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								// Copyright 2016 The go-ethereum Authors
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								// This file is part of the go-ethereum library.
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								//
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								// The go-ethereum library is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Lesser General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// The go-ethereum library is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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								// GNU Lesser General Public License for more details.
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								//
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								// You should have received a copy of the GNU Lesser General Public License
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								// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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								package storage
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								import (
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									"fmt"
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									"path/filepath"
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									"time"
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											2017-02-22 14:10:07 +02:00
										 
									 
								 
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									"github.com/ethereum/go-ethereum/log"
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								)
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								/*
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								NetStore is a cloud storage access abstaction layer for swarm
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								it contains the shared logic of network served chunk store/retrieval requests
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								both local (coming from DPA api) and remote (coming from peers via bzz protocol)
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								it implements the ChunkStore interface and embeds LocalStore
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								It is called by the bzz protocol instances via Depo (the store/retrieve request handler)
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								a protocol instance is running on each peer, so this is heavily parallelised.
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								NetStore falls back to a backend (CloudStorage interface)
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								implemented by bzz/network/forwarder. forwarder or IPFS or IPΞS
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								*/
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								type NetStore struct {
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									hashfunc   SwarmHasher
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									localStore *LocalStore
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									cloud      CloudStore
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								}
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								// backend engine for cloud store
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								// It can be aggregate dispatching to several parallel implementations:
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								// bzz/network/forwarder. forwarder or IPFS or IPΞS
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								type CloudStore interface {
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									Store(*Chunk)
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									Deliver(*Chunk)
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									Retrieve(*Chunk)
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								}
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								type StoreParams struct {
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									ChunkDbPath   string
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									DbCapacity    uint64
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									CacheCapacity uint
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									Radius        int
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								}
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								//create params with default values
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								func NewDefaultStoreParams() (self *StoreParams) {
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									return &StoreParams{
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										DbCapacity:    defaultDbCapacity,
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										CacheCapacity: defaultCacheCapacity,
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										Radius:        defaultRadius,
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									}
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								}
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								//this can only finally be set after all config options (file, cmd line, env vars)
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								//have been evaluated
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								func (self *StoreParams) Init(path string) {
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									self.ChunkDbPath = filepath.Join(path, "chunks")
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								}
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								// netstore contructor, takes path argument that is used to initialise dbStore,
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								// the persistent (disk) storage component of LocalStore
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								// the second argument is the hive, the connection/logistics manager for the node
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								func NewNetStore(hash SwarmHasher, lstore *LocalStore, cloud CloudStore, params *StoreParams) *NetStore {
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									return &NetStore{
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										hashfunc:   hash,
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										localStore: lstore,
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										cloud:      cloud,
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									}
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								}
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								const (
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									// maximum number of peers that a retrieved message is delivered to
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									requesterCount = 3
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								)
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								var (
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									// timeout interval before retrieval is timed out
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									searchTimeout = 3 * time.Second
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								)
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								// store logic common to local and network chunk store requests
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								// ~ unsafe put in localdb no check if exists no extra copy no hash validation
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								// the chunk is forced to propagate (Cloud.Store) even if locally found!
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								// caller needs to make sure if that is wanted
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								func (self *NetStore) Put(entry *Chunk) {
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									self.localStore.Put(entry)
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									// handle deliveries
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									if entry.Req != nil {
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										log.Trace(fmt.Sprintf("NetStore.Put: localStore.Put %v hit existing request...delivering", entry.Key.Log()))
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										// closing C signals to other routines (local requests)
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										// that the chunk is has been retrieved
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										close(entry.Req.C)
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										// deliver the chunk to requesters upstream
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										go self.cloud.Deliver(entry)
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									} else {
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										log.Trace(fmt.Sprintf("NetStore.Put: localStore.Put %v stored locally", entry.Key.Log()))
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										// handle propagating store requests
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										// go self.cloud.Store(entry)
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										go self.cloud.Store(entry)
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									}
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								}
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								// retrieve logic common for local and network chunk retrieval requests
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								func (self *NetStore) Get(key Key) (*Chunk, error) {
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									var err error
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									chunk, err := self.localStore.Get(key)
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									if err == nil {
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										if chunk.Req == nil {
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											log.Trace(fmt.Sprintf("NetStore.Get: %v found locally", key))
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										} else {
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											log.Trace(fmt.Sprintf("NetStore.Get: %v hit on an existing request", key))
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											// no need to launch again
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										}
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										return chunk, err
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									}
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									// no data and no request status
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									log.Trace(fmt.Sprintf("NetStore.Get: %v not found locally. open new request", key))
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									chunk = NewChunk(key, newRequestStatus(key))
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									self.localStore.memStore.Put(chunk)
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									go self.cloud.Retrieve(chunk)
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									return chunk, nil
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								}
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								// Close netstore
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								func (self *NetStore) Close() {}
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