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										 |  |  | // Copyright 2016 The go-ethereum Authors | 
					
						
							|  |  |  | // This file is part of the go-ethereum library. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | // it under the terms of the GNU Lesser General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 
					
						
							|  |  |  | // GNU Lesser General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Lesser General Public License | 
					
						
							|  |  |  | // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | 
					
						
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										 |  |  | // Package mclock is a wrapper for a monotonic clock source | 
					
						
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										 |  |  | package mclock | 
					
						
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							|  |  |  | import ( | 
					
						
							|  |  |  | 	"time" | 
					
						
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										 |  |  | 	_ "unsafe" // for go:linkname | 
					
						
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										 |  |  | ) | 
					
						
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										 |  |  | //go:noescape | 
					
						
							|  |  |  | //go:linkname nanotime runtime.nanotime | 
					
						
							|  |  |  | func nanotime() int64 | 
					
						
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										 |  |  | // AbsTime represents absolute monotonic time. | 
					
						
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										 |  |  | type AbsTime int64 | 
					
						
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										 |  |  | // Now returns the current absolute monotonic time. | 
					
						
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										 |  |  | func Now() AbsTime { | 
					
						
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										 |  |  | 	return AbsTime(nanotime()) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // Add returns t + d as absolute time. | 
					
						
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										 |  |  | func (t AbsTime) Add(d time.Duration) AbsTime { | 
					
						
							|  |  |  | 	return t + AbsTime(d) | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // Sub returns t - t2 as a duration. | 
					
						
							|  |  |  | func (t AbsTime) Sub(t2 AbsTime) time.Duration { | 
					
						
							|  |  |  | 	return time.Duration(t - t2) | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // The Clock interface makes it possible to replace the monotonic system clock with | 
					
						
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										 |  |  | // a simulated clock. | 
					
						
							|  |  |  | type Clock interface { | 
					
						
							|  |  |  | 	Now() AbsTime | 
					
						
							|  |  |  | 	Sleep(time.Duration) | 
					
						
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										 |  |  | 	NewTimer(time.Duration) ChanTimer | 
					
						
							|  |  |  | 	After(time.Duration) <-chan AbsTime | 
					
						
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										 |  |  | 	AfterFunc(d time.Duration, f func()) Timer | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // Timer is a cancellable event created by AfterFunc. | 
					
						
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										 |  |  | type Timer interface { | 
					
						
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										 |  |  | 	// Stop cancels the timer. It returns false if the timer has already | 
					
						
							|  |  |  | 	// expired or been stopped. | 
					
						
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										 |  |  | 	Stop() bool | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // ChanTimer is a cancellable event created by NewTimer. | 
					
						
							|  |  |  | type ChanTimer interface { | 
					
						
							|  |  |  | 	Timer | 
					
						
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 | 
					
						
							|  |  |  | 	// The channel returned by C receives a value when the timer expires. | 
					
						
							|  |  |  | 	C() <-chan AbsTime | 
					
						
							|  |  |  | 	// Reset reschedules the timer with a new timeout. | 
					
						
							|  |  |  | 	// It should be invoked only on stopped or expired timers with drained channels. | 
					
						
							|  |  |  | 	Reset(time.Duration) | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // System implements Clock using the system clock. | 
					
						
							|  |  |  | type System struct{} | 
					
						
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										 |  |  | // Now returns the current monotonic time. | 
					
						
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										 |  |  | func (c System) Now() AbsTime { | 
					
						
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										 |  |  | 	return Now() | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // Sleep blocks for the given duration. | 
					
						
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										 |  |  | func (c System) Sleep(d time.Duration) { | 
					
						
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										 |  |  | 	time.Sleep(d) | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // NewTimer creates a timer which can be rescheduled. | 
					
						
							|  |  |  | func (c System) NewTimer(d time.Duration) ChanTimer { | 
					
						
							|  |  |  | 	ch := make(chan AbsTime, 1) | 
					
						
							|  |  |  | 	t := time.AfterFunc(d, func() { | 
					
						
							|  |  |  | 		// This send is non-blocking because that's how time.Timer | 
					
						
							|  |  |  | 		// behaves. It doesn't matter in the happy case, but does | 
					
						
							|  |  |  | 		// when Reset is misused. | 
					
						
							|  |  |  | 		select { | 
					
						
							|  |  |  | 		case ch <- c.Now(): | 
					
						
							|  |  |  | 		default: | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}) | 
					
						
							|  |  |  | 	return &systemTimer{t, ch} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // After returns a channel which receives the current time after d has elapsed. | 
					
						
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										 |  |  | func (c System) After(d time.Duration) <-chan AbsTime { | 
					
						
							|  |  |  | 	ch := make(chan AbsTime, 1) | 
					
						
							|  |  |  | 	time.AfterFunc(d, func() { ch <- c.Now() }) | 
					
						
							|  |  |  | 	return ch | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // AfterFunc runs f on a new goroutine after the duration has elapsed. | 
					
						
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										 |  |  | func (c System) AfterFunc(d time.Duration, f func()) Timer { | 
					
						
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										 |  |  | 	return time.AfterFunc(d, f) | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | type systemTimer struct { | 
					
						
							|  |  |  | 	*time.Timer | 
					
						
							|  |  |  | 	ch <-chan AbsTime | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | func (st *systemTimer) Reset(d time.Duration) { | 
					
						
							|  |  |  | 	st.Timer.Reset(d) | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | func (st *systemTimer) C() <-chan AbsTime { | 
					
						
							|  |  |  | 	return st.ch | 
					
						
							|  |  |  | } |