2018-07-17 07:08:34 +02:00
										 
									 
								 
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								// Copyright 2018 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								package simulation
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								import (
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									"encoding/json"
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									"errors"
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									"io/ioutil"
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									"math/rand"
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									"os"
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									"time"
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									"github.com/ethereum/go-ethereum/log"
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									"github.com/ethereum/go-ethereum/p2p/discover"
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									"github.com/ethereum/go-ethereum/p2p/simulations"
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									"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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								)
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								// NodeIDs returns NodeIDs for all nodes in the network.
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								func (s *Simulation) NodeIDs() (ids []discover.NodeID) {
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									nodes := s.Net.GetNodes()
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									ids = make([]discover.NodeID, len(nodes))
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									for i, node := range nodes {
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										ids[i] = node.ID()
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									}
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									return ids
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								}
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								// UpNodeIDs returns NodeIDs for nodes that are up in the network.
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								func (s *Simulation) UpNodeIDs() (ids []discover.NodeID) {
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									nodes := s.Net.GetNodes()
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									for _, node := range nodes {
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										if node.Up {
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											ids = append(ids, node.ID())
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										}
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									}
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									return ids
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								}
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								// DownNodeIDs returns NodeIDs for nodes that are stopped in the network.
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								func (s *Simulation) DownNodeIDs() (ids []discover.NodeID) {
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									nodes := s.Net.GetNodes()
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									for _, node := range nodes {
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										if !node.Up {
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											ids = append(ids, node.ID())
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										}
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									}
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									return ids
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								}
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								// AddNodeOption defines the option that can be passed
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								// to Simulation.AddNode method.
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								type AddNodeOption func(*adapters.NodeConfig)
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								// AddNodeWithMsgEvents sets the EnableMsgEvents option
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								// to NodeConfig.
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								func AddNodeWithMsgEvents(enable bool) AddNodeOption {
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									return func(o *adapters.NodeConfig) {
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										o.EnableMsgEvents = enable
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									}
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								}
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								// AddNodeWithService specifies a service that should be
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								// started on a node. This option can be repeated as variadic
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								// argument toe AddNode and other add node related methods.
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								// If AddNodeWithService is not specified, all services will be started.
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								func AddNodeWithService(serviceName string) AddNodeOption {
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									return func(o *adapters.NodeConfig) {
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										o.Services = append(o.Services, serviceName)
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									}
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								}
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								// AddNode creates a new node with random configuration,
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								// applies provided options to the config and adds the node to network.
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								// By default all services will be started on a node. If one or more
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								// AddNodeWithService option are provided, only specified services will be started.
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								func (s *Simulation) AddNode(opts ...AddNodeOption) (id discover.NodeID, err error) {
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									conf := adapters.RandomNodeConfig()
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									for _, o := range opts {
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										o(conf)
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									}
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									if len(conf.Services) == 0 {
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										conf.Services = s.serviceNames
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									}
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									node, err := s.Net.NewNodeWithConfig(conf)
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									if err != nil {
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										return id, err
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									}
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									return node.ID(), s.Net.Start(node.ID())
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								}
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								// AddNodes creates new nodes with random configurations,
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								// applies provided options to the config and adds nodes to network.
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								func (s *Simulation) AddNodes(count int, opts ...AddNodeOption) (ids []discover.NodeID, err error) {
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									ids = make([]discover.NodeID, 0, count)
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									for i := 0; i < count; i++ {
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										id, err := s.AddNode(opts...)
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										if err != nil {
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											return nil, err
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										}
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										ids = append(ids, id)
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									}
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									return ids, nil
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								}
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								// AddNodesAndConnectFull is a helpper method that combines
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								// AddNodes and ConnectNodesFull. Only new nodes will be connected.
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								func (s *Simulation) AddNodesAndConnectFull(count int, opts ...AddNodeOption) (ids []discover.NodeID, err error) {
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									if count < 2 {
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										return nil, errors.New("count of nodes must be at least 2")
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									}
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									ids, err = s.AddNodes(count, opts...)
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									if err != nil {
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										return nil, err
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									}
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									err = s.ConnectNodesFull(ids)
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									if err != nil {
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										return nil, err
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									}
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									return ids, nil
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								}
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								// AddNodesAndConnectChain is a helpper method that combines
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								// AddNodes and ConnectNodesChain. The chain will be continued from the last
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								// added node, if there is one in simulation using ConnectToLastNode method.
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								func (s *Simulation) AddNodesAndConnectChain(count int, opts ...AddNodeOption) (ids []discover.NodeID, err error) {
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									if count < 2 {
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										return nil, errors.New("count of nodes must be at least 2")
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									}
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									id, err := s.AddNode(opts...)
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									if err != nil {
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										return nil, err
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									}
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									err = s.ConnectToLastNode(id)
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									if err != nil {
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										return nil, err
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									}
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									ids, err = s.AddNodes(count-1, opts...)
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									if err != nil {
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										return nil, err
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									}
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									ids = append([]discover.NodeID{id}, ids...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									err = s.ConnectNodesChain(ids)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil, err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return ids, nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// AddNodesAndConnectRing is a helpper method that combines
