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								// Copyright 2014 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								package vm
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								import (
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									"fmt"
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									"sync"
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									"github.com/holiman/uint256"
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								)
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								var stackPool = sync.Pool{
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									New: func() interface{} {
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										return &Stack{data: make([]uint256.Int, 0, 16)}
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									},
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								}
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								// Stack is an object for basic stack operations. Items popped to the stack are
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								// expected to be changed and modified. stack does not take care of adding newly
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								// initialised objects.
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								type Stack struct {
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									data []uint256.Int
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								}
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								func newstack() *Stack {
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									return stackPool.Get().(*Stack)
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								}
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								func returnStack(s *Stack) {
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									s.data = s.data[:0]
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									stackPool.Put(s)
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								}
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								// Data returns the underlying uint256.Int array.
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								func (st *Stack) Data() []uint256.Int {
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									return st.data
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								}
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								func (st *Stack) push(d *uint256.Int) {
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									// NOTE push limit (1024) is checked in baseCheck
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									st.data = append(st.data, *d)
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								}
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								func (st *Stack) pushN(ds ...uint256.Int) {
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									// FIXME: Is there a way to pass args by pointers.
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									st.data = append(st.data, ds...)
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								}
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								func (st *Stack) pop() (ret uint256.Int) {
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									ret = st.data[len(st.data)-1]
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									st.data = st.data[:len(st.data)-1]
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									return
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								}
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								func (st *Stack) len() int {
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									return len(st.data)
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								}
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								func (st *Stack) swap(n int) {
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									st.data[st.len()-n], st.data[st.len()-1] = st.data[st.len()-1], st.data[st.len()-n]
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								}
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								func (st *Stack) dup(n int) {
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									st.push(&st.data[st.len()-n])
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								}
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								func (st *Stack) peek() *uint256.Int {
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									return &st.data[st.len()-1]
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								}
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								// Back returns the n'th item in stack
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								func (st *Stack) Back(n int) *uint256.Int {
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									return &st.data[st.len()-n-1]
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								}
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								// Print dumps the content of the stack
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								func (st *Stack) Print() {
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									fmt.Println("### stack ###")
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									if len(st.data) > 0 {
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										for i, val := range st.data {
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											fmt.Printf("%-3d  %v\n", i, val)
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										}
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									} else {
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										fmt.Println("-- empty --")
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									}
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									fmt.Println("#############")
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								}
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								var rStackPool = sync.Pool{
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									New: func() interface{} {
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										return &ReturnStack{data: make([]uint32, 0, 10)}
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									},
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								}
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								// ReturnStack is an object for basic return stack operations.
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								type ReturnStack struct {
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									data []uint32
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								}
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								func newReturnStack() *ReturnStack {
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									return rStackPool.Get().(*ReturnStack)
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								}
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								func returnRStack(rs *ReturnStack) {
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									rs.data = rs.data[:0]
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									rStackPool.Put(rs)
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								}
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								func (st *ReturnStack) push(d uint32) {
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									st.data = append(st.data, d)
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								}
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											2020-07-16 14:06:19 +02:00
										 
									 
								 
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								// A uint32 is sufficient as for code below 4.2G
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								func (st *ReturnStack) pop() (ret uint32) {
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									ret = st.data[len(st.data)-1]
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							 | 
							
								
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							 | 
							
							
									st.data = st.data[:len(st.data)-1]
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									return
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								}
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