}
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										s.now = ev.at
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										ev.do()
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										s.scheduled = s.scheduled[1:]
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									}
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									s.now = end
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								}
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								func (s *Simulated) ActiveTimers() int {
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									s.mu.RLock()
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									defer s.mu.RUnlock()
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									return len(s.scheduled)
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								}
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								func (s *Simulated) WaitForTimers(n int) {
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									s.mu.Lock()
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									defer s.mu.Unlock()
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									s.init()
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									for len(s.scheduled) < n {
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										s.cond.Wait()
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									}
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								}
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								// Now implements Clock.
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								func (s *Simulated) Now() AbsTime {
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									s.mu.RLock()
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									defer s.mu.RUnlock()
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									return s.now
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								}
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								// Sleep implements Clock.
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								func (s *Simulated) Sleep(d time.Duration) {
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									<-s.After(d)
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								}
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								// After implements Clock.
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								func (s *Simulated) After(d time.Duration) <-chan time.Time {
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									after := make(chan time.Time, 1)
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									s.insert(d, func() {
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										after <- (time.Time{}).Add(time.Duration(s.now))
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									})
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									return after
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								}
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								func (s *Simulated) insert(d time.Duration, do func()) {
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									s.mu.Lock()
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									defer s.mu.Unlock()
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									s.init()
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									at := s.now + AbsTime(d)
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									l, h := 0, len(s.scheduled)
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									ll := h
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									for l != h {
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										m := (l + h) / 2
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										if at < s.scheduled[m].at {
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											h = m
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										} else {
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											l = m + 1
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										}
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									}
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									s.scheduled = append(s.scheduled, event{})
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									copy(s.scheduled[l+1:], s.scheduled[l:ll])
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									s.scheduled[l] = event{do: do, at: at}
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									s.cond.Broadcast()
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								}
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								func (s *Simulated) init() {
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									if s.cond == nil {
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										s.cond = sync.NewCond(&s.mu)
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									}
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								}
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