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										 |  |  | // Copyright 2014 The go-ethereum Authors | 
					
						
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										 |  |  | // This file is part of the go-ethereum library. | 
					
						
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										 |  |  | // | 
					
						
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										 |  |  | // The go-ethereum library is free software: you can redistribute it and/or modify | 
					
						
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										 |  |  | // it under the terms of the GNU Lesser General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
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										 |  |  | // The go-ethereum library is distributed in the hope that it will be useful, | 
					
						
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										 |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
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										 |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 
					
						
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										 |  |  | // GNU Lesser General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Lesser General Public License | 
					
						
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										 |  |  | // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | package trie | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | import "github.com/ethereum/go-ethereum/common" | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | // Iterator is a key-value trie iterator that traverses a Trie. | 
					
						
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										 |  |  | type Iterator struct { | 
					
						
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										 |  |  | 	trie   *Trie | 
					
						
							|  |  |  | 	nodeIt *NodeIterator | 
					
						
							|  |  |  | 	keyBuf []byte | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	Key   []byte // Current data key on which the iterator is positioned on | 
					
						
							|  |  |  | 	Value []byte // Current data value on which the iterator is positioned on | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | // NewIterator creates a new key-value iterator. | 
					
						
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										 |  |  | func NewIterator(trie *Trie) *Iterator { | 
					
						
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										 |  |  | 	return &Iterator{ | 
					
						
							|  |  |  | 		trie:   trie, | 
					
						
							|  |  |  | 		nodeIt: NewNodeIterator(trie), | 
					
						
							|  |  |  | 		keyBuf: make([]byte, 0, 64), | 
					
						
							|  |  |  | 		Key:    nil, | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
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										 |  |  | // Next moves the iterator forward one key-value entry. | 
					
						
							|  |  |  | func (it *Iterator) Next() bool { | 
					
						
							|  |  |  | 	for it.nodeIt.Next() { | 
					
						
							|  |  |  | 		if it.nodeIt.Leaf { | 
					
						
							|  |  |  | 			it.Key = it.makeKey() | 
					
						
							|  |  |  | 			it.Value = it.nodeIt.LeafBlob | 
					
						
							|  |  |  | 			return true | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	it.Key = nil | 
					
						
							|  |  |  | 	it.Value = nil | 
					
						
							|  |  |  | 	return false | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
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										 |  |  | func (it *Iterator) makeKey() []byte { | 
					
						
							|  |  |  | 	key := it.keyBuf[:0] | 
					
						
							|  |  |  | 	for _, se := range it.nodeIt.stack { | 
					
						
							|  |  |  | 		switch node := se.node.(type) { | 
					
						
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										 |  |  | 		case *fullNode: | 
					
						
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										 |  |  | 			if se.child <= 16 { | 
					
						
							|  |  |  | 				key = append(key, byte(se.child)) | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 		case *shortNode: | 
					
						
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										 |  |  | 			if hasTerm(node.Key) { | 
					
						
							|  |  |  | 				key = append(key, node.Key[:len(node.Key)-1]...) | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				key = append(key, node.Key...) | 
					
						
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										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	return decodeCompact(key) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | // nodeIteratorState represents the iteration state at one particular node of the | 
					
						
							|  |  |  | // trie, which can be resumed at a later invocation. | 
					
						
							|  |  |  | type nodeIteratorState struct { | 
					
						
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										 |  |  | 	hash   common.Hash // Hash of the node being iterated (nil if not standalone) | 
					
						
							|  |  |  | 	node   node        // Trie node being iterated | 
					
						
							|  |  |  | 	parent common.Hash // Hash of the first full ancestor node (nil if current is the root) | 
					
						
							|  |  |  | 	child  int         // Child to be processed next | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // NodeIterator is an iterator to traverse the trie post-order. | 
					
						
							|  |  |  | type NodeIterator struct { | 
					
						
							|  |  |  | 	trie  *Trie                // Trie being iterated | 
					
						
							|  |  |  | 	stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state | 
					
						
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 | 
					
						
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										 |  |  | 	Hash     common.Hash // Hash of the current node being iterated (nil if not standalone) | 
					
						
							|  |  |  | 	Node     node        // Current node being iterated (internal representation) | 
					
						
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										 |  |  | 	Parent   common.Hash // Hash of the first full ancestor node (nil if current is the root) | 
					
						
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										 |  |  | 	Leaf     bool        // Flag whether the current node is a value (data) node | 
					
						
							|  |  |  | 	LeafBlob []byte      // Data blob contained within a leaf (otherwise nil) | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	Error error // Failure set in case of an internal error in the iterator | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // NewNodeIterator creates an post-order trie iterator. | 
					
						
							|  |  |  | func NewNodeIterator(trie *Trie) *NodeIterator { | 
					
						
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										 |  |  | 	if trie.Hash() == emptyState { | 
					
						
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										 |  |  | 		return new(NodeIterator) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return &NodeIterator{trie: trie} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Next moves the iterator to the next node, returning whether there are any | 
					
						
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										 |  |  | // further nodes. In case of an internal error this method returns false and | 
					
						
							|  |  |  | // sets the Error field to the encountered failure. | 
					
						
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										 |  |  | func (it *NodeIterator) Next() bool { | 
					
						
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										 |  |  | 	// If the iterator failed previously, don't do anything | 
					
						
							|  |  |  | 	if it.Error != nil { | 
					
						
							|  |  |  | 		return false | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Otherwise step forward with the iterator and report any errors | 
					
						
							|  |  |  | 	if err := it.step(); err != nil { | 
					
						
							|  |  |  | 		it.Error = err | 
					
						
							|  |  |  | 		return false | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	return it.retrieve() | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // step moves the iterator to the next node of the trie. | 
					