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// AddNodes and ConnectNodesRing.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) AddNodesAndConnectRing(count int, opts ...AddNodeOption) (ids []discover.NodeID, err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if count < 2 {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil, errors.New("count of nodes must be at least 2")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ids, err = s.AddNodes(count, opts...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil, err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									err = s.ConnectNodesRing(ids)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil, err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return ids, nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// AddNodesAndConnectStar is a helpper method that combines
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// AddNodes and ConnectNodesStar.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) AddNodesAndConnectStar(count int, opts ...AddNodeOption) (ids []discover.NodeID, err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if count < 2 {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil, errors.New("count of nodes must be at least 2")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ids, err = s.AddNodes(count, opts...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil, err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									err = s.ConnectNodesStar(ids[0], ids[1:])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil, err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return ids, nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-30 15:55:25 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								//UploadSnapshot uploads a snapshot to the simulation
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-17 07:08:34 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								//This method tries to open the json file provided, applies the config to all nodes
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								//and then loads the snapshot into the Simulation network
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) UploadSnapshot(snapshotFile string, opts ...AddNodeOption) error {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									f, err := os.Open(snapshotFile)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-30 15:55:25 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									defer func() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										err := f.Close()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											log.Error("Error closing snapshot file", "err", err)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}()
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-17 07:08:34 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									jsonbyte, err := ioutil.ReadAll(f)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									var snap simulations.Snapshot
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									err = json.Unmarshal(jsonbyte, &snap)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//the snapshot probably has the property EnableMsgEvents not set
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//just in case, set it to true!
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//(we need this to wait for messages before uploading)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for _, n := range snap.Nodes {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										n.Node.Config.EnableMsgEvents = true
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										n.Node.Config.Services = s.serviceNames
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for _, o := range opts {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											o(n.Node.Config)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									log.Info("Waiting for p2p connections to be established...")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//now we can load the snapshot
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									err = s.Net.Load(&snap)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									log.Info("Snapshot loaded")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// SetPivotNode sets the NodeID of the network's pivot node.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// Pivot node is just a specific node that should be treated
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// differently then other nodes in test. SetPivotNode and
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// PivotNodeID are just a convenient functions to set and
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// retrieve it.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) SetPivotNode(id discover.NodeID) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									s.mu.Lock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									defer s.mu.Unlock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									s.pivotNodeID = &id
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// PivotNodeID returns NodeID of the pivot node set by
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// Simulation.SetPivotNode method.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) PivotNodeID() (id *discover.NodeID) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									s.mu.Lock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									defer s.mu.Unlock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return s.pivotNodeID
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// StartNode starts a node by NodeID.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) StartNode(id discover.NodeID) (err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return s.Net.Start(id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// StartRandomNode starts a random node.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) StartRandomNode() (id discover.NodeID, err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									n := s.randomDownNode()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if n == nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return id, ErrNodeNotFound
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return n.ID, s.Net.Start(n.ID)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// StartRandomNodes starts random nodes.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) StartRandomNodes(count int) (ids []discover.NodeID, err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ids = make([]discover.NodeID, 0, count)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									downIDs := s.DownNodeIDs()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for i := 0; i < count; i++ {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										n := s.randomNode(downIDs, ids...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if n == nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											return nil, ErrNodeNotFound
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										err = s.Net.Start(n.ID)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											return nil, err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										ids = append(ids, n.ID)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return ids, nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// StopNode stops a node by NodeID.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) StopNode(id discover.NodeID) (err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return s.Net.Stop(id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// StopRandomNode stops a random node.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) StopRandomNode() (id discover.NodeID, err error) {
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-30 15:55:25 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									n := s.RandomUpNode()
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-17 07:08:34 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if n == nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return id, ErrNodeNotFound
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return n.ID, s.Net.Stop(n.ID)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// StopRandomNodes stops random nodes.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) StopRandomNodes(count int) (ids []discover.NodeID, err error) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ids = make([]discover.NodeID, 0, count)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									upIDs := s.UpNodeIDs()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for i := 0; i < count; i++ {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										n := s.randomNode(upIDs, ids...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if n == nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											return nil, ErrNodeNotFound
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										err = s.Net.Stop(n.ID)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if err != nil {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											return nil, err
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										ids = append(ids, n.ID)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return ids, nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// seed the random generator for Simulation.randomNode.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func init() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									rand.Seed(time.Now().UnixNano())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-30 15:55:25 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// RandomUpNode returns a random SimNode that is up.
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-17 07:08:34 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// Arguments are NodeIDs for nodes that should not be returned.
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-30 15:55:25 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) RandomUpNode(exclude ...discover.NodeID) *adapters.SimNode {
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-17 07:08:34 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return s.randomNode(s.UpNodeIDs(), exclude...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-30 15:55:25 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// randomDownNode returns a random SimNode that is not up.
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-17 07:08:34 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) randomDownNode(exclude ...discover.NodeID) *adapters.SimNode {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return s.randomNode(s.DownNodeIDs(), exclude...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-30 15:55:25 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// randomNode returns a random SimNode from the slice of NodeIDs.
							 | 
						
					
						
							
								
									
										
										
										
											2018-07-17 07:08:34 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								func (s *Simulation) randomNode(ids []discover.NodeID, exclude ...discover.NodeID) *adapters.SimNode {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for _, e := range exclude {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										var i int
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for _, id := range ids {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if id == e {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												ids = append(ids[:i], ids[i+1:]...)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											} else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												i++
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									l := len(ids)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if l == 0 {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return nil
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									n := s.Net.GetNode(ids[rand.Intn(l)])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									node, _ := n.Node.(*adapters.SimNode)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return node
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |