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										 |  |  | // Copyright 2015 The go-ethereum Authors | 
					
						
							|  |  |  | // This file is part of the go-ethereum library. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | // it under the terms of the GNU Lesser General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 
					
						
							|  |  |  | // GNU Lesser General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Lesser General Public License | 
					
						
							|  |  |  | // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | 
					
						
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 | 
					
						
							|  |  |  | package state | 
					
						
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 | 
					
						
							|  |  |  | import ( | 
					
						
							|  |  |  | 	"bytes" | 
					
						
							|  |  |  | 	"math/big" | 
					
						
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 | 
					
						
							|  |  |  | 	"github.com/ethereum/go-ethereum/common" | 
					
						
							|  |  |  | 	"github.com/ethereum/go-ethereum/rlp" | 
					
						
							|  |  |  | 	"github.com/ethereum/go-ethereum/trie" | 
					
						
							|  |  |  | ) | 
					
						
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 | 
					
						
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										 |  |  | // StateSync is the main state synchronisation scheduler, which provides yet the | 
					
						
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										 |  |  | // unknown state hashes to retrieve, accepts node data associated with said hashes | 
					
						
							|  |  |  | // and reconstructs the state database step by step until all is done. | 
					
						
							|  |  |  | type StateSync trie.TrieSync | 
					
						
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 | 
					
						
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										 |  |  | // NewStateSync create a new state trie download scheduler. | 
					
						
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										 |  |  | func NewStateSync(root common.Hash, database trie.DatabaseReader) *StateSync { | 
					
						
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										 |  |  | 	var syncer *trie.TrieSync | 
					
						
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 | 
					
						
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										 |  |  | 	callback := func(leaf []byte, parent common.Hash) error { | 
					
						
							|  |  |  | 		var obj struct { | 
					
						
							|  |  |  | 			Nonce    uint64 | 
					
						
							|  |  |  | 			Balance  *big.Int | 
					
						
							|  |  |  | 			Root     common.Hash | 
					
						
							|  |  |  | 			CodeHash []byte | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if err := rlp.Decode(bytes.NewReader(leaf), &obj); err != nil { | 
					
						
							|  |  |  | 			return err | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		syncer.AddSubTrie(obj.Root, 64, parent, nil) | 
					
						
							|  |  |  | 		syncer.AddRawEntry(common.BytesToHash(obj.CodeHash), 64, parent) | 
					
						
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										 |  |  | 		return nil | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	syncer = trie.NewTrieSync(root, database, callback) | 
					
						
							|  |  |  | 	return (*StateSync)(syncer) | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // Missing retrieves the known missing nodes from the state trie for retrieval. | 
					
						
							|  |  |  | func (s *StateSync) Missing(max int) []common.Hash { | 
					
						
							|  |  |  | 	return (*trie.TrieSync)(s).Missing(max) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // Process injects a batch of retrieved trie nodes data, returning if something | 
					
						
							|  |  |  | // was committed to the database and also the index of an entry if processing of | 
					
						
							|  |  |  | // it failed. | 
					
						
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										 |  |  | func (s *StateSync) Process(list []trie.SyncResult, dbw trie.DatabaseWriter) (bool, int, error) { | 
					
						
							|  |  |  | 	return (*trie.TrieSync)(s).Process(list, dbw) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // Pending returns the number of state entries currently pending for download. | 
					
						
							|  |  |  | func (s *StateSync) Pending() int { | 
					
						
							|  |  |  | 	return (*trie.TrieSync)(s).Pending() | 
					
						
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										 |  |  | } |