						
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										 |  |  | func (it *NodeIterator) step() error { | 
					
						
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										 |  |  | 	if it.trie == nil { | 
					
						
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										 |  |  | 		// Abort if we reached the end of the iteration | 
					
						
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										 |  |  | 		return nil | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	if len(it.stack) == 0 { | 
					
						
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										 |  |  | 		// Initialize the iterator if we've just started. | 
					
						
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										 |  |  | 		root := it.trie.Hash() | 
					
						
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										 |  |  | 		state := &nodeIteratorState{node: it.trie.root, child: -1} | 
					
						
							|  |  |  | 		if root != emptyRoot { | 
					
						
							|  |  |  | 			state.hash = root | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		it.stack = append(it.stack, state) | 
					
						
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										 |  |  | 	} else { | 
					
						
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										 |  |  | 		// Continue iterating at the previous node otherwise. | 
					
						
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										 |  |  | 		it.stack = it.stack[:len(it.stack)-1] | 
					
						
							|  |  |  | 		if len(it.stack) == 0 { | 
					
						
							|  |  |  | 			it.trie = nil | 
					
						
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										 |  |  | 			return nil | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	// Continue iteration to the next child | 
					
						
							|  |  |  | 	for { | 
					
						
							|  |  |  | 		parent := it.stack[len(it.stack)-1] | 
					
						
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										 |  |  | 		ancestor := parent.hash | 
					
						
							|  |  |  | 		if (ancestor == common.Hash{}) { | 
					
						
							|  |  |  | 			ancestor = parent.parent | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 		if node, ok := parent.node.(*fullNode); ok { | 
					
						
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										 |  |  | 			// Full node, traverse all children, then the node itself | 
					
						
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										 |  |  | 			if parent.child >= len(node.Children) { | 
					
						
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										 |  |  | 				break | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			for parent.child++; parent.child < len(node.Children); parent.child++ { | 
					
						
							|  |  |  | 				if current := node.Children[parent.child]; current != nil { | 
					
						
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										 |  |  | 					it.stack = append(it.stack, &nodeIteratorState{ | 
					
						
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										 |  |  | 						hash:   common.BytesToHash(node.flags.hash), | 
					
						
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										 |  |  | 						node:   current, | 
					
						
							|  |  |  | 						parent: ancestor, | 
					
						
							|  |  |  | 						child:  -1, | 
					
						
							|  |  |  | 					}) | 
					
						
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										 |  |  | 					break | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 		} else if node, ok := parent.node.(*shortNode); ok { | 
					
						
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										 |  |  | 			// Short node, traverse the pointer singleton child, then the node itself | 
					
						
							|  |  |  | 			if parent.child >= 0 { | 
					
						
							|  |  |  | 				break | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			parent.child++ | 
					
						
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										 |  |  | 			it.stack = append(it.stack, &nodeIteratorState{ | 
					
						
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										 |  |  | 				hash:   common.BytesToHash(node.flags.hash), | 
					
						
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										 |  |  | 				node:   node.Val, | 
					
						
							|  |  |  | 				parent: ancestor, | 
					
						
							|  |  |  | 				child:  -1, | 
					
						
							|  |  |  | 			}) | 
					
						
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										 |  |  | 		} else if hash, ok := parent.node.(hashNode); ok { | 
					
						
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										 |  |  | 			// Hash node, resolve the hash child from the database, then the node itself | 
					
						
							|  |  |  | 			if parent.child >= 0 { | 
					
						
							|  |  |  | 				break | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			parent.child++ | 
					
						
							|  |  |  | 
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										 |  |  | 			node, err := it.trie.resolveHash(hash, nil, nil) | 
					
						
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										 |  |  | 			if err != nil { | 
					
						
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										 |  |  | 				return err | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 			it.stack = append(it.stack, &nodeIteratorState{ | 
					
						
							|  |  |  | 				hash:   common.BytesToHash(hash), | 
					
						
							|  |  |  | 				node:   node, | 
					
						
							|  |  |  | 				parent: ancestor, | 
					
						
							|  |  |  | 				child:  -1, | 
					
						
							|  |  |  | 			}) | 
					
						
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										 |  |  | 		} else { | 
					
						
							|  |  |  | 			break | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	return nil | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // retrieve pulls and caches the current trie node the iterator is traversing. | 
					
						
							|  |  |  | // In case of a value node, the additional leaf blob is also populated with the | 
					
						
							|  |  |  | // data contents for external interpretation. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The method returns whether there are any more data left for inspection. | 
					
						
							|  |  |  | func (it *NodeIterator) retrieve() bool { | 
					
						
							|  |  |  | 	// Clear out any previously set values | 
					
						
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										 |  |  | 	it.Hash, it.Node, it.Parent, it.Leaf, it.LeafBlob = common.Hash{}, nil, common.Hash{}, false, nil | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	// If the iteration's done, return no available data | 
					
						
							|  |  |  | 	if it.trie == nil { | 
					
						
							|  |  |  | 		return false | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	// Otherwise retrieve the current node and resolve leaf accessors | 
					
						
							| 
									
										
										
										
											2016-01-06 12:11:56 +02:00
										 |  |  | 	state := it.stack[len(it.stack)-1] | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-01-08 13:46:45 +02:00
										 |  |  | 	it.Hash, it.Node, it.Parent = state.hash, state.node, state.parent | 
					
						
							| 
									
										
										
										
											2015-12-28 15:20:37 +02:00
										 |  |  | 	if value, ok := it.Node.(valueNode); ok { | 
					
						
							|  |  |  | 		it.Leaf, it.LeafBlob = true, []byte(value) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return true | 
					
						
							|  |  |  | } |