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										 |  |  | // Copyright 2018 The go-ethereum Authors | 
					
						
							|  |  |  | // This file is part of the go-ethereum library. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | // it under the terms of the GNU Lesser General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // The go-ethereum library is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 
					
						
							|  |  |  | // GNU Lesser General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Lesser General Public License | 
					
						
							|  |  |  | // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | package simulation | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import ( | 
					
						
							|  |  |  | 	"github.com/ethereum/go-ethereum/node" | 
					
						
							|  |  |  | 	"github.com/ethereum/go-ethereum/p2p/discover" | 
					
						
							|  |  |  | 	"github.com/ethereum/go-ethereum/p2p/simulations/adapters" | 
					
						
							|  |  |  | ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Service returns a single Service by name on a particular node | 
					
						
							|  |  |  | // with provided id. | 
					
						
							|  |  |  | func (s *Simulation) Service(name string, id discover.NodeID) node.Service { | 
					
						
							|  |  |  | 	simNode, ok := s.Net.GetNode(id).Node.(*adapters.SimNode) | 
					
						
							|  |  |  | 	if !ok { | 
					
						
							|  |  |  | 		return nil | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	services := simNode.ServiceMap() | 
					
						
							|  |  |  | 	if len(services) == 0 { | 
					
						
							|  |  |  | 		return nil | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return services[name] | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // RandomService returns a single Service by name on a | 
					
						
							|  |  |  | // randomly chosen node that is up. | 
					
						
							|  |  |  | func (s *Simulation) RandomService(name string) node.Service { | 
					
						
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										 |  |  | 	n := s.RandomUpNode() | 
					
						
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										 |  |  | 	if n == nil { | 
					
						
							|  |  |  | 		return nil | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return n.Service(name) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Services returns all services with a provided name | 
					
						
							|  |  |  | // from nodes that are up. | 
					
						
							|  |  |  | func (s *Simulation) Services(name string) (services map[discover.NodeID]node.Service) { | 
					
						
							|  |  |  | 	nodes := s.Net.GetNodes() | 
					
						
							|  |  |  | 	services = make(map[discover.NodeID]node.Service) | 
					
						
							|  |  |  | 	for _, node := range nodes { | 
					
						
							|  |  |  | 		if !node.Up { | 
					
						
							|  |  |  | 			continue | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		simNode, ok := node.Node.(*adapters.SimNode) | 
					
						
							|  |  |  | 		if !ok { | 
					
						
							|  |  |  | 			continue | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		services[node.ID()] = simNode.Service(name) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return services | 
					
						
							|  |  |  | } |