2016-10-14 05:51:29 +02:00
										 
									 
								 
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								// Copyright 2016 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								// Package mclock is a wrapper for a monotonic clock source
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											2016-10-14 05:51:29 +02:00
										 
									 
								 
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								package mclock
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								import (
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									"time"
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									"github.com/aristanetworks/goarista/monotime"
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								)
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								// AbsTime represents absolute monotonic time.
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								type AbsTime time.Duration
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								// Now returns the current absolute monotonic time.
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								func Now() AbsTime {
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									return AbsTime(monotime.Now())
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								}
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								// Add returns t + d as absolute time.
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								func (t AbsTime) Add(d time.Duration) AbsTime {
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									return t + AbsTime(d)
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								}
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								// Sub returns t - t2 as a duration.
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								func (t AbsTime) Sub(t2 AbsTime) time.Duration {
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									return time.Duration(t - t2)
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								}
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								// The Clock interface makes it possible to replace the monotonic system clock with
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								// a simulated clock.
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								type Clock interface {
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									Now() AbsTime
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									Sleep(time.Duration)
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									NewTimer(time.Duration) ChanTimer
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									After(time.Duration) <-chan AbsTime
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									AfterFunc(d time.Duration, f func()) Timer
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								}
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								// Timer is a cancellable event created by AfterFunc.
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								type Timer interface {
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									// Stop cancels the timer. It returns false if the timer has already
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									// expired or been stopped.
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									Stop() bool
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								}
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								// ChanTimer is a cancellable event created by NewTimer.
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								type ChanTimer interface {
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									Timer
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									// The channel returned by C receives a value when the timer expires.
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									C() <-chan AbsTime
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									// Reset reschedules the timer with a new timeout.
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									// It should be invoked only on stopped or expired timers with drained channels.
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									Reset(time.Duration)
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								}
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								// System implements Clock using the system clock.
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								type System struct{}
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								// Now returns the current monotonic time.
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								func (c System) Now() AbsTime {
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									return AbsTime(monotime.Now())
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								}
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								// Sleep blocks for the given duration.
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								func (c System) Sleep(d time.Duration) {
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									time.Sleep(d)
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								}
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								// NewTimer creates a timer which can be rescheduled.
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								func (c System) NewTimer(d time.Duration) ChanTimer {
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									ch := make(chan AbsTime, 1)
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									t := time.AfterFunc(d, func() {
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										// This send is non-blocking because that's how time.Timer
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										// behaves. It doesn't matter in the happy case, but does
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										// when Reset is misused.
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										select {
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										case ch <- c.Now():
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										default:
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										}
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									})
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									return &systemTimer{t, ch}
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								}
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								// After returns a channel which receives the current time after d has elapsed.
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								func (c System) After(d time.Duration) <-chan AbsTime {
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									ch := make(chan AbsTime, 1)
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									time.AfterFunc(d, func() { ch <- c.Now() })
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									return ch
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								}
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								// AfterFunc runs f on a new goroutine after the duration has elapsed.
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								func (c System) AfterFunc(d time.Duration, f func()) Timer {
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									return time.AfterFunc(d, f)
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								}
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								type systemTimer struct {
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									*time.Timer
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									ch <-chan AbsTime
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								}
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								func (st *systemTimer) Reset(d time.Duration) {
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									st.Timer.Reset(d)
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								}
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								func (st *systemTimer) C() <-chan AbsTime {
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									return st.ch
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								}
